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@@ -12,7 +12,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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- <ProjectGuid>{3e07a152-7790-71f7-ceeb-bb2f43a12ab3}</ProjectGuid>
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+ <ProjectGuid>{8bbbea65-5cc1-5b45-73bc-35cb443daca4}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
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@@ -59,115 +59,116 @@
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<Compile Include="Assets\Editor\Tests\HelpersTest.cs" />
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<Compile Include="Assets\TutorialInfo\Scripts\Editor\ReadmeEditor.cs" />
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<Compile Include="Assets\Editor\MatchPlayerPosEditor.cs" />
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+ <Compile Include="Assets\Editor\MaterialAnalyzer.cs" />
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<Compile Include="Assets\Editor\Tests\BikePhysicsTest.cs" />
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<Compile Include="Assets\Editor\Tests\QuartilesTest.cs" />
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<Reference Include="UnityEditor.TestRunner">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TestRunner">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
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</Reference>
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<Reference Include="Unity.XR.Management">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Timeline.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Subsystem.Registration">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
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</Reference>
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<Reference Include="Unity.XR.OpenVR">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Universal.Shaders">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VSCode.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.XR.OpenVR.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Formats.Fbx.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Core.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.InputSystem">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Core.Runtime">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Recorder.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Recorder">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Universal.Runtime">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Universal.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Searcher.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Timeline">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.XR.LegacyInputHelpers">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="Unity.XR.Management.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Rider.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
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</Reference>
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<Reference Include="Autodesk.Fbx">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.SpatialTracking">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.SpatialTracking">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VisualStudio.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.ShaderGraph.Editor">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.XR.LegacyInputHelpers">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Formats.Fbx.Runtime">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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@@ -365,61 +366,61 @@
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="DotNetZip">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
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</Reference>
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<Reference Include="NugetForUnity">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
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</Reference>
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<Reference Include="Common.Logging">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
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</Reference>
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<Reference Include="Common.Logging.Core">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
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</Reference>
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<Reference Include="System.Net.IPNetwork">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
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</Reference>
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<Reference Include="Makaretu.Dns">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
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</Reference>
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<Reference Include="Makaretu.Dns.Multicast">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
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</Reference>
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<Reference Include="MQTTnet">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
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</Reference>
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<Reference Include="SimpleBase">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
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</Reference>
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<Reference Include="System.Net.Security">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
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</Reference>
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<Reference Include="System.Net.WebSockets">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
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</Reference>
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<Reference Include="System.Net.WebSockets.Client">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Algorithms">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Encoding">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Primitives">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.X509Certificates">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
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</Reference>
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<Reference Include="Valve.Newtonsoft.Json">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="ICSharpCode.NRefactory">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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- <HintPath>C:/Users/student/RiderProjects/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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+ <HintPath>C:/Users/student/RiderProjects/VRCycling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
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@@ -769,51 +770,51 @@
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="Assembly-CSharp.csproj">
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- <Project>{db112527-35d0-5fe2-ad7a-47eea9f0fcf0}</Project>
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+ <Project>{f97d2e54-3902-267c-9c14-605ecd0c1ec1}</Project>
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<Name>Assembly-CSharp</Name>
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</ProjectReference>
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<ProjectReference Include="UniRx.csproj">
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- <Project>{c850c834-a79b-b5c3-aa9b-476ded9f3af6}</Project>
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+ <Project>{ac8a9d46-d12b-43ef-57c7-bf5096bb96bf}</Project>
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<Name>UniRx</Name>
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</ProjectReference>
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<ProjectReference Include="SteamVR_Actions.csproj">
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- <Project>{806186c8-c664-2ef0-a914-446507b36928}</Project>
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+ <Project>{a890fc1e-9e52-6223-4934-c1e2bd651e2f}</Project>
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<Name>SteamVR_Actions</Name>
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</ProjectReference>
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<ProjectReference Include="Boxophobic.Utils.Scripts.csproj">
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- <Project>{5e0584ed-19d3-ea42-3570-b31be9da1bfc}</Project>
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+ <Project>{70a707c5-442a-7251-2f67-2e61b24738f3}</Project>
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<Name>Boxophobic.Utils.Scripts</Name>
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</ProjectReference>
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<ProjectReference Include="Boxophobic.PolyverseSkies.Runtime.csproj">
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- <Project>{4494e8ef-9e45-ed2b-56ae-334420205220}</Project>
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+ <Project>{44fdd333-2a1e-1cb4-1485-1d5c04453624}</Project>
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<Name>Boxophobic.PolyverseSkies.Runtime</Name>
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</ProjectReference>
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<ProjectReference Include="Boxophobic.PolyverseSkies.Scripts.csproj">
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- <Project>{24370658-ddbd-a063-eaf9-df73e9f22ba2}</Project>
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+ <Project>{153c0d1d-bef2-002b-a97c-6b7459085fbd}</Project>
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<Name>Boxophobic.PolyverseSkies.Scripts</Name>
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</ProjectReference>
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<ProjectReference Include="Boxophobic.PolyverseSkies.Editor.csproj">
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- <Project>{b0b43ba9-797d-97cf-0202-0096a023639a}</Project>
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+ <Project>{259616fe-1b56-8511-50ce-8a99df2d1ce9}</Project>
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<Name>Boxophobic.PolyverseSkies.Editor</Name>
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</ProjectReference>
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<ProjectReference Include="Boxophobic.Utils.Editor.csproj">
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- <Project>{67d83658-c723-7895-333c-c16c51af856d}</Project>
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+ <Project>{5eeb53f2-1357-9055-c374-ec646f4a51b6}</Project>
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<Name>Boxophobic.Utils.Editor</Name>
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</ProjectReference>
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<ProjectReference Include="SteamVR_Input_Editor.csproj">
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- <Project>{6b2d1554-301e-086a-b2f2-6a642758de58}</Project>
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+ <Project>{5b8db92d-f7e8-ee2f-618e-ed5415d48641}</Project>
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<Name>SteamVR_Input_Editor</Name>
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</ProjectReference>
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<ProjectReference Include="SteamVR_Editor.csproj">
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- <Project>{a95c8a3e-61a4-b7ac-88cf-437458189db9}</Project>
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+ <Project>{5a4588a7-6ca9-9e14-1a05-3af6bdbab82e}</Project>
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<Name>SteamVR_Editor</Name>
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</ProjectReference>
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<ProjectReference Include="SteamVR.csproj">
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- <Project>{84332faa-c693-3963-7224-30befa100592}</Project>
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+ <Project>{259a7a3e-9eb0-03e2-f655-d32dfa897e25}</Project>
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<Name>SteamVR</Name>
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</ProjectReference>
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<ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
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- <Project>{7f3aaf93-0e4d-b29d-6791-66b2405aeb3c}</Project>
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+ <Project>{3bbc4234-2483-801b-57d4-0d103cb40967}</Project>
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<Name>SteamVR_Windows_EditorHelper</Name>
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</ProjectReference>
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</ItemGroup>
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