Browse Source

Optimization

Marcel Zickler 3 years ago
parent
commit
9e37e41b73
100 changed files with 1747 additions and 742 deletions
  1. 4 4
      Assembly-CSharp.csproj
  2. 4 3
      Assets/Materials/3dArrowMaterial.mat
  3. 0 96
      Assets/Materials/BokehMaterial.mat
  4. 4 3
      Assets/Materials/PavementColor.mat
  5. 1 1
      Assets/Materials/ViveTrackerMaterial.mat
  6. 0 91
      Assets/Materials/_kybox_Mat.mat
  7. BIN
      Assets/Models/Streets/SM_Env_Road_02.fbx
  8. BIN
      Assets/Models/Streets/SM_Env_Road_03.fbx
  9. BIN
      Assets/Models/Streets/SM_Env_Road_Arrow_01.fbx
  10. BIN
      Assets/Models/Streets/SM_Env_Road_Arrow_02.fbx
  11. BIN
      Assets/Models/Streets/SM_Env_Road_Bare_01.fbx
  12. BIN
      Assets/Models/Streets/SM_Env_Road_Crossing_01.fbx
  13. BIN
      Assets/Models/Streets/SM_Env_Road_Curve_01.fbx
  14. BIN
      Assets/Models/Streets/SM_Env_Road_Curve_02.fbx
  15. BIN
      Assets/Models/Streets/SM_Env_Road_Lines_01.fbx
  16. BIN
      Assets/Models/Streets/SM_Env_Road_Lines_02.fbx
  17. BIN
      Assets/Models/Streets/SM_Env_Road_ParkingLines_01.fbx
  18. 2 1
      Assets/Models/Streets/incrementalSave.meta
  19. 2 1
      Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx.meta
  20. 0 0
      Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx/SM_Env_Road_01.0001.fbx
  21. 1 1
      Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx/SM_Env_Road_01.0001.fbx.meta
  22. 96 1
      Assets/Plotting/.idea/workspace.xml
  23. 4 3
      Assets/PolygonCity/Materials/Billboard_Mat.mat
  24. 0 114
      Assets/PolygonCity/Materials/PolygonCity_Glass_Veh_Mat.mat
  25. 0 8
      Assets/PolygonCity/Materials/PolygonCity_Glass_Veh_Mat.mat.meta
  26. 2 2
      Assets/PolygonCity/Materials/PolygonCity_Mat_01_A.mat
  27. 2 2
      Assets/PolygonCity/Materials/PolygonCity_Mat_02_A.mat
  28. 2 2
      Assets/PolygonCity/Materials/PolygonCity_Mat_04_A.mat
  29. 3 2
      Assets/PolygonCity/Materials/PolygonCity_Mat_Road_01.mat
  30. 0 113
      Assets/PolygonCity/Materials/PolygonCity_Mat_Road_02.mat
  31. 0 113
      Assets/PolygonCity/Materials/PolygonCity_Mat_Road_03.mat
  32. 0 113
      Assets/PolygonCity/Materials/PolygonCity_Mat_Road_04.mat
  33. 0 8
      Assets/PolygonCity/Materials/PolygonCity_Mat_Road_04.mat.meta
  34. 3 3
      Assets/PolygonCity/Prefabs/Roads.meta
  35. 3 3
      Assets/PolygonCity/Prefabs/Roads/Old.meta
  36. 0 0
      Assets/PolygonCity/Prefabs/Roads/Old/SM_Env_Road_01 1.prefab
  37. 8 0
      Assets/PolygonCity/Prefabs/Roads/Old/SM_Env_Road_01 1.prefab.meta
  38. 0 0
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  39. 8 0
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  40. 0 0
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  41. 8 0
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  42. 0 0
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  43. 8 0
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  44. 0 0
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  46. 0 0
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  48. 0 0
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  49. 8 0
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  50. 0 0
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  51. 8 0
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  52. 0 0
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  53. 8 0
      Assets/PolygonCity/Prefabs/Roads/Old/SM_Env_Road_Lines_02 1.prefab.meta
  54. 0 0
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  55. 8 0
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  57. 8 0
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  58. 0 0
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  59. 2 2
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  60. 0 0
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  61. 2 2
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  62. 0 0
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  65. 8 0
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  66. 97 0
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  67. 0 0
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  69. 0 0
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  71. 0 0
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  72. 97 0
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  73. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Arrow_01.prefab.meta
  74. 97 0
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  75. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Arrow_02.prefab.meta
  76. 97 0
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  77. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Bare_01.prefab.meta
  78. 97 0
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  79. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Crossing_01.prefab.meta
  80. 97 0
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  81. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Lines_01.prefab.meta
  82. 97 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Lines_02.prefab
  83. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Lines_02.prefab.meta
  84. 97 0
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  85. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Median_01.prefab.meta
  86. 97 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Median_02.prefab
  87. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Median_02.prefab.meta
  88. 97 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_ParkingLines_01.prefab
  89. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_ParkingLines_01.prefab.meta
  90. 98 0
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  91. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_Patch_01.prefab.meta
  92. 97 0
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  93. 0 0
      Assets/PolygonCity/Prefabs/Roads/SM_Env_Road_YellowLines_01.prefab.meta
  94. 97 0
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  95. 0 0
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  96. 10 10
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  97. 10 10
      Assets/PolygonCity/Textures/Emissive_02.png.meta
  98. 10 10
      Assets/PolygonCity/Textures/Emissive_03.png.meta
  99. 10 10
      Assets/PolygonCity/Textures/Emissive_04.png.meta
  100. 10 10
      Assets/PolygonCity/Textures/Emissive_05.png.meta

+ 4 - 4
Assembly-CSharp.csproj

@@ -83,7 +83,6 @@
      <Compile Include="Assets\Scripts\Controller\Bicycle\BicycleControllerBaseBehaviour.cs" />
      <Compile Include="Assets\Scripts\Controller\Bicycle\DummyBicycleController.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\IMesgBroadcastPlugin.cs" />
-     <Compile Include="Assets\Scripts\SimpleCameraController.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\DisplayPosition.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\VideoDescriptionMesg.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\ANT_Managed_Library\ANT_Response.cs" />
@@ -184,7 +183,7 @@
      <Compile Include="Assets\AdvancedAnt\Scripts\AntDevice.cs" />
      <Compile Include="Assets\Scripts\Routes\Turn.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\AntChannelIdMesg.cs" />
-     <Compile Include="Assets\Scripts\SubjectManager.cs" />
+     <Compile Include="Assets\Scripts\Study\SubjectManager.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\ActivitySubtype.cs" />
      <Compile Include="Assets\Scripts\Roads\SlopeExtras.cs" />
      <Compile Include="Assets\Scripts\Animation\Rotatable.cs" />
@@ -234,7 +233,7 @@
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\Gender.cs" />
      <Compile Include="Assets\SuperCombiner\Scripts\Utils\ObjSaver.cs" />
      <Compile Include="Assets\Scripts\Display\DebugDisplay.cs" />
-     <Compile Include="Assets\Scripts\ConditionManager.cs" />
+     <Compile Include="Assets\Scripts\Study\ConditionManager.cs" />
      <Compile Include="Assets\Scripts\Controller\Lean\PolarLeanController.cs" />
      <Compile Include="Assets\SuperCombiner\Scripts\Utils\CombinedResults\CombinedMaterial.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\TimestampCorrelationMesg.cs" />
@@ -317,7 +316,7 @@
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\FieldDefinition.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\RiderPositionType.cs" />
      <Compile Include="Assets\Scripts\SicknessReduction\Visual\Vignetting\RestrictionSuggestor.cs" />
-     <Compile Include="Assets\Scripts\DuplicateManager.cs" />
+     <Compile Include="Assets\Scripts\Debugging\DuplicateManager.cs" />
      <Compile Include="Assets\SuperCombiner\Scripts\Utils\CombinedResults\MeshCombined.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\SportBits3.cs" />
      <Compile Include="Assets\AdvancedAnt\DEMO PREFABS\PrefabDemoDisplay.cs" />
@@ -374,6 +373,7 @@
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Mesg.cs" />
      <Compile Include="Assets\Scripts\Sensors\ANT\AntDevices.cs" />
      <Compile Include="Assets\Scripts\Logging\FMSCountdown.cs" />
+     <Compile Include="Assets\Scripts\Debugging\ObjectAndMaterialCounter.cs" />
      <None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />
      <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
      <None Include="Assets\AdvancedAnt\Plugins\Ant\License.txt" />

+ 4 - 3
Assets/Materials/3dArrowMaterial.mat

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   m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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   m_LightmapFlags: 4
   m_EnableInstancingVariants: 1
   m_DoubleSidedGI: 0
@@ -66,7 +66,7 @@ Material:
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     - _DistortionStrengthScaled: 0.1
     - _DstBlend: 10
-    - _EnvironmentReflections: 1
+    - _EnvironmentReflections: 0
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@@ -79,12 +79,13 @@ Material:
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     - _SoftParticlesNearFadeDistance: 0
-    - _SpecularHighlights: 1
+    - _SpecularHighlights: 0
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+ 0 - 96
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+ 4 - 3
Assets/Materials/PavementColor.mat

@@ -22,7 +22,7 @@ Material:
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   m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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@@ -68,7 +68,7 @@ Material:
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-    - _EnvironmentReflections: 1
+    - _EnvironmentReflections: 0
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@@ -76,9 +76,10 @@ Material:
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+ 1 - 1
Assets/Materials/ViveTrackerMaterial.mat

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+ 0 - 91
Assets/Materials/_kybox_Mat.mat

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BIN
Assets/Models/Streets/SM_Env_Road_ParkingLines_01.fbx


+ 2 - 1
Assets/PolygonCity/Textures/PolygonCity_Road_01.tx.meta → Assets/Models/Streets/incrementalSave.meta

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+ 2 - 1
Assets/PolygonCity/Textures/PolygonCity_Road_Normal.tx.meta → Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx.meta

@@ -1,5 +1,6 @@
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+ 0 - 0
Assets/Models/Streets/SM_Env_Road_01.fbx → Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx/SM_Env_Road_01.0001.fbx


+ 1 - 1
Assets/Models/Streets/SM_Env_Road_01.fbx.meta → Assets/Models/Streets/incrementalSave/SM_Env_Road_01.fbx/SM_Env_Road_01.0001.fbx.meta

@@ -1,5 +1,5 @@
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+ 96 - 1
Assets/Plotting/.idea/workspace.xml

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+ 4 - 3
Assets/PolygonCity/Materials/Billboard_Mat.mat

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@@ -83,6 +83,7 @@ Material:
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+ 10 - 10
Assets/PolygonCity/Textures/Emissive_02.png.meta

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+ 10 - 10
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