Browse Source

ipd stuff

Marcel Zickler 3 years ago
parent
commit
524f92ac35

+ 1 - 0
.idea/.idea.VRCyling/.idea/contentModel.xml

@@ -841,6 +841,7 @@
             </e>
           </e>
           <e p="SicknessReduction" t="Include">
+            <e p="DynamicReductionSource.cs" t="Include" />
             <e p="Haptic" t="Include">
               <e p="DataBroker.cs" t="Include" />
               <e p="EspController.cs" t="Include" />

+ 0 - 1
.idea/.idea.VRCyling/.idea/indexLayout.xml

@@ -43,7 +43,6 @@
       <Path>Integrations</Path>
       <Path>Library</Path>
       <Path>Logs</Path>
-      <Path>Temp</Path>
       <Path>UserSettings</Path>
       <Path>obj</Path>
     </explicitExcludes>

+ 57 - 45
.idea/.idea.VRCyling/.idea/workspace.xml

@@ -22,12 +22,17 @@
     <select />
   </component>
   <component name="ChangeListManager">
-    <list default="true" id="ae9d46da-fd77-45ea-9287-d8d155f44bcf" name="Default Changelist" comment="WIP: consider IPD for virtual noses">
+    <list default="true" id="ae9d46da-fd77-45ea-9287-d8d155f44bcf" name="Default Changelist" comment="WIP: slope adjustment">
+      <change beforePath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/contentModel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/contentModel.xml" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.VRCyling/.idea/workspace.xml" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp-Editor.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assembly-CSharp.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/Assembly-CSharp.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assets/Scenes/MainScene.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/MainScene.unity" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/Scripts/Controller/Bicycle/RbBicycleController.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Controller/Bicycle/RbBicycleController.cs" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/SteamVR.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR.csproj" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/SteamVR_Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Editor.csproj" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/SteamVR_Input_Editor.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Input_Editor.csproj" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/SteamVR_Windows_EditorHelper.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/SteamVR_Windows_EditorHelper.csproj" afterDir="false" />
       <change beforePath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache" afterDir="false" />
     </list>
     <option name="SHOW_DIALOG" value="false" />
@@ -107,8 +112,8 @@
         <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/KineticLegTracker.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Tracking/TrackerIndexManager.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/IpdInfo.cs" />
-        <option value="$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs" />
         <option value="$PROJECT_DIR$/Assets/Scripts/Controller/Bicycle/RbBicycleController.cs" />
+        <option value="$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs" />
       </list>
     </option>
   </component>
@@ -122,8 +127,8 @@
   </component>
   <component name="PropertiesComponent">
     <property name="ASKED_ADD_EXTERNAL_FILES" value="true" />
-    <property name="DebuggerViewTab_PTCS_FirstProportionKey" value="0.3272543" />
-    <property name="DebuggerViewTab_PTCS_LastProportionKey" value="0.14235055" />
+    <property name="DebuggerViewTab_PTCS_FirstProportionKey" value="0.32749742" />
+    <property name="DebuggerViewTab_PTCS_LastProportionKey" value="0.14212152" />
     <property name="Discover.Launch.Via.Unity" value="true" />
     <property name="RunOnceActivity.OpenProjectViewOnStart" value="true" />
     <property name="WebServerToolWindowFactoryState" value="false" />
@@ -133,10 +138,10 @@
     <property name="vue.rearranger.settings.migration" value="true" />
   </component>
   <component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor &amp; Play">
-    <configuration name="Attach to Unity Editor &amp; Play" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="UNITY_ATTACH_AND_PLAY" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost">
+    <configuration name="Attach to Unity Editor &amp; Play" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="UNITY_ATTACH_AND_PLAY" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost" ignored-value-for-modified-check="59256">
       <option name="allowRunningInParallel" value="false" />
       <option name="listenPortForConnections" value="false" />
-      <option name="pid" />
+      <option name="pid" value="59256" />
       <option name="selectedOptions">
         <set />
       </option>
@@ -185,7 +190,8 @@
       <workItem from="1615987932942" duration="2186000" />
       <workItem from="1616403254170" duration="2841000" />
       <workItem from="1616484098735" duration="5506000" />
-      <workItem from="1616600379396" duration="1393000" />
+      <workItem from="1616600379396" duration="1501000" />
+      <workItem from="1617013015246" duration="1500000" />
     </task>
     <task id="LOCAL-00001" summary="VR Stuff, Bicycle Animations">
       <created>1606399745852</created>
@@ -320,7 +326,14 @@
       <option name="project" value="LOCAL" />
       <updated>1616489532872</updated>
     </task>
-    <option name="localTasksCounter" value="20" />
+    <task id="LOCAL-00020" summary="WIP: slope adjustment">
+      <created>1616604309315</created>
+      <option name="number" value="00020" />
+      <option name="presentableId" value="LOCAL-00020" />
+      <option name="project" value="LOCAL" />
+      <updated>1616604309315</updated>
+    </task>
+    <option name="localTasksCounter" value="21" />
     <servers />
   </component>
   <component name="TypeScriptGeneratedFilesManager">
@@ -361,7 +374,8 @@
     <MESSAGE value="WIP: Vive Tracker initialization" />
     <MESSAGE value="Automatic tracker indeces" />
     <MESSAGE value="WIP: consider IPD for virtual noses" />
-    <option name="LAST_COMMIT_MESSAGE" value="WIP: consider IPD for virtual noses" />
+    <MESSAGE value="WIP: slope adjustment" />
+    <option name="LAST_COMMIT_MESSAGE" value="WIP: slope adjustment" />
   </component>
   <component name="WindowStateProjectService">
     <state x="704" y="291" key="#com.intellij.openapi.updateSettings.impl.PluginUpdateInfoDialog" timestamp="1612943194023">
@@ -377,64 +391,63 @@
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="478" height="402" key="DebuggerActiveHint/0.0.1440.900@0.0.1440.900" timestamp="1608636244835" />
-    <state width="463" height="464" key="DebuggerActiveHint/0.0.1920.1040@0.0.1920.1040" timestamp="1608205291466" />
     <state width="680" height="497" key="DebuggerActiveHint/0.0.2048.1112@0.0.2048.1112" timestamp="1611319259442" />
-    <state width="2005" height="414" key="GridCell.Tab.0.bottom" timestamp="1611319177899">
+    <state width="1002" height="414" key="GridCell.Tab.0.bottom" timestamp="1617013441841">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.0.bottom/0.0.1440.860@0.0.1440.860" timestamp="1608571659057" />
     <state width="1398" height="320" key="GridCell.Tab.0.bottom/0.0.1440.900@0.0.1440.900" timestamp="1608637304836" />
     <state width="1877" height="385" key="GridCell.Tab.0.bottom/0.0.1920.1040@0.0.1920.1040" timestamp="1610538449594" />
-    <state width="2005" height="414" key="GridCell.Tab.0.bottom/0.0.2048.1112@0.0.2048.1112" timestamp="1611319177899" />
-    <state width="2005" height="414" key="GridCell.Tab.0.center" timestamp="1611319177899">
+    <state width="1002" height="414" key="GridCell.Tab.0.bottom/0.0.2048.1112@0.0.2048.1112" timestamp="1617013441841" />
+    <state width="1002" height="414" key="GridCell.Tab.0.center" timestamp="1617013441841">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.0.center/0.0.1440.860@0.0.1440.860" timestamp="1608571659056" />
     <state width="1398" height="320" key="GridCell.Tab.0.center/0.0.1440.900@0.0.1440.900" timestamp="1608637304836" />
     <state width="1877" height="385" key="GridCell.Tab.0.center/0.0.1920.1040@0.0.1920.1040" timestamp="1610538449593" />
-    <state width="2005" height="414" key="GridCell.Tab.0.center/0.0.2048.1112@0.0.2048.1112" timestamp="1611319177899" />
-    <state width="2005" height="414" key="GridCell.Tab.0.left" timestamp="1611319177899">
+    <state width="1002" height="414" key="GridCell.Tab.0.center/0.0.2048.1112@0.0.2048.1112" timestamp="1617013441841" />
+    <state width="1002" height="414" key="GridCell.Tab.0.left" timestamp="1617013441841">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.0.left/0.0.1440.860@0.0.1440.860" timestamp="1608571659056" />
     <state width="1398" height="320" key="GridCell.Tab.0.left/0.0.1440.900@0.0.1440.900" timestamp="1608637304835" />
     <state width="1877" height="385" key="GridCell.Tab.0.left/0.0.1920.1040@0.0.1920.1040" timestamp="1610538449593" />
-    <state width="2005" height="414" key="GridCell.Tab.0.left/0.0.2048.1112@0.0.2048.1112" timestamp="1611319177899" />
-    <state width="2005" height="414" key="GridCell.Tab.0.right" timestamp="1611319177899">
+    <state width="1002" height="414" key="GridCell.Tab.0.left/0.0.2048.1112@0.0.2048.1112" timestamp="1617013441841" />
+    <state width="1002" height="414" key="GridCell.Tab.0.right" timestamp="1617013441841">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.0.right/0.0.1440.860@0.0.1440.860" timestamp="1608571659057" />
     <state width="1398" height="320" key="GridCell.Tab.0.right/0.0.1440.900@0.0.1440.900" timestamp="1608637304836" />
     <state width="1877" height="385" key="GridCell.Tab.0.right/0.0.1920.1040@0.0.1920.1040" timestamp="1610538449594" />
-    <state width="2005" height="414" key="GridCell.Tab.0.right/0.0.2048.1112@0.0.2048.1112" timestamp="1611319177899" />
-    <state width="2005" height="414" key="GridCell.Tab.1.bottom" timestamp="1611319236653">
+    <state width="1002" height="414" key="GridCell.Tab.0.right/0.0.2048.1112@0.0.2048.1112" timestamp="1617013441841" />
+    <state width="1002" height="414" key="GridCell.Tab.1.bottom" timestamp="1617013451137">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.1.bottom/0.0.1440.860@0.0.1440.860" timestamp="1608571659058" />
     <state width="1398" height="320" key="GridCell.Tab.1.bottom/0.0.1440.900@0.0.1440.900" timestamp="1608637304837" />
     <state width="1877" height="385" key="GridCell.Tab.1.bottom/0.0.1920.1040@0.0.1920.1040" timestamp="1610538457610" />
-    <state width="2005" height="414" key="GridCell.Tab.1.bottom/0.0.2048.1112@0.0.2048.1112" timestamp="1611319236653" />
-    <state width="2005" height="414" key="GridCell.Tab.1.center" timestamp="1611319236653">
+    <state width="1002" height="414" key="GridCell.Tab.1.bottom/0.0.2048.1112@0.0.2048.1112" timestamp="1617013451137" />
+    <state width="1002" height="414" key="GridCell.Tab.1.center" timestamp="1617013451136">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.1.center/0.0.1440.860@0.0.1440.860" timestamp="1608571659057" />
     <state width="1398" height="320" key="GridCell.Tab.1.center/0.0.1440.900@0.0.1440.900" timestamp="1608637304837" />
     <state width="1877" height="385" key="GridCell.Tab.1.center/0.0.1920.1040@0.0.1920.1040" timestamp="1610538457610" />
-    <state width="2005" height="414" key="GridCell.Tab.1.center/0.0.2048.1112@0.0.2048.1112" timestamp="1611319236653" />
-    <state width="2005" height="414" key="GridCell.Tab.1.left" timestamp="1611319236653">
+    <state width="1002" height="414" key="GridCell.Tab.1.center/0.0.2048.1112@0.0.2048.1112" timestamp="1617013451136" />
+    <state width="1002" height="414" key="GridCell.Tab.1.left" timestamp="1617013451136">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.1.left/0.0.1440.860@0.0.1440.860" timestamp="1608571659057" />
     <state width="1398" height="320" key="GridCell.Tab.1.left/0.0.1440.900@0.0.1440.900" timestamp="1608637304836" />
     <state width="1877" height="385" key="GridCell.Tab.1.left/0.0.1920.1040@0.0.1920.1040" timestamp="1610538457609" />
-    <state width="2005" height="414" key="GridCell.Tab.1.left/0.0.2048.1112@0.0.2048.1112" timestamp="1611319236653" />
-    <state width="2005" height="414" key="GridCell.Tab.1.right" timestamp="1611319236653">
+    <state width="1002" height="414" key="GridCell.Tab.1.left/0.0.2048.1112@0.0.2048.1112" timestamp="1617013451136" />
+    <state width="1002" height="414" key="GridCell.Tab.1.right" timestamp="1617013451136">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state width="1398" height="278" key="GridCell.Tab.1.right/0.0.1440.860@0.0.1440.860" timestamp="1608571659058" />
     <state width="1398" height="320" key="GridCell.Tab.1.right/0.0.1440.900@0.0.1440.900" timestamp="1608637304837" />
     <state width="1877" height="385" key="GridCell.Tab.1.right/0.0.1920.1040@0.0.1920.1040" timestamp="1610538457610" />
-    <state width="2005" height="414" key="GridCell.Tab.1.right/0.0.2048.1112@0.0.2048.1112" timestamp="1611319236653" />
+    <state width="1002" height="414" key="GridCell.Tab.1.right/0.0.2048.1112@0.0.2048.1112" timestamp="1617013451136" />
     <state width="1877" height="385" key="GridCell.Tab.2.bottom" timestamp="1609933996568">
       <screen x="0" y="0" width="1920" height="1040" />
     </state>
@@ -491,7 +504,6 @@
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state x="573" y="160" key="RiderGenerateDialog/0.0.1440.860@0.0.1440.860" timestamp="1610359053516" />
-    <state x="764" y="193" key="RiderGenerateDialog/0.0.1920.1040@0.0.1920.1040" timestamp="1608198510148" />
     <state x="815" y="207" key="RiderGenerateDialog/0.0.2048.1112@0.0.2048.1112" timestamp="1611921585131" />
     <state x="346" y="136" key="SettingsEditor" timestamp="1608627211813">
       <screen x="0" y="0" width="1440" height="860" />
@@ -503,13 +515,13 @@
     <state x="69" y="76" width="1302" height="708" key="VCS.FileHistoryDialog/0.0.1440.860@0.0.1440.860" timestamp="1610365025117" />
     <state x="69" y="80" width="1302" height="741" key="VCS.FileHistoryDialog/0.0.1440.900@0.0.1440.900" timestamp="1608635342446" />
     <state x="98" y="98" width="1852" height="916" key="VCS.FileHistoryDialog/0.0.2048.1112@0.0.2048.1112" timestamp="1615979704751" />
-    <state x="589" y="269" key="Vcs.Push.Dialog.v2" timestamp="1616489543435">
+    <state x="589" y="269" key="Vcs.Push.Dialog.v2" timestamp="1616604399306">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
     <state x="414" y="208" key="Vcs.Push.Dialog.v2/0.0.1440.860@0.0.1440.860" timestamp="1610362459013" />
     <state x="414" y="218" key="Vcs.Push.Dialog.v2/0.0.1440.900@0.0.1440.900" timestamp="1608628624093" />
     <state x="552" y="252" key="Vcs.Push.Dialog.v2/0.0.1920.1040@0.0.1920.1040" timestamp="1610531923390" />
-    <state x="589" y="269" key="Vcs.Push.Dialog.v2/0.0.2048.1112@0.0.2048.1112" timestamp="1616489543435" />
+    <state x="589" y="269" key="Vcs.Push.Dialog.v2/0.0.2048.1112@0.0.2048.1112" timestamp="1616604399306" />
     <state width="726" height="436" key="XDebugger.FullValuePopup" timestamp="1608570184149">
       <screen x="0" y="0" width="1440" height="860" />
     </state>
@@ -528,10 +540,10 @@
       <screen x="0" y="0" width="1440" height="860" />
     </state>
     <state x="332" y="41" key="com.intellij.openapi.editor.actions.MultiplePasteAction$ClipboardContentChooser/0.0.1440.860@0.0.1440.860" timestamp="1610362264361" />
-    <state x="841" y="469" key="com.intellij.openapi.vcs.update.UpdateOrStatusOptionsDialogupdate-v2" timestamp="1615972821302">
+    <state x="841" y="469" key="com.intellij.openapi.vcs.update.UpdateOrStatusOptionsDialogupdate-v2" timestamp="1617013028409">
       <screen x="0" y="0" width="2048" height="1112" />
     </state>
-    <state x="841" y="469" key="com.intellij.openapi.vcs.update.UpdateOrStatusOptionsDialogupdate-v2/0.0.2048.1112@0.0.2048.1112" timestamp="1615972821302" />
+    <state x="841" y="469" key="com.intellij.openapi.vcs.update.UpdateOrStatusOptionsDialogupdate-v2/0.0.2048.1112@0.0.2048.1112" timestamp="1617013028409" />
     <state x="400" y="103" width="1140" height="689" key="editAsTableFormatDialogDimension" timestamp="1610533263726">
       <screen x="0" y="0" width="1920" height="1040" />
     </state>
@@ -571,19 +583,6 @@
           <properties documentPath="C:\Users\marce\Unity Projects\VRCyling\Assets\Scripts\Sensors\Polar\PolarReceiver.cs" initialLine="79" />
           <option name="timeStamp" value="19" />
         </line-breakpoint>
-        <line-breakpoint enabled="true" type="DotNet Breakpoints">
-          <url>file://$PROJECT_DIR$/Assets/Scripts/Roads/StraightRoadExtras.cs</url>
-          <line>24</line>
-          <properties documentPath="C:\Users\student\Desktop\VRCyling\Assets\Scripts\Roads\StraightRoadExtras.cs" initialLine="23">
-            <startOffsets>
-              <option value="559" />
-            </startOffsets>
-            <endOffsets>
-              <option value="598" />
-            </endOffsets>
-          </properties>
-          <option name="timeStamp" value="21" />
-        </line-breakpoint>
         <line-breakpoint enabled="true" type="DotNet Breakpoints">
           <url>file://$PROJECT_DIR$/Assets/Scripts/Roads/StraightRoadExtras.cs</url>
           <line>32</line>
@@ -610,6 +609,19 @@
           </properties>
           <option name="timeStamp" value="23" />
         </line-breakpoint>
+        <line-breakpoint enabled="true" type="DotNet Breakpoints">
+          <url>file://$PROJECT_DIR$/Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs</url>
+          <line>45</line>
+          <properties documentPath="C:\Users\student\Desktop\VRCyling\Assets\Scripts\SicknessReduction\Visual\VirtualNose.cs" initialLine="42">
+            <startOffsets>
+              <option value="1349" />
+            </startOffsets>
+            <endOffsets>
+              <option value="1423" />
+            </endOffsets>
+          </properties>
+          <option name="timeStamp" value="24" />
+        </line-breakpoint>
       </breakpoints>
     </breakpoint-manager>
     <pin-to-top-manager>

+ 249 - 255
Assembly-CSharp-Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{dc46a56e-de64-8d30-c107-3a365da0ce9c}</ProjectGuid>
+    <ProjectGuid>{3e07a152-7790-71f7-ceeb-bb2f43a12ab3}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>Assembly-CSharp-Editor</AssemblyName>
@@ -61,767 +61,761 @@
      <Compile Include="Assets\Editor\Tests\BikePhysicsTest.cs" />
      <Compile Include="Assets\Editor\Tests\QuartilesTest.cs" />
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.Management">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Subsystem.Registration">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.OpenVR">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Shaders">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VSCode.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.OpenVR.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.InputSystem">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Searcher.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XR.LegacyInputHelpers">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.Management.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Rider.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Autodesk.Fbx">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.SpatialTracking">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpatialTracking">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VisualStudio.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.ShaderGraph.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.XR.LegacyInputHelpers">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="DotNetZip">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  </Reference>
  <Reference Include="NugetForUnity">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="Assembly-CSharp.csproj">
-      <Project>{9359a32f-222a-3f65-771d-ee2364ca1fab}</Project>
+      <Project>{db112527-35d0-5fe2-ad7a-47eea9f0fcf0}</Project>
       <Name>Assembly-CSharp</Name>
     </ProjectReference>
     <ProjectReference Include="UniRx.csproj">
-      <Project>{2b1817d4-c7d1-8ee7-c0ea-2ee77c252624}</Project>
+      <Project>{c850c834-a79b-b5c3-aa9b-476ded9f3af6}</Project>
       <Name>UniRx</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Actions.csproj">
-      <Project>{14161667-b42d-4577-c3f6-f9dd455ad582}</Project>
+      <Project>{806186c8-c664-2ef0-a914-446507b36928}</Project>
       <Name>SteamVR_Actions</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.Utils.Scripts.csproj">
-      <Project>{516ffe51-1add-d170-8d96-918a53e20e4e}</Project>
+      <Project>{5e0584ed-19d3-ea42-3570-b31be9da1bfc}</Project>
       <Name>Boxophobic.Utils.Scripts</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Runtime.csproj">
-      <Project>{ba781380-b096-fe33-517d-eee13f006faa}</Project>
+      <Project>{4494e8ef-9e45-ed2b-56ae-334420205220}</Project>
       <Name>Boxophobic.PolyverseSkies.Runtime</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Scripts.csproj">
-      <Project>{a38d7593-4a3b-70d3-ea1f-0c872726d288}</Project>
+      <Project>{24370658-ddbd-a063-eaf9-df73e9f22ba2}</Project>
       <Name>Boxophobic.PolyverseSkies.Scripts</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Editor.csproj">
-      <Project>{5419d9dd-d88c-2de4-faf0-4c1b09bbdd7c}</Project>
+      <Project>{b0b43ba9-797d-97cf-0202-0096a023639a}</Project>
       <Name>Boxophobic.PolyverseSkies.Editor</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.Utils.Editor.csproj">
-      <Project>{99faa302-18a0-755f-43f6-26746a4eb069}</Project>
+      <Project>{67d83658-c723-7895-333c-c16c51af856d}</Project>
       <Name>Boxophobic.Utils.Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Input_Editor.csproj">
-      <Project>{1c964011-87b9-eb84-8395-ea3f31446727}</Project>
+      <Project>{6b2d1554-301e-086a-b2f2-6a642758de58}</Project>
       <Name>SteamVR_Input_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Editor.csproj">
-      <Project>{15b6c7d8-75cb-c429-6ce4-d38fb9ba7d1d}</Project>
+      <Project>{a95c8a3e-61a4-b7ac-88cf-437458189db9}</Project>
       <Name>SteamVR_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{e28ef438-8df2-bcdd-80b3-619ed7f38a17}</Project>
+      <Project>{84332faa-c693-3963-7224-30befa100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{d5b8c4cd-9d11-fe91-d16d-283f6632aff5}</Project>
+      <Project>{7f3aaf93-0e4d-b29d-6791-66b2405aeb3c}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 240 - 240
Assembly-CSharp.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{9359a32f-222a-3f65-771d-ee2364ca1fab}</ProjectGuid>
+    <ProjectGuid>{db112527-35d0-5fe2-ad7a-47eea9f0fcf0}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>Assembly-CSharp</AssemblyName>
@@ -244,7 +244,6 @@
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\BpStatus.cs" />
      <Compile Include="Assets\Scripts\Logging\Data\PolarAccDataLogger.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\FieldCapabilitiesMesg.cs" />
-     <Compile Include="Assets\Scripts\SicknessReduction\DynamicReductionSource.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\AntPlusDeviceType.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Types\CameraEventType.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Profile\Mesgs\WorkoutMesg.cs" />
@@ -336,6 +335,7 @@
      <Compile Include="Assets\Scripts\SicknessReduction\Visual\Rendering\BokehFeature.cs" />
      <Compile Include="Assets\AdvancedAnt\Scripts\SpeedDisplay.cs" />
      <Compile Include="Assets\AdvancedAnt\Plugins\Ant\Fit\Mesg.cs" />
+     <Compile Include="Assets\Scripts\SicknessReduction\DynamicReductionSource.cs" />
      <None Include="Assets\TextMesh Pro\Shaders\TMPro.cginc" />
      <None Include="Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader" />
      <None Include="Assets\AdvancedAnt\Plugins\Ant\License.txt" />
@@ -392,730 +392,730 @@
      <None Include="Assets\TextMesh Pro\Shaders\TMP_Sprite.shader" />
      <None Include="Assets\Packages\System.Net.WebSockets.4.3.0\dotnet_library_license.txt" />
  <Reference Include="Unity.XR.Management">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipeline.Universal.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Subsystem.Registration">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Subsystem.Registration.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.OpenVR">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Shaders">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VSCode.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.OpenVR.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.InputSystem">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Recorder.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Recorder">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Recorder.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Universal.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Searcher.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Searcher.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Timeline">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XR.LegacyInputHelpers">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.Management.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Rider.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Autodesk.Fbx">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Autodesk.Fbx.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.SpatialTracking">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpatialTracking">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
  </Reference>
  <Reference Include="Unity.VisualStudio.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.ShaderGraph.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
  </Reference>
  <Reference Include="Unity.TextMeshPro">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.XR.LegacyInputHelpers">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
  </Reference>
  <Reference Include="Unity.Formats.Fbx.Runtime">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.Formats.Fbx.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="UniRx.csproj">
-      <Project>{2b1817d4-c7d1-8ee7-c0ea-2ee77c252624}</Project>
+      <Project>{c850c834-a79b-b5c3-aa9b-476ded9f3af6}</Project>
       <Name>UniRx</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Actions.csproj">
-      <Project>{14161667-b42d-4577-c3f6-f9dd455ad582}</Project>
+      <Project>{806186c8-c664-2ef0-a914-446507b36928}</Project>
       <Name>SteamVR_Actions</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.Utils.Scripts.csproj">
-      <Project>{516ffe51-1add-d170-8d96-918a53e20e4e}</Project>
+      <Project>{5e0584ed-19d3-ea42-3570-b31be9da1bfc}</Project>
       <Name>Boxophobic.Utils.Scripts</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Runtime.csproj">
-      <Project>{ba781380-b096-fe33-517d-eee13f006faa}</Project>
+      <Project>{4494e8ef-9e45-ed2b-56ae-334420205220}</Project>
       <Name>Boxophobic.PolyverseSkies.Runtime</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Scripts.csproj">
-      <Project>{a38d7593-4a3b-70d3-ea1f-0c872726d288}</Project>
+      <Project>{24370658-ddbd-a063-eaf9-df73e9f22ba2}</Project>
       <Name>Boxophobic.PolyverseSkies.Scripts</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.PolyverseSkies.Editor.csproj">
-      <Project>{5419d9dd-d88c-2de4-faf0-4c1b09bbdd7c}</Project>
+      <Project>{b0b43ba9-797d-97cf-0202-0096a023639a}</Project>
       <Name>Boxophobic.PolyverseSkies.Editor</Name>
     </ProjectReference>
     <ProjectReference Include="Boxophobic.Utils.Editor.csproj">
-      <Project>{99faa302-18a0-755f-43f6-26746a4eb069}</Project>
+      <Project>{67d83658-c723-7895-333c-c16c51af856d}</Project>
       <Name>Boxophobic.Utils.Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Input_Editor.csproj">
-      <Project>{1c964011-87b9-eb84-8395-ea3f31446727}</Project>
+      <Project>{6b2d1554-301e-086a-b2f2-6a642758de58}</Project>
       <Name>SteamVR_Input_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Editor.csproj">
-      <Project>{15b6c7d8-75cb-c429-6ce4-d38fb9ba7d1d}</Project>
+      <Project>{a95c8a3e-61a4-b7ac-88cf-437458189db9}</Project>
       <Name>SteamVR_Editor</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{e28ef438-8df2-bcdd-80b3-619ed7f38a17}</Project>
+      <Project>{84332faa-c693-3963-7224-30befa100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{d5b8c4cd-9d11-fe91-d16d-283f6632aff5}</Project>
+      <Project>{7f3aaf93-0e4d-b29d-6791-66b2405aeb3c}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 309 - 303
Assets/Scenes/MainScene.unity

@@ -26,7 +26,7 @@ RenderSettings:
   m_AmbientIntensity: 1
   m_AmbientMode: 0
   m_SubtractiveShadowColor: {r: 0.13296545, g: 0.19145328, b: 0.33962262, a: 1}
-  m_SkyboxMaterial: {fileID: 1843665092}
+  m_SkyboxMaterial: {fileID: 722670853}
   m_HaloStrength: 0
   m_FlareStrength: 1
   m_FlareFadeSpeed: 3
@@ -61727,10 +61727,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 118944352958876641, guid: c604de42806e13e469df59b61afe9773,
     type: 3}
-  padding: {x: 0, y: 0, z: 0.03}
   adjustToIpd: 1
+  paddingAt58: {x: 0, y: 0, z: 0}
   scaleAt58: {x: 0, y: 0, z: 0}
-  scaleAt68: {x: 0, y: 0, z: 0}
+  paddingAt70: {x: 0, y: 0, z: 0}
+  scaleAt70: {x: 0, y: 0, z: 0}
 --- !u!1001 &258602537
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -150758,10 +150759,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 9187608882734303756, guid: c73be4c83e8bfbf47a47922bf68139d1,
     type: 3}
-  padding: {x: 0, y: 0.05, z: -0.022}
   adjustToIpd: 0
+  paddingAt58: {x: 0, y: 0, z: 0}
   scaleAt58: {x: 0, y: 0, z: 0}
-  scaleAt68: {x: 0, y: 0, z: 0}
+  paddingAt70: {x: 0, y: 0, z: 0}
+  scaleAt70: {x: 0, y: 0, z: 0}
 --- !u!1001 &628412133
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -174453,6 +174455,288 @@ Transform:
     type: 3}
   m_PrefabInstance: {fileID: 722245199}
   m_PrefabAsset: {fileID: 0}
+--- !u!21 &722670853
+Material:
+  serializedVersion: 6
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Sky 02
+  m_Shader: {fileID: 4800000, guid: 6fc9318f5193c094c98c0d450cd61e3b, type: 3}
+  m_ShaderKeywords: _BACKGROUNDMODE_COLORS _CLOUDSLITBYSUN_ON _DISABLEDIRECTIONLIGHT_ON
+    _ENABLECLOUDS_ON _ENABLEDIRECTIONLIGHT_ON _ENABLESUNMOONMASK_ON _ENABLESUNMOON_ON
+    _ENABLESUN_ON _USECUBEMAP_ON _USEENVIRONMENTGRADIENT_ON _USETEXTURE_ON
+  m_LightmapFlags: 0
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BackgroundCubemap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _CloudsCubemap:
+        m_Texture: {fileID: 8900000, guid: ee7bf433ad404fe4cb5e19b8a93b3bed, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Cubemap:
+        m_Texture: {fileID: 8900000, guid: ae71550a4c81f73409f14f4d6eca2c0f, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _CubemapBG:
+        m_Texture: {fileID: 8900000, guid: b8d891a789549494aaa157c0edc53a12, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MoonTexture:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Normal:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _PatternCubemap:
+        m_Texture: {fileID: 8900000, guid: 3845b30ba2fbdee44a85e5ead4dd2974, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _PatternOverlay:
+        m_Texture: {fileID: 8900000, guid: 1f3407b97870a2e46864ac55deec53b0, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SkyPatternOverlay:
+        m_Texture: {fileID: 8900000, guid: b8d891a789549494aaa157c0edc53a12, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Spherical:
+        m_Texture: {fileID: 2800000, guid: 61c0b9c0523734e0e91bc6043c72a490, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _StarsCubemap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Sun:
+        m_Texture: {fileID: 2800000, guid: 19982f8bf5fa2ed42b65ac271d4f0279, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SunTexture:
+        m_Texture: {fileID: 2800000, guid: dd566660fc358aa4098080e42ca0db56, type: 3}
+        m_Scale: {x: 0, y: 0}
+        m_Offset: {x: 1, y: 1}
+    - _Tex:
+        m_Texture: {fileID: 2800000, guid: 623f215c9cf5dc04aa628d4dd7b6bd73, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Texture:
+        m_Texture: {fileID: 2800000, guid: 12726e6bff222df4cbbe3ebde547c297, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample0:
+        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
+        m_Scale: {x: 4.46, y: 5.19}
+        m_Offset: {x: 0, y: 0}
+    - _TextureSample1:
+        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
+        m_Scale: {x: 1.46, y: -1.61}
+        m_Offset: {x: 1.05, y: 3.12}
+    - _TextureSample2:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TopTexture0:
+        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _TwinklingTexture:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _scaledTexture:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _tex:
+        m_Texture: {fileID: 2800000, guid: 12726e6bff222df4cbbe3ebde547c297, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texcoord:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _texture:
+        m_Texture: {fileID: 2800000, guid: 64e7766099ad46747a07014e44d0aea1, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Floats:
+    - _BackgroundCat: 1
+    - _BackgroundCubemapSpace: 0
+    - _BackgroundExposure: 1
+    - _BackgroundMode: 0
+    - _Banner: 1
+    - _BumpScale: 1
+    - _CloudHeight: 0
+    - _CloudsCat: 1
+    - _CloudsHeight: 0.1
+    - _CloudsLitbySun: 1
+    - _CloudsRotation: 10
+    - _CloudsRotationSpeed: 1
+    - _Contrast: 0.477
+    - _Contrsat: 1
+    - _Cutoff: 0
+    - _DetailNormalMapScale: 1
+    - _DisableCloudsRotation: 0
+    - _DisableDirectionLight: 1
+    - _DisableRotation: 0
+    - _DstBlend: 0
+    - _Enable1Twinkling: 0
+    - _EnableBuiltinFog: 0
+    - _EnableClouds: 1
+    - _EnableCloudsRotation: 0
+    - _EnableDirectionLight: 1
+    - _EnableFogMessage: 0
+    - _EnableMoon: 0
+    - _EnablePatternOverlay: 0
+    - _EnableSkyPatternOverlay: 0
+    - _EnableStars: 0
+    - _EnableStarsRotation: 0
+    - _EnableStarsTwinkling: 0
+    - _EnableSun: 1
+    - _EnableSunMask: 0
+    - _EnableSunMoon: 1
+    - _EnableSunMoonMask: 1
+    - _EnableTwinkling: 0
+    - _EqHeight: 0.419
+    - _EquatorHeight: 0.275
+    - _EquatorSmoothness: 0.741
+    - _Exposure: 0
+    - _Fade: 0.463
+    - _Float0: 2.7
+    - _Float1: 0
+    - _Float2: 0
+    - _Float3: 8.91
+    - _Float4: -1
+    - _Float5: -0.2
+    - _Float6: 1
+    - _FogCat: 1
+    - _FogFill: 0.273
+    - _FogHeight: 0.165
+    - _FogIntensity: 0
+    - _FogSmoothness: 0.47
+    - _GlossMapScale: 1
+    - _Glossiness: 0.5
+    - _GlossyReflections: 1
+    - _Keyword0: 0
+    - _Metallic: 0
+    - _Mode: 0
+    - _MoonCat: 1
+    - _MoonIntensity: 1
+    - _MoonSize: 0.5
+    - _OcclusionStrength: 1
+    - _Parallax: 0.02
+    - _PatternCat: 1
+    - _PatternContrast: 0.2
+    - _RoatationSpeed: 0.4
+    - _Rotation: 0
+    - _RotationSpeed: 0.5
+    - _SkyPatternContrast: 0.477
+    - _SkyPatternOverlay: 0
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _StarsAmount: 3
+    - _StarsCat: 1
+    - _StarsHeightMask: 0
+    - _StarsIntensity: 0
+    - _StarsLayer: 1
+    - _StarsRotation: 360
+    - _StarsRotationSpeed: 0.5
+    - _StarsSize: 0
+    - _StarsSunMask: 0
+    - _SunCat: 1
+    - _SunIntensity: 2.33
+    - _SunRadiusB: 0
+    - _SunRadoisA: 0.463
+    - _SunSize: 0.864
+    - _ToggleSwitch0: 0
+    - _TwinklingContrast: 0
+    - _TwinklingSpeed: 0
+    - _UVSec: 0
+    - _UseCUBEMAP: 1
+    - _UseEnvironmentGradient: 1
+    - _UseSkyPatternOverlay: 0
+    - _UseTexture: 1
+    - _WaveScale: 0
+    - _WaveSpeed: 0
+    - _ZWrite: 1
+    - __dirty: 0
+    - _adf: 0
+    - _angle: 145
+    - _fresnell: 0
+    - _mip: 0
+    m_Colors:
+    - _CloudLightColor: {r: 1, g: 1, b: 1, a: 1}
+    - _CloudShadowColor: {r: 0.33239606, g: 0.46899295, b: 0.85294116, a: 1}
+    - _CloudsLightColor: {r: 0.9338235, g: 0.9338235, b: 0.9338235, a: 1}
+    - _CloudsShadowColor: {r: 0.4625865, g: 0.49787903, b: 0.9117647, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color0: {r: 0, g: 0.5054344, b: 1, a: 0}
+    - _Color1: {r: 1, g: 1, b: 1, a: 0}
+    - _Color2: {r: 0.059472326, g: 0.25068596, b: 0.8088235, a: 0}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Eq: {r: 1, g: 0.6769777, b: 0.330882, a: 0}
+    - _EquatorColor: {r: 1, g: 0.956522, b: 0.8632076, a: 0}
+    - _Ground: {r: 0.4779411, g: 0.43111518, b: 0.23545504, a: 0}
+    - _GroundColor: {r: 0.3679245, g: 0.3679245, b: 0.3679245, a: 0}
+    - _MoonColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Sky: {r: 0.6691177, g: 0.29519898, b: 0.29519898, a: 0}
+    - _SkyColor: {r: 0.4462442, g: 0.5670902, b: 0.8679245, a: 0}
+    - _Skycol: {r: 0.27941146, g: 0.64219046, b: 1, a: 0}
+    - _SunColor: {r: 1, g: 0.85071, b: 0.66176474, a: 1}
+    - _Tint: {r: 1, g: 1, b: 1, a: 0}
+    - _Vector1: {r: 0, g: 1, b: 0, a: 0}
+    - _water: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+  m_BuildTextureStacks: []
 --- !u!1001 &722803611
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -192814,10 +193098,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 5969677867723063003, guid: 051355beb5c7bfe418e1b5da755c733d,
     type: 3}
-  padding: {x: 0, y: -0.091, z: -0.07}
   adjustToIpd: 1
+  paddingAt58: {x: 0, y: 0, z: 0}
   scaleAt58: {x: 0, y: 0, z: 0}
-  scaleAt68: {x: 0, y: 0, z: 0}
+  paddingAt70: {x: 0, y: 0, z: 0}
+  scaleAt70: {x: 0, y: 0, z: 0}
 --- !u!1001 &803720545
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -206789,7 +207074,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   bikeController: {fileID: 201820990}
-  reductionSource: 2
+  reductionSource: 0
   minValue: 0.3
   maxValue: 0.7
   maxValueChangePerSecond: 0.8
@@ -215199,10 +215484,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 6693960596598194774, guid: 9112b64194221f04194f1abe6bbf77c5,
     type: 3}
-  padding: {x: 0, y: 0, z: 0.05}
   adjustToIpd: 1
-  scaleAt58: {x: 1, y: 1, z: 1}
-  scaleAt68: {x: 1.2, y: 1.2, z: 1.2}
+  paddingAt58: {x: 0, y: 0, z: 0}
+  scaleAt58: {x: 0, y: 0, z: 0}
+  paddingAt70: {x: 0, y: 0, z: 0}
+  scaleAt70: {x: 0, y: 0, z: 0}
 --- !u!4 &907111746 stripped
 Transform:
   m_CorrespondingSourceObject: {fileID: 412702, guid: 7b30b5ba44201104fba4e71a527b6905,
@@ -295613,7 +295899,7 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   cycle: 128
   mode: 0
-  fixedCycleRpm: 65
+  fixedCycleRpm: 0
 --- !u!4 &1250245980
 Transform:
   m_ObjectHideFlags: 0
@@ -295657,10 +295943,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 7f732feaed874302bbb3250ba86b94f1, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  bikeController: {fileID: 201820990}
-  reductionSource: 2
-  minValue: 0.5
-  maxValue: 1
+  bikeController: {fileID: 0}
+  reductionSource: 0
+  minValue: 0.3
+  maxValue: 0.7
   maxValueChangePerSecond: 0.8
   threshold: 20
 --- !u!1001 &1250389563
@@ -399726,10 +400012,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 5293054970088644826, guid: a42340beb9e05ed43a8d6dc9bdc497c8,
     type: 3}
-  padding: {x: 0, y: -0.018, z: 0.018}
   adjustToIpd: 1
-  scaleAt58: {x: 0.95, y: 0.95, z: 0.95}
-  scaleAt68: {x: 1.25, y: 1.25, z: 1.25}
+  paddingAt58: {x: 0, y: -0.02, z: 0.015}
+  scaleAt58: {x: 0.88, y: 1.4, z: 0.92}
+  paddingAt70: {x: 0, y: -0.018, z: 0.022}
+  scaleAt70: {x: 1.35, y: 1.3, z: 1.35}
 --- !u!1001 &1713805583
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -413755,10 +414042,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   prefabToSpawn: {fileID: 5969677867723063003, guid: b08d459bb7b2c414ebd85fd5389773c2,
     type: 3}
-  padding: {x: 0, y: -0.091, z: -0.07}
   adjustToIpd: 1
+  paddingAt58: {x: 0, y: 0, z: 0}
   scaleAt58: {x: 0, y: 0, z: 0}
-  scaleAt68: {x: 0, y: 0, z: 0}
+  paddingAt70: {x: 0, y: 0, z: 0}
+  scaleAt70: {x: 0, y: 0, z: 0}
 --- !u!1001 &1769099065
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -430951,288 +431239,6 @@ Transform:
     type: 3}
   m_PrefabInstance: {fileID: 1843610148}
   m_PrefabAsset: {fileID: 0}
---- !u!21 &1843665092
-Material:
-  serializedVersion: 6
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_Name: Sky 02
-  m_Shader: {fileID: 4800000, guid: 6fc9318f5193c094c98c0d450cd61e3b, type: 3}
-  m_ShaderKeywords: _BACKGROUNDMODE_COLORS _CLOUDSLITBYSUN_ON _DISABLEDIRECTIONLIGHT_ON
-    _ENABLECLOUDS_ON _ENABLEDIRECTIONLIGHT_ON _ENABLESUNMOONMASK_ON _ENABLESUNMOON_ON
-    _ENABLESUN_ON _USECUBEMAP_ON _USEENVIRONMENTGRADIENT_ON _USETEXTURE_ON
-  m_LightmapFlags: 0
-  m_EnableInstancingVariants: 0
-  m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
-  m_SavedProperties:
-    serializedVersion: 3
-    m_TexEnvs:
-    - _BackgroundCubemap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _BumpMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _CloudsCubemap:
-        m_Texture: {fileID: 8900000, guid: ee7bf433ad404fe4cb5e19b8a93b3bed, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _Cubemap:
-        m_Texture: {fileID: 8900000, guid: ae71550a4c81f73409f14f4d6eca2c0f, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _CubemapBG:
-        m_Texture: {fileID: 8900000, guid: b8d891a789549494aaa157c0edc53a12, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailAlbedoMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailMask:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailNormalMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _EmissionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _MainTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _MetallicGlossMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _MoonTexture:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _Normal:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _OcclusionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _ParallaxMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _PatternCubemap:
-        m_Texture: {fileID: 8900000, guid: 3845b30ba2fbdee44a85e5ead4dd2974, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _PatternOverlay:
-        m_Texture: {fileID: 8900000, guid: 1f3407b97870a2e46864ac55deec53b0, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _SkyPatternOverlay:
-        m_Texture: {fileID: 8900000, guid: b8d891a789549494aaa157c0edc53a12, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _Spherical:
-        m_Texture: {fileID: 2800000, guid: 61c0b9c0523734e0e91bc6043c72a490, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _StarsCubemap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _Sun:
-        m_Texture: {fileID: 2800000, guid: 19982f8bf5fa2ed42b65ac271d4f0279, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _SunTexture:
-        m_Texture: {fileID: 2800000, guid: dd566660fc358aa4098080e42ca0db56, type: 3}
-        m_Scale: {x: 0, y: 0}
-        m_Offset: {x: 1, y: 1}
-    - _Tex:
-        m_Texture: {fileID: 2800000, guid: 623f215c9cf5dc04aa628d4dd7b6bd73, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _Texture:
-        m_Texture: {fileID: 2800000, guid: 12726e6bff222df4cbbe3ebde547c297, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _TextureSample0:
-        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
-        m_Scale: {x: 4.46, y: 5.19}
-        m_Offset: {x: 0, y: 0}
-    - _TextureSample1:
-        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
-        m_Scale: {x: 1.46, y: -1.61}
-        m_Offset: {x: 1.05, y: 3.12}
-    - _TextureSample2:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _TopTexture0:
-        m_Texture: {fileID: 2800000, guid: 84508b93f15f2b64386ec07486afc7a3, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _TwinklingTexture:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _scaledTexture:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _tex:
-        m_Texture: {fileID: 2800000, guid: 12726e6bff222df4cbbe3ebde547c297, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _texcoord:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _texture:
-        m_Texture: {fileID: 2800000, guid: 64e7766099ad46747a07014e44d0aea1, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    m_Floats:
-    - _BackgroundCat: 1
-    - _BackgroundCubemapSpace: 0
-    - _BackgroundExposure: 1
-    - _BackgroundMode: 0
-    - _Banner: 1
-    - _BumpScale: 1
-    - _CloudHeight: 0
-    - _CloudsCat: 1
-    - _CloudsHeight: 0.1
-    - _CloudsLitbySun: 1
-    - _CloudsRotation: 10
-    - _CloudsRotationSpeed: 1
-    - _Contrast: 0.477
-    - _Contrsat: 1
-    - _Cutoff: 0
-    - _DetailNormalMapScale: 1
-    - _DisableCloudsRotation: 0
-    - _DisableDirectionLight: 1
-    - _DisableRotation: 0
-    - _DstBlend: 0
-    - _Enable1Twinkling: 0
-    - _EnableBuiltinFog: 0
-    - _EnableClouds: 1
-    - _EnableCloudsRotation: 0
-    - _EnableDirectionLight: 1
-    - _EnableFogMessage: 0
-    - _EnableMoon: 0
-    - _EnablePatternOverlay: 0
-    - _EnableSkyPatternOverlay: 0
-    - _EnableStars: 0
-    - _EnableStarsRotation: 0
-    - _EnableStarsTwinkling: 0
-    - _EnableSun: 1
-    - _EnableSunMask: 0
-    - _EnableSunMoon: 1
-    - _EnableSunMoonMask: 1
-    - _EnableTwinkling: 0
-    - _EqHeight: 0.419
-    - _EquatorHeight: 0.275
-    - _EquatorSmoothness: 0.741
-    - _Exposure: 0
-    - _Fade: 0.463
-    - _Float0: 2.7
-    - _Float1: 0
-    - _Float2: 0
-    - _Float3: 8.91
-    - _Float4: -1
-    - _Float5: -0.2
-    - _Float6: 1
-    - _FogCat: 1
-    - _FogFill: 0.273
-    - _FogHeight: 0.165
-    - _FogIntensity: 0
-    - _FogSmoothness: 0.47
-    - _GlossMapScale: 1
-    - _Glossiness: 0.5
-    - _GlossyReflections: 1
-    - _Keyword0: 0
-    - _Metallic: 0
-    - _Mode: 0
-    - _MoonCat: 1
-    - _MoonIntensity: 1
-    - _MoonSize: 0.5
-    - _OcclusionStrength: 1
-    - _Parallax: 0.02
-    - _PatternCat: 1
-    - _PatternContrast: 0.2
-    - _RoatationSpeed: 0.4
-    - _Rotation: 0
-    - _RotationSpeed: 0.5
-    - _SkyPatternContrast: 0.477
-    - _SkyPatternOverlay: 0
-    - _SmoothnessTextureChannel: 0
-    - _SpecularHighlights: 1
-    - _SrcBlend: 1
-    - _StarsAmount: 3
-    - _StarsCat: 1
-    - _StarsHeightMask: 0
-    - _StarsIntensity: 0
-    - _StarsLayer: 1
-    - _StarsRotation: 360
-    - _StarsRotationSpeed: 0.5
-    - _StarsSize: 0
-    - _StarsSunMask: 0
-    - _SunCat: 1
-    - _SunIntensity: 2.33
-    - _SunRadiusB: 0
-    - _SunRadoisA: 0.463
-    - _SunSize: 0.864
-    - _ToggleSwitch0: 0
-    - _TwinklingContrast: 0
-    - _TwinklingSpeed: 0
-    - _UVSec: 0
-    - _UseCUBEMAP: 1
-    - _UseEnvironmentGradient: 1
-    - _UseSkyPatternOverlay: 0
-    - _UseTexture: 1
-    - _WaveScale: 0
-    - _WaveSpeed: 0
-    - _ZWrite: 1
-    - __dirty: 0
-    - _adf: 0
-    - _angle: 145
-    - _fresnell: 0
-    - _mip: 0
-    m_Colors:
-    - _CloudLightColor: {r: 1, g: 1, b: 1, a: 1}
-    - _CloudShadowColor: {r: 0.33239606, g: 0.46899295, b: 0.85294116, a: 1}
-    - _CloudsLightColor: {r: 0.9338235, g: 0.9338235, b: 0.9338235, a: 1}
-    - _CloudsShadowColor: {r: 0.4625865, g: 0.49787903, b: 0.9117647, a: 1}
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
-    - _Color0: {r: 0, g: 0.5054344, b: 1, a: 0}
-    - _Color1: {r: 1, g: 1, b: 1, a: 0}
-    - _Color2: {r: 0.059472326, g: 0.25068596, b: 0.8088235, a: 0}
-    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
-    - _Eq: {r: 1, g: 0.6769777, b: 0.330882, a: 0}
-    - _EquatorColor: {r: 1, g: 0.956522, b: 0.8632076, a: 0}
-    - _Ground: {r: 0.4779411, g: 0.43111518, b: 0.23545504, a: 0}
-    - _GroundColor: {r: 0.3679245, g: 0.3679245, b: 0.3679245, a: 0}
-    - _MoonColor: {r: 1, g: 1, b: 1, a: 1}
-    - _Sky: {r: 0.6691177, g: 0.29519898, b: 0.29519898, a: 0}
-    - _SkyColor: {r: 0.4462442, g: 0.5670902, b: 0.8679245, a: 0}
-    - _Skycol: {r: 0.27941146, g: 0.64219046, b: 1, a: 0}
-    - _SunColor: {r: 1, g: 0.85071, b: 0.66176474, a: 1}
-    - _Tint: {r: 1, g: 1, b: 1, a: 0}
-    - _Vector1: {r: 0, g: 1, b: 0, a: 0}
-    - _water: {r: 0.5, g: 0.5, b: 0.5, a: 1}
-  m_BuildTextureStacks: []
 --- !u!1001 &1843712035
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 9 - 10
Assets/Scripts/SicknessReduction/Visual/VirtualNose.cs

@@ -6,16 +6,16 @@ namespace SicknessReduction.Visual
     public class VirtualNose : MonoBehaviour
     {
         public GameObject prefabToSpawn;
-        public Vector3 padding;
 
         public bool adjustToIpd = true;
+        public Vector3 paddingAt58;
         public Vector3 scaleAt58;
-        public Vector3 scaleAt68;
+        public Vector3 paddingAt70;
+        public Vector3 scaleAt70;
 
         private Camera cam;
         private GameObject nose;
         private IpdInfo ipdInfo;
-        private Vector3 initalLocalScale;
 
         private void OnEnable()
         {
@@ -35,17 +35,16 @@ namespace SicknessReduction.Visual
             if (adjustToIpd) ipdInfo.onIpdChanged += AdjustToIpd;
 
             nose = Instantiate(prefabToSpawn, cam.transform);
-            nose.transform.localPosition = Vector3.forward * cam.nearClipPlane + padding;
-            initalLocalScale = nose.transform.localScale;
+            nose.transform.localPosition = Vector3.forward * cam.nearClipPlane;
         }
 
         private void AdjustToIpd(float ipdMeters)
         {
-            var ipdMm = Mathf.Round(ipdMeters / 1000f);
-            nose.transform.localScale = Vector3.Lerp(scaleAt58, scaleAt68, (ipdMm - 58f) / 10f);
-            /*Debug.Log($"Scaling nose with factor {ipdMeters * ipdFactor}");
-            var newScale = initalLocalScale * (ipdMeters * ipdFactor * ipdFactor);
-            nose.transform.localScale = newScale;*/
+            var ipdMm = Mathf.Round(ipdMeters * 1000f);
+            var ipdFactor = (ipdMm - 58f) / 12f;
+            var padding = Vector3.Lerp(paddingAt58, paddingAt70, ipdFactor);
+            nose.transform.localScale = Vector3.Lerp(scaleAt58, scaleAt70, ipdFactor);
+            nose.transform.localPosition = Vector3.forward * cam.nearClipPlane + padding;
         }
 
         private void OnDisable()

+ 205 - 211
SteamVR.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{e28ef438-8df2-bcdd-80b3-619ed7f38a17}</ProjectGuid>
+    <ProjectGuid>{84332faa-c693-3963-7224-30befa100592}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR</AssemblyName>
@@ -246,624 +246,618 @@
      <None Include="Assets\SteamVR\SteamVR.asmdef" />
      <None Include="Assets\SteamVR\Resources\SteamVR_Fade.shader" />
  <Reference Include="Unity.XR.OpenVR">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpatialTracking">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="DotNetZip">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  </Reference>
  <Reference Include="NugetForUnity">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR_Windows_EditorHelper.csproj">
-      <Project>{d5b8c4cd-9d11-fe91-d16d-283f6632aff5}</Project>
+      <Project>{7f3aaf93-0e4d-b29d-6791-66b2405aeb3c}</Project>
       <Name>SteamVR_Windows_EditorHelper</Name>
     </ProjectReference>
   </ItemGroup>

+ 209 - 215
SteamVR_Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{15b6c7d8-75cb-c429-6ce4-d38fb9ba7d1d}</ProjectGuid>
+    <ProjectGuid>{a95c8a3e-61a4-b7ac-88cf-437458189db9}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Editor</AssemblyName>
@@ -63,636 +63,630 @@
      <Compile Include="Assets\SteamVR\Editor\SteamVR_AutoEnableVR_2019plus.cs" />
      <None Include="Assets\SteamVR\Editor\SteamVR_Editor.asmdef" />
  <Reference Include="Unity.XR.OpenVR">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.Management.Editor">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.Editor.dll</HintPath>
  </Reference>
  <Reference Include="Unity.XR.Management">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.Management.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="DotNetZip">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  </Reference>
  <Reference Include="NugetForUnity">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{e28ef438-8df2-bcdd-80b3-619ed7f38a17}</Project>
+      <Project>{84332faa-c693-3963-7224-30befa100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
   </ItemGroup>

+ 207 - 213
SteamVR_Input_Editor.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{1c964011-87b9-eb84-8395-ea3f31446727}</ProjectGuid>
+    <ProjectGuid>{6b2d1554-301e-086a-b2f2-6a642758de58}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Input_Editor</AssemblyName>
@@ -71,630 +71,624 @@
      <Compile Include="Assets\SteamVR\Input\Editor\SteamVR_Input_PostProcessBuild.cs" />
      <None Include="Assets\SteamVR\Input\Editor\SteamVR_Input_Editor.asmdef" />
  <Reference Include="Unity.XR.OpenVR">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/Unity.XR.OpenVR.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="DotNetZip">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  </Reference>
  <Reference Include="NugetForUnity">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="SteamVR.csproj">
-      <Project>{e28ef438-8df2-bcdd-80b3-619ed7f38a17}</Project>
+      <Project>{84332faa-c693-3963-7224-30befa100592}</Project>
       <Name>SteamVR</Name>
     </ProjectReference>
   </ItemGroup>

+ 205 - 211
SteamVR_Windows_EditorHelper.csproj

@@ -12,7 +12,7 @@
     <ProductVersion>10.0.20506</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <RootNamespace></RootNamespace>
-    <ProjectGuid>{d5b8c4cd-9d11-fe91-d16d-283f6632aff5}</ProjectGuid>
+    <ProjectGuid>{7f3aaf93-0e4d-b29d-6791-66b2405aeb3c}</ProjectGuid>
     <OutputType>Library</OutputType>
     <AppDesignerFolder>Properties</AppDesignerFolder>
     <AssemblyName>SteamVR_Windows_EditorHelper</AssemblyName>
@@ -53,622 +53,616 @@
      <Compile Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_Editor_Helper.cs" />
      <None Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_EditorHelper.asmdef" />
  <Reference Include="UnityEditor.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UI">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TestRunner">
- <HintPath>C:/Unity Projects/VR Cycling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ARModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AccessibilityModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AndroidJNIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AnimationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.AudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClothModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterInputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ClusterRendererModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.CrashReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DSPGraphModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.DirectorModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GameCenterModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.GridModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.HotReloadModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.IMGUIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ImageConversionModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.InputLegacyModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.JSONSerializeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.LocalizationModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ParticleSystemModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PerformanceReportingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.PhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.Physics2DModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ProfilerModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.ScreenCaptureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SharedInternalsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteMaskModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SpriteShapeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.StreamingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubstanceModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.SubsystemsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TLSModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TerrainPhysicsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextCoreModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TextRenderingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.TilemapModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UIElementsNativeModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UNETModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UmbraModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityAnalyticsModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityConnectModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityTestProtocolModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestAudioModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestTextureModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.UnityWebRequestWWWModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VFXModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VehiclesModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VideoModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.VirtualTexturingModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.WindModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine.XRModule">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Graphs">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.WebGL.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.Android.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="UnityEditor.WindowsStandalone.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
- </Reference>
- <Reference Include="UnityEditor.UWP.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="DotNetZip">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  </Reference>
  <Reference Include="NugetForUnity">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  </Reference>
  <Reference Include="Common.Logging.Core">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.IPNetwork">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  </Reference>
  <Reference Include="Makaretu.Dns.Multicast">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  </Reference>
  <Reference Include="MQTTnet">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  </Reference>
  <Reference Include="SimpleBase">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="Valve.Newtonsoft.Json">
- <HintPath>C:/Unity Projects/VR Cycling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  </Reference>
  <Reference Include="ICSharpCode.NRefactory">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  </Reference>
  <Reference Include="nunit.framework">
- <HintPath>C:/Unity Projects/VR Cycling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
+ <HintPath>C:/Users/student/Desktop/VRCyling/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
  </Reference>
  <Reference Include="mscorlib">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  </Reference>
  <Reference Include="System">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  </Reference>
  <Reference Include="System.Core">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Numerics.Vectors">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.CSharp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  </Reference>
  <Reference Include="System.Data">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  </Reference>
  <Reference Include="Microsoft.Win32.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="netstandard">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  </Reference>
  <Reference Include="System.AppContext">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Concurrent">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.NonGeneric">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  </Reference>
  <Reference Include="System.Collections.Specialized">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Annotations">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.EventBasedAsync">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ComponentModel.TypeConverter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  </Reference>
  <Reference Include="System.Console">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  </Reference>
  <Reference Include="System.Data.Common">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Contracts">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Debug">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.FileVersionInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Process">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.StackTrace">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TextWriterTraceListener">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.Tools">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  </Reference>
  <Reference Include="System.Diagnostics.TraceSource">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  </Reference>
  <Reference Include="System.Drawing.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Dynamic.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Calendars">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  </Reference>
  <Reference Include="System.Globalization.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Compression.ZipFile">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  </Reference>
  <Reference Include="System.IO">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.DriveInfo">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.FileSystem.Watcher">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.IsolatedStorage">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.MemoryMappedFiles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.Pipes">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  </Reference>
  <Reference Include="System.IO.UnmanagedMemoryStream">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Expressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Linq.Queryable">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Http.Rtc">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NameResolution">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.NetworkInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Ping">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Requests">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.Sockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebHeaderCollection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets.Client">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  </Reference>
  <Reference Include="System.Net.WebSockets">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  </Reference>
  <Reference Include="System.ObjectModel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.ILGeneration">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Emit.Lightweight">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Reflection.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Reader">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.ResourceManager">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  </Reference>
  <Reference Include="System.Resources.Writer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.CompilerServices.VisualC">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Handles">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Numerics">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Formatters">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Json">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Runtime.Serialization.Xml">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Claims">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Algorithms">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Csp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Cryptography.X509Certificates">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.Principal">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  </Reference>
  <Reference Include="System.Security.SecureString">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Duplex">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Http">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.NetTcp">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Primitives">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  </Reference>
  <Reference Include="System.ServiceModel.Security">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.Encoding.Extensions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  </Reference>
  <Reference Include="System.Text.RegularExpressions">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Overlapped">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Tasks.Parallel">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Thread">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.ThreadPool">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  </Reference>
  <Reference Include="System.Threading.Timer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  </Reference>
  <Reference Include="System.ValueTuple">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.ReaderWriter">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XmlSerializer">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  </Reference>
  <Reference Include="System.Xml.XPath.XDocument">
- <HintPath>C:/Program Files/Unity Editors/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
+ <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  </Reference>
   </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

BIN
obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache