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Junction Prefab and Script

Marcel Zickler 3 년 전
부모
커밋
4da661c8bf

+ 1 - 0
Assembly-CSharp.csproj

@@ -291,6 +291,7 @@
      <Compile Include="Assets\Scripts\Plotting\DebugPlot.cs" />
      <Compile Include="Assets\Scripts\Pools\Pool.cs" />
      <Compile Include="Assets\Scripts\Roads\CrossingExtras.cs" />
+     <Compile Include="Assets\Scripts\Roads\JunctionExtras.cs" />
      <Compile Include="Assets\Scripts\Roads\StraightRoadExtras.cs" />
      <Compile Include="Assets\Scripts\Routes\Route.cs" />
      <Compile Include="Assets\Scripts\Routes\RouteManager.cs" />

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 296 - 118
Assets/Prefabs/Roads/Road_Junction.prefab


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 138 - 192
Assets/Scenes/MainScene.unity


+ 13 - 0
Assets/Scripts/Roads/JunctionExtras.cs

@@ -0,0 +1,13 @@
+using Routes;
+using UnityEngine;
+
+namespace Roads
+{
+    public class JunctionExtras : Turn
+    {
+        protected override Transform RoadDirectionToTransform(RoadDirection position)
+        {
+            throw new System.NotImplementedException();
+        }
+    }
+}

+ 3 - 0
Assets/Scripts/Roads/JunctionExtras.cs.meta

@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: ad8f054f47e6472581c773771c181bc4
+timeCreated: 1609686984

+ 2 - 5
Assets/Scripts/Routes/Turn.cs

@@ -9,7 +9,7 @@ using Valve.VR.InteractionSystem;
 
 namespace Routes
 {
-    public class Turn : MonoBehaviour
+    public abstract class Turn : MonoBehaviour
     {
         public RoadDirection comingFrom;
         public RoadDirection goingTo;
@@ -33,10 +33,7 @@ namespace Routes
             UpdateArrows();
         }
 
-        protected virtual Transform RoadDirectionToTransform(RoadDirection position)
-        {
-            throw new NotImplementedException();
-        }
+        protected abstract Transform RoadDirectionToTransform(RoadDirection position);
 
         private void AddArrows(RoadDirection position, GameObject arrows)
         {

+ 1 - 1
ProjectSettings/QualitySettings.asset

@@ -95,7 +95,7 @@ QualitySettings:
     skinWeights: 2
     textureQuality: 0
     anisotropicTextures: 1
-    antiAliasing: 0
+    antiAliasing: 2
     softParticles: 0
     softVegetation: 1
     realtimeReflectionProbes: 1

이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.