فهرست منبع

Removed mesh colliders for performance

manuel.lehe 3 سال پیش
والد
کامیت
25c21f7117
100فایلهای تغییر یافته به همراه2484 افزوده شده و 5164 حذف شده
  1. 0 15
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_01.prefab
  2. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_02.prefab
  3. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_03.prefab
  4. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Corner_01.prefab
  5. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Corner_02.prefab
  6. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Corner_03.prefab
  7. 28 72
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Door_01.prefab
  8. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Door_02.prefab
  9. 0 28
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Roof_02.prefab
  10. 0 28
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Roof_03.prefab
  11. 0 14
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Roof_Corner_01.prefab
  12. 0 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Roof_Corner_02.prefab
  13. 0 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Roof_Corner_03.prefab
  14. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Stack_01.prefab
  15. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Stack_02.prefab
  16. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Stack_03.prefab
  17. 28 87
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_CityHall_01.prefab
  18. 28 117
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_FireEscape_01.prefab
  19. 28 117
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_FireEscape_02.prefab
  20. 28 117
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_FireEscape_03.prefab
  21. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_OfficeOld_Large_Floor_01.prefab
  22. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_OfficeOld_Large_Roof_01.prefab
  23. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_OfficeRound_02.prefab
  24. 28 42
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_OfficeRound_Roof_01.prefab
  25. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Roof_Access_01.prefab
  26. 80 97
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_01.prefab
  27. 80 97
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_02.prefab
  28. 86 103
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_03.prefab
  29. 87 104
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_04.prefab
  30. 81 98
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_05.prefab
  31. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_06.prefab
  32. 80 97
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_Corner_01.prefab
  33. 86 103
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_Corner_02.prefab
  34. 28 57
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_Cover_02.prefab
  35. 28 72
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_Cover_03.prefab
  36. 28 87
      Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Shop_Cover_05.prefab
  37. 80 82
      Assets/PolygonCity/Prefabs/Environments/Custom/SM_Env_SubwayEntrance_01.prefab
  38. 28 72
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Fence_End_01.prefab
  39. 28 87
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Flower_01.prefab
  40. 0 15
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Sidewalk_Construction_01.prefab
  41. 28 87
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Tree_01.prefab
  42. 28 87
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Tree_02.prefab
  43. 28 72
      Assets/PolygonCity/Prefabs/Environments/SM_Env_Tree_03.prefab
  44. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ATM_01.prefab
  45. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Aircon_01.prefab
  46. 28 87
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Barrier_01.prefab
  47. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Billboard_Roof_01.prefab
  48. 87 104
      Assets/PolygonCity/Prefabs/Props/SM_Prop_BusStop_01.prefab
  49. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_CardboardBox_04.prefab
  50. 28 57
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Cone_01.prefab
  51. 0 60
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Couch_01.prefab
  52. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Door_02.prefab
  53. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Hydrant_01.prefab
  54. 28 57
      Assets/PolygonCity/Prefabs/Props/SM_Prop_LightPole_Base_01.prefab
  55. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_LightPole_CrossButton_01.prefab
  56. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Mailbox_01.prefab
  57. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Manhole_01.prefab
  58. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Manhole_02.prefab
  59. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Newspaper_02.prefab
  60. 28 87
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ParkBench_01.prefab
  61. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ParkingMeter_01.prefab
  62. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ParkingMeter_02.prefab
  63. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Phones_01.prefab
  64. 28 87
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PicnicTable_01.prefab
  65. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Pipe_Preset_03.prefab
  66. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Pipe_Small_01.prefab
  67. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Pipe_Small_02.prefab
  68. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PlanterWindow_01.prefab
  69. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PlanterWindow_02.prefab
  70. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Planter_01.prefab
  71. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Planter_02.prefab
  72. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Poster_Frame_01.prefab
  73. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PotPlant_01.prefab
  74. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PotPlant_02.prefab
  75. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_PowerBox_01.prefab
  76. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Roof_Aircon_01.prefab
  77. 0 60
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Roof_Aircon_02.prefab
  78. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Roof_Aircon_03.prefab
  79. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_SatDish_01.prefab
  80. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_SecurityCamera_01.prefab
  81. 85 132
      Assets/PolygonCity/Prefabs/Props/SM_Prop_SecurityCamera_Arm_01.prefab
  82. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ShopInterior_Desk_02.prefab
  83. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ShopInterior_Shelf_03.prefab
  84. 0 60
      Assets/PolygonCity/Prefabs/Props/SM_Prop_ShopInterior_Table_01.prefab
  85. 28 87
      Assets/PolygonCity/Prefabs/Props/SM_Prop_SidewalkPoles_01.prefab
  86. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sidewalk_Panel_02.prefab
  87. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Attachment_03.prefab
  88. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Bustop_01.prefab
  89. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Chinese_Noodles_01.prefab
  90. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_DeliPizza_01.prefab
  91. 28 72
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_GiveWay_03.prefab
  92. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Hotel_01.prefab
  93. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Parking_01.prefab
  94. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Pizza_01.prefab
  95. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_Pub_01.prefab
  96. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Sign_XXX_01.prefab
  97. 28 87
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Skip_01.prefab
  98. 0 15
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Skylight_01.prefab
  99. 0 60
      Assets/PolygonCity/Prefabs/Props/SM_Prop_Table_02.prefab
  100. 28 42
      Assets/PolygonCity/Prefabs/Props/SM_Prop_TrashBag_01.prefab

+ 0 - 15
Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_01.prefab

@@ -11,7 +11,6 @@ GameObject:
   - component: {fileID: 405220}
   - component: {fileID: 3333522}
   - component: {fileID: 2344520}
-  - component: {fileID: 64925656970162654}
   m_Layer: 0
   m_Name: SM_Bld_Apartment_01
   m_TagString: Untagged
@@ -82,17 +81,3 @@ MeshRenderer:
   m_SortingLayer: 0
   m_SortingOrder: 0
   m_AdditionalVertexStreams: {fileID: 0}
---- !u!64 &64925656970162654
-MeshCollider:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 165386}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  serializedVersion: 4
-  m_Convex: 1
-  m_CookingOptions: 30
-  m_Mesh: {fileID: 43202385419991602, guid: 7909122c71f894e4798017d6b7deeaa7, type: 2}

+ 28 - 42
Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_02.prefab

@@ -3,14 +3,14 @@
 --- !u!1 &104518
 GameObject:
   m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  serializedVersion: 5
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
   m_Component:
   - component: {fileID: 464988}
   - component: {fileID: 3366830}
   - component: {fileID: 2320346}
-  - component: {fileID: 64240115493913262}
   m_Layer: 0
   m_Name: SM_Bld_Apartment_02
   m_TagString: Untagged
@@ -20,9 +20,10 @@ GameObject:
   m_IsActive: 1
 --- !u!4 &464988
 Transform:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 104518}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
@@ -31,18 +32,32 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3366830
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 104518}
+  m_Mesh: {fileID: 4300000, guid: 7e542005a33c314419c59e77105281fe, type: 3}
 --- !u!23 &2320346
 MeshRenderer:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 104518}
   m_Enabled: 1
   m_CastShadows: 1
   m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
   m_Materials:
   - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
   m_StaticBatchInfo:
@@ -52,9 +67,11 @@ MeshRenderer:
   m_ProbeAnchor: {fileID: 0}
   m_LightProbeVolumeOverride: {fileID: 0}
   m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
   m_SelectedEditorRenderState: 3
   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
@@ -63,35 +80,4 @@ MeshRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
---- !u!33 &3366830
-MeshFilter:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 104518}
-  m_Mesh: {fileID: 4300000, guid: 7e542005a33c314419c59e77105281fe, type: 3}
---- !u!1001 &100100000
-Prefab:
-  m_ObjectHideFlags: 1
-  serializedVersion: 2
-  m_Modification:
-    m_TransformParent: {fileID: 0}
-    m_Modifications: []
-    m_RemovedComponents: []
-  m_ParentPrefab: {fileID: 0}
-  m_RootGameObject: {fileID: 104518}
-  m_IsPrefabParent: 1
---- !u!64 &64240115493913262
-MeshCollider:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 104518}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  serializedVersion: 2
-  m_Convex: 1
-  m_InflateMesh: 0
-  m_SkinWidth: 0.01
-  m_Mesh: {fileID: 43447790603149310, guid: 84dedc8d45f93b849bc1732559b22f45, type: 2}
+  m_AdditionalVertexStreams: {fileID: 0}

+ 28 - 42
Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_03.prefab

@@ -3,14 +3,14 @@
 --- !u!1 &185804
 GameObject:
   m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  serializedVersion: 5
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
   m_Component:
   - component: {fileID: 418760}
   - component: {fileID: 3329386}
   - component: {fileID: 2317022}
-  - component: {fileID: 64733483959673162}
   m_Layer: 0
   m_Name: SM_Bld_Apartment_03
   m_TagString: Untagged
@@ -20,9 +20,10 @@ GameObject:
   m_IsActive: 1
 --- !u!4 &418760
 Transform:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 185804}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
@@ -31,18 +32,32 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3329386
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 185804}
+  m_Mesh: {fileID: 4300000, guid: 29880c5e7c1ab104ca8f6bb2b16a79c1, type: 3}
 --- !u!23 &2317022
 MeshRenderer:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 185804}
   m_Enabled: 1
   m_CastShadows: 1
   m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
   m_Materials:
   - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
   m_StaticBatchInfo:
@@ -52,9 +67,11 @@ MeshRenderer:
   m_ProbeAnchor: {fileID: 0}
   m_LightProbeVolumeOverride: {fileID: 0}
   m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
   m_SelectedEditorRenderState: 3
   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
@@ -63,35 +80,4 @@ MeshRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
---- !u!33 &3329386
-MeshFilter:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 185804}
-  m_Mesh: {fileID: 4300000, guid: 29880c5e7c1ab104ca8f6bb2b16a79c1, type: 3}
---- !u!1001 &100100000
-Prefab:
-  m_ObjectHideFlags: 1
-  serializedVersion: 2
-  m_Modification:
-    m_TransformParent: {fileID: 0}
-    m_Modifications: []
-    m_RemovedComponents: []
-  m_ParentPrefab: {fileID: 0}
-  m_RootGameObject: {fileID: 185804}
-  m_IsPrefabParent: 1
---- !u!64 &64733483959673162
-MeshCollider:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 185804}
-  m_Material: {fileID: 0}
-  m_IsTrigger: 0
-  m_Enabled: 1
-  serializedVersion: 2
-  m_Convex: 1
-  m_InflateMesh: 0
-  m_SkinWidth: 0.01
-  m_Mesh: {fileID: 43134063841548542, guid: fabea28af68b5d4428358e8e0d2ccd51, type: 2}
+  m_AdditionalVertexStreams: {fileID: 0}

+ 28 - 42
Assets/PolygonCity/Prefabs/Buildings/SM_Bld_Apartment_Corner_01.prefab

@@ -3,14 +3,14 @@
 --- !u!1 &173494
 GameObject:
   m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
-  serializedVersion: 5
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
   m_Component:
   - component: {fileID: 463644}
   - component: {fileID: 3301182}
   - component: {fileID: 2381460}
-  - component: {fileID: 64417464720628494}
   m_Layer: 0
   m_Name: SM_Bld_Apartment_Corner_01
   m_TagString: Untagged
@@ -20,9 +20,10 @@ GameObject:
   m_IsActive: 1
 --- !u!4 &463644
 Transform:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 173494}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
@@ -31,18 +32,32 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3301182
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 173494}
+  m_Mesh: {fileID: 4300000, guid: 06d3ff1c6175c8447aef8efdf3667d75, type: 3}
 --- !u!23 &2381460
 MeshRenderer:
-  m_ObjectHideFlags: 1
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 100100000}
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 173494}
   m_Enabled: 1
   m_CastShadows: 1
   m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
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Assets/PolygonCity/Prefabs/Props/SM_Prop_BusStop_01.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_Mailbox_01.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_Manhole_01.prefab

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+ 0 - 15
Assets/PolygonCity/Prefabs/Props/SM_Prop_Manhole_02.prefab

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+ 28 - 42
Assets/PolygonCity/Prefabs/Props/SM_Prop_Newspaper_02.prefab

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+ 28 - 87
Assets/PolygonCity/Prefabs/Props/SM_Prop_ParkBench_01.prefab

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+ 28 - 42
Assets/PolygonCity/Prefabs/Props/SM_Prop_ParkingMeter_01.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_PicnicTable_01.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_Pipe_Preset_03.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_Skip_01.prefab

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Assets/PolygonCity/Prefabs/Props/SM_Prop_Table_02.prefab

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+ 28 - 42
Assets/PolygonCity/Prefabs/Props/SM_Prop_TrashBag_01.prefab

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برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است