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- import numpy
- import simpy
- import random
- from classes.Utilities import random_string, StructuredMessage
- from classes.Node import Node
- import math
- class MixNode(Node):
- def __init__(self, env, conf, net=None, logger=None, corrupt=False, id=None):
- super().__init__(env=env, net=net, loggers=logger, conf=conf, id=id)
- def drop_random(self):
- '''Drops a packet from the pool at random, and returns it.'''
- pkt_id = random.choice(list(self.pool.keys()))
- self.pool[pkt_id].dropped = True
- pkt=self.pool.pop(pkt_id)
- return pkt
- def __hash__(self):
- return self.id.__hash__()
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