Rim13_S_DarkInside.prefab 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2129331007578307986
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1930722139424002810}
  12. - component: {fileID: 4511239002979742180}
  13. - component: {fileID: 5302982494896101057}
  14. m_Layer: 0
  15. m_Name: Rim_Lod0
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1930722139424002810
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2129331007578307986}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 441529212305451999}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &4511239002979742180
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 2129331007578307986}
  42. m_Mesh: {fileID: 4300012, guid: 42c8be619756b414083431f5f285d04b, type: 3}
  43. --- !u!23 &5302982494896101057
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 2129331007578307986}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RenderingLayerMask: 1
  58. m_RendererPriority: 0
  59. m_Materials:
  60. - {fileID: 2100000, guid: 94b8b8d2c18b75441b6b4927e43a65e2, type: 2}
  61. - {fileID: 2100000, guid: eb5f5162b5adac64d9309a1d1be94a9c, type: 2}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_PreserveUVs: 0
  70. m_IgnoreNormalsForChartDetection: 0
  71. m_ImportantGI: 0
  72. m_StitchLightmapSeams: 0
  73. m_SelectedEditorRenderState: 3
  74. m_MinimumChartSize: 4
  75. m_AutoUVMaxDistance: 0.5
  76. m_AutoUVMaxAngle: 89
  77. m_LightmapParameters: {fileID: 0}
  78. m_SortingLayerID: 0
  79. m_SortingLayer: 0
  80. m_SortingOrder: 0
  81. --- !u!1 &2412109689189616406
  82. GameObject:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. serializedVersion: 6
  88. m_Component:
  89. - component: {fileID: 7324348996113870218}
  90. - component: {fileID: 5009839147140720836}
  91. - component: {fileID: 4632867222526229503}
  92. m_Layer: 0
  93. m_Name: Rim_Lod1
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &7324348996113870218
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 2412109689189616406}
  106. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  107. m_LocalPosition: {x: 0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children: []
  110. m_Father: {fileID: 441529212305451999}
  111. m_RootOrder: 3
  112. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  113. --- !u!33 &5009839147140720836
  114. MeshFilter:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 2412109689189616406}
  120. m_Mesh: {fileID: 4300014, guid: 42c8be619756b414083431f5f285d04b, type: 3}
  121. --- !u!23 &4632867222526229503
  122. MeshRenderer:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 2412109689189616406}
  128. m_Enabled: 1
  129. m_CastShadows: 1
  130. m_ReceiveShadows: 1
  131. m_DynamicOccludee: 1
  132. m_MotionVectors: 1
  133. m_LightProbeUsage: 1
  134. m_ReflectionProbeUsage: 1
  135. m_RenderingLayerMask: 1
  136. m_RendererPriority: 0
  137. m_Materials:
  138. - {fileID: 2100000, guid: 94b8b8d2c18b75441b6b4927e43a65e2, type: 2}
  139. - {fileID: 2100000, guid: eb5f5162b5adac64d9309a1d1be94a9c, type: 2}
  140. m_StaticBatchInfo:
  141. firstSubMesh: 0
  142. subMeshCount: 0
  143. m_StaticBatchRoot: {fileID: 0}
  144. m_ProbeAnchor: {fileID: 0}
  145. m_LightProbeVolumeOverride: {fileID: 0}
  146. m_ScaleInLightmap: 1
  147. m_PreserveUVs: 0
  148. m_IgnoreNormalsForChartDetection: 0
  149. m_ImportantGI: 0
  150. m_StitchLightmapSeams: 0
  151. m_SelectedEditorRenderState: 3
  152. m_MinimumChartSize: 4
  153. m_AutoUVMaxDistance: 0.5
  154. m_AutoUVMaxAngle: 89
  155. m_LightmapParameters: {fileID: 0}
  156. m_SortingLayerID: 0
  157. m_SortingLayer: 0
  158. m_SortingOrder: 0
  159. --- !u!1 &2842132950164619470
  160. GameObject:
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. serializedVersion: 6
  166. m_Component:
  167. - component: {fileID: 909868872715967923}
  168. - component: {fileID: 6881443646253790760}
  169. - component: {fileID: 5796908987134685834}
  170. m_Layer: 0
  171. m_Name: Tyre_Lod2
  172. m_TagString: Untagged
  173. m_Icon: {fileID: 0}
  174. m_NavMeshLayer: 0
  175. m_StaticEditorFlags: 0
  176. m_IsActive: 1
  177. --- !u!4 &909868872715967923
  178. Transform:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 2842132950164619470}
  184. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  185. m_LocalPosition: {x: 0, y: 0, z: 0}
  186. m_LocalScale: {x: 1, y: 1, z: 1}
  187. m_Children: []
  188. m_Father: {fileID: 441529212305451999}
  189. m_RootOrder: 4
  190. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  191. --- !u!33 &6881443646253790760
  192. MeshFilter:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 2842132950164619470}
  198. m_Mesh: {fileID: 4300014, guid: b6dc4f615347d0e43ad06226bd48ab5a, type: 3}
  199. --- !u!23 &5796908987134685834
  200. MeshRenderer:
  201. m_ObjectHideFlags: 0
  202. m_CorrespondingSourceObject: {fileID: 0}
  203. m_PrefabInstance: {fileID: 0}
  204. m_PrefabAsset: {fileID: 0}
  205. m_GameObject: {fileID: 2842132950164619470}
  206. m_Enabled: 1
  207. m_CastShadows: 1
  208. m_ReceiveShadows: 1
  209. m_DynamicOccludee: 1
  210. m_MotionVectors: 1
  211. m_LightProbeUsage: 1
  212. m_ReflectionProbeUsage: 1
  213. m_RenderingLayerMask: 1
  214. m_RendererPriority: 0
  215. m_Materials:
  216. - {fileID: 2100000, guid: f723225befa639c409dd463c2db0c717, type: 2}
  217. m_StaticBatchInfo:
  218. firstSubMesh: 0
  219. subMeshCount: 0
  220. m_StaticBatchRoot: {fileID: 0}
  221. m_ProbeAnchor: {fileID: 0}
  222. m_LightProbeVolumeOverride: {fileID: 0}
  223. m_ScaleInLightmap: 1
  224. m_PreserveUVs: 0
  225. m_IgnoreNormalsForChartDetection: 0
  226. m_ImportantGI: 0
  227. m_StitchLightmapSeams: 0
  228. m_SelectedEditorRenderState: 3
  229. m_MinimumChartSize: 4
  230. m_AutoUVMaxDistance: 0.5
  231. m_AutoUVMaxAngle: 89
  232. m_LightmapParameters: {fileID: 0}
  233. m_SortingLayerID: 0
  234. m_SortingLayer: 0
  235. m_SortingOrder: 0
  236. --- !u!1 &3758177462366843973
  237. GameObject:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. serializedVersion: 6
  243. m_Component:
  244. - component: {fileID: 2789063704649118157}
  245. - component: {fileID: 3961127048819622054}
  246. - component: {fileID: 7555275015538246311}
  247. m_Layer: 0
  248. m_Name: Tyre_Lod0
  249. m_TagString: Untagged
  250. m_Icon: {fileID: 0}
  251. m_NavMeshLayer: 0
  252. m_StaticEditorFlags: 0
  253. m_IsActive: 1
  254. --- !u!4 &2789063704649118157
  255. Transform:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 3758177462366843973}
  261. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  262. m_LocalPosition: {x: 0, y: 0, z: 0}
  263. m_LocalScale: {x: 1, y: 1, z: 1}
  264. m_Children: []
  265. m_Father: {fileID: 441529212305451999}
  266. m_RootOrder: 0
  267. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  268. --- !u!33 &3961127048819622054
  269. MeshFilter:
  270. m_ObjectHideFlags: 0
  271. m_CorrespondingSourceObject: {fileID: 0}
  272. m_PrefabInstance: {fileID: 0}
  273. m_PrefabAsset: {fileID: 0}
  274. m_GameObject: {fileID: 3758177462366843973}
  275. m_Mesh: {fileID: 4300012, guid: b6dc4f615347d0e43ad06226bd48ab5a, type: 3}
  276. --- !u!23 &7555275015538246311
  277. MeshRenderer:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 3758177462366843973}
  283. m_Enabled: 1
  284. m_CastShadows: 1
  285. m_ReceiveShadows: 1
  286. m_DynamicOccludee: 1
  287. m_MotionVectors: 1
  288. m_LightProbeUsage: 1
  289. m_ReflectionProbeUsage: 1
  290. m_RenderingLayerMask: 1
  291. m_RendererPriority: 0
  292. m_Materials:
  293. - {fileID: 2100000, guid: f723225befa639c409dd463c2db0c717, type: 2}
  294. m_StaticBatchInfo:
  295. firstSubMesh: 0
  296. subMeshCount: 0
  297. m_StaticBatchRoot: {fileID: 0}
  298. m_ProbeAnchor: {fileID: 0}
  299. m_LightProbeVolumeOverride: {fileID: 0}
  300. m_ScaleInLightmap: 1
  301. m_PreserveUVs: 0
  302. m_IgnoreNormalsForChartDetection: 0
  303. m_ImportantGI: 0
  304. m_StitchLightmapSeams: 0
  305. m_SelectedEditorRenderState: 3
  306. m_MinimumChartSize: 4
  307. m_AutoUVMaxDistance: 0.5
  308. m_AutoUVMaxAngle: 89
  309. m_LightmapParameters: {fileID: 0}
  310. m_SortingLayerID: 0
  311. m_SortingLayer: 0
  312. m_SortingOrder: 0
  313. --- !u!1 &4686036188399776881
  314. GameObject:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. serializedVersion: 6
  320. m_Component:
  321. - component: {fileID: 3174203680247294083}
  322. - component: {fileID: 4741970605526454880}
  323. - component: {fileID: 3833543328442843389}
  324. m_Layer: 0
  325. m_Name: Tyre_Lod1
  326. m_TagString: Untagged
  327. m_Icon: {fileID: 0}
  328. m_NavMeshLayer: 0
  329. m_StaticEditorFlags: 0
  330. m_IsActive: 1
  331. --- !u!4 &3174203680247294083
  332. Transform:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. m_GameObject: {fileID: 4686036188399776881}
  338. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  339. m_LocalPosition: {x: 0, y: 0, z: 0}
  340. m_LocalScale: {x: 1, y: 1, z: 1}
  341. m_Children: []
  342. m_Father: {fileID: 441529212305451999}
  343. m_RootOrder: 2
  344. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  345. --- !u!33 &4741970605526454880
  346. MeshFilter:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 4686036188399776881}
  352. m_Mesh: {fileID: 4300008, guid: b6dc4f615347d0e43ad06226bd48ab5a, type: 3}
  353. --- !u!23 &3833543328442843389
  354. MeshRenderer:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 4686036188399776881}
  360. m_Enabled: 1
  361. m_CastShadows: 1
  362. m_ReceiveShadows: 1
  363. m_DynamicOccludee: 1
  364. m_MotionVectors: 1
  365. m_LightProbeUsage: 1
  366. m_ReflectionProbeUsage: 1
  367. m_RenderingLayerMask: 1
  368. m_RendererPriority: 0
  369. m_Materials:
  370. - {fileID: 2100000, guid: f723225befa639c409dd463c2db0c717, type: 2}
  371. m_StaticBatchInfo:
  372. firstSubMesh: 0
  373. subMeshCount: 0
  374. m_StaticBatchRoot: {fileID: 0}
  375. m_ProbeAnchor: {fileID: 0}
  376. m_LightProbeVolumeOverride: {fileID: 0}
  377. m_ScaleInLightmap: 1
  378. m_PreserveUVs: 0
  379. m_IgnoreNormalsForChartDetection: 0
  380. m_ImportantGI: 0
  381. m_StitchLightmapSeams: 0
  382. m_SelectedEditorRenderState: 3
  383. m_MinimumChartSize: 4
  384. m_AutoUVMaxDistance: 0.5
  385. m_AutoUVMaxAngle: 89
  386. m_LightmapParameters: {fileID: 0}
  387. m_SortingLayerID: 0
  388. m_SortingLayer: 0
  389. m_SortingOrder: 0
  390. --- !u!1 &8049186186956911213
  391. GameObject:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. serializedVersion: 6
  397. m_Component:
  398. - component: {fileID: 441529212305451999}
  399. - component: {fileID: 5313010287652712325}
  400. m_Layer: 0
  401. m_Name: Rim13_S_DarkInside
  402. m_TagString: Untagged
  403. m_Icon: {fileID: 0}
  404. m_NavMeshLayer: 0
  405. m_StaticEditorFlags: 0
  406. m_IsActive: 1
  407. --- !u!4 &441529212305451999
  408. Transform:
  409. m_ObjectHideFlags: 0
  410. m_CorrespondingSourceObject: {fileID: 0}
  411. m_PrefabInstance: {fileID: 0}
  412. m_PrefabAsset: {fileID: 0}
  413. m_GameObject: {fileID: 8049186186956911213}
  414. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  415. m_LocalPosition: {x: 0, y: 0, z: 0}
  416. m_LocalScale: {x: 1, y: 1, z: 1}
  417. m_Children:
  418. - {fileID: 2789063704649118157}
  419. - {fileID: 1930722139424002810}
  420. - {fileID: 3174203680247294083}
  421. - {fileID: 7324348996113870218}
  422. - {fileID: 909868872715967923}
  423. m_Father: {fileID: 0}
  424. m_RootOrder: 0
  425. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  426. --- !u!205 &5313010287652712325
  427. LODGroup:
  428. m_ObjectHideFlags: 0
  429. m_CorrespondingSourceObject: {fileID: 0}
  430. m_PrefabInstance: {fileID: 0}
  431. m_PrefabAsset: {fileID: 0}
  432. m_GameObject: {fileID: 8049186186956911213}
  433. serializedVersion: 2
  434. m_LocalReferencePoint: {x: 0, y: 0, z: 0}
  435. m_Size: 2.0000005
  436. m_FadeMode: 0
  437. m_AnimateCrossFading: 0
  438. m_LastLODIsBillboard: 0
  439. m_LODs:
  440. - screenRelativeHeight: 0.0831847
  441. fadeTransitionWidth: 0
  442. renderers:
  443. - renderer: {fileID: 7555275015538246311}
  444. - renderer: {fileID: 5302982494896101057}
  445. - screenRelativeHeight: 0.030331584
  446. fadeTransitionWidth: 0
  447. renderers:
  448. - renderer: {fileID: 3833543328442843389}
  449. - renderer: {fileID: 4632867222526229503}
  450. - screenRelativeHeight: 0.0060461937
  451. fadeTransitionWidth: 0
  452. renderers:
  453. - renderer: {fileID: 5796908987134685834}
  454. m_Enabled: 1