SteamVR_Behaviour_Vector3Event.cs 318 B

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  1. //======= Copyright (c) Valve Corporation, All rights reserved. ===============
  2. using System;
  3. using UnityEngine;
  4. using UnityEngine.Events;
  5. namespace Valve.VR
  6. {
  7. [Serializable]
  8. public class SteamVR_Behaviour_Vector3Event : UnityEvent<SteamVR_Behaviour_Vector3, SteamVR_Input_Sources, Vector3, Vector3> { }
  9. }