SM_Bld_Shop_02.prefab 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1767746906731792}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1479735946079136
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4851888238788980}
  22. - component: {fileID: 33438099621190542}
  23. - component: {fileID: 23937923954030572}
  24. - component: {fileID: 65707437749623064}
  25. m_Layer: 0
  26. m_Name: SM_Bld_Shop_02_Door_L
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!1 &1505297201169936
  33. GameObject:
  34. m_ObjectHideFlags: 0
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. serializedVersion: 5
  38. m_Component:
  39. - component: {fileID: 4940747308743254}
  40. - component: {fileID: 33777100396436710}
  41. - component: {fileID: 23741075292998350}
  42. - component: {fileID: 65224021325473446}
  43. m_Layer: 0
  44. m_Name: SM_Bld_Shop_02_Door_Rear
  45. m_TagString: Untagged
  46. m_Icon: {fileID: 0}
  47. m_NavMeshLayer: 0
  48. m_StaticEditorFlags: 0
  49. m_IsActive: 1
  50. --- !u!1 &1662917476775690
  51. GameObject:
  52. m_ObjectHideFlags: 0
  53. m_PrefabParentObject: {fileID: 0}
  54. m_PrefabInternal: {fileID: 100100000}
  55. serializedVersion: 5
  56. m_Component:
  57. - component: {fileID: 4614730909627586}
  58. - component: {fileID: 33674829398500272}
  59. - component: {fileID: 23999732263835396}
  60. - component: {fileID: 65044751117473082}
  61. m_Layer: 0
  62. m_Name: SM_Bld_Shop_02_Door_R
  63. m_TagString: Untagged
  64. m_Icon: {fileID: 0}
  65. m_NavMeshLayer: 0
  66. m_StaticEditorFlags: 0
  67. m_IsActive: 1
  68. --- !u!1 &1767746906731792
  69. GameObject:
  70. m_ObjectHideFlags: 0
  71. m_PrefabParentObject: {fileID: 0}
  72. m_PrefabInternal: {fileID: 100100000}
  73. serializedVersion: 5
  74. m_Component:
  75. - component: {fileID: 4048332410202056}
  76. - component: {fileID: 33703504790602092}
  77. - component: {fileID: 23428272230670534}
  78. - component: {fileID: 64962579740469432}
  79. m_Layer: 0
  80. m_Name: SM_Bld_Shop_02
  81. m_TagString: Untagged
  82. m_Icon: {fileID: 0}
  83. m_NavMeshLayer: 0
  84. m_StaticEditorFlags: 0
  85. m_IsActive: 1
  86. --- !u!4 &4048332410202056
  87. Transform:
  88. m_ObjectHideFlags: 1
  89. m_PrefabParentObject: {fileID: 0}
  90. m_PrefabInternal: {fileID: 100100000}
  91. m_GameObject: {fileID: 1767746906731792}
  92. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  93. m_LocalPosition: {x: 0, y: 0, z: 0}
  94. m_LocalScale: {x: 1, y: 1, z: 1}
  95. m_Children:
  96. - {fileID: 4851888238788980}
  97. - {fileID: 4614730909627586}
  98. - {fileID: 4940747308743254}
  99. m_Father: {fileID: 0}
  100. m_RootOrder: 0
  101. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  102. --- !u!4 &4614730909627586
  103. Transform:
  104. m_ObjectHideFlags: 1
  105. m_PrefabParentObject: {fileID: 0}
  106. m_PrefabInternal: {fileID: 100100000}
  107. m_GameObject: {fileID: 1662917476775690}
  108. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  109. m_LocalPosition: {x: -3.5112758, y: 0.25168434, z: 4.4805994}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_Children: []
  112. m_Father: {fileID: 4048332410202056}
  113. m_RootOrder: 1
  114. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  115. --- !u!4 &4851888238788980
  116. Transform:
  117. m_ObjectHideFlags: 1
  118. m_PrefabParentObject: {fileID: 0}
  119. m_PrefabInternal: {fileID: 100100000}
  120. m_GameObject: {fileID: 1479735946079136}
  121. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  122. m_LocalPosition: {x: -1.1600393, y: 0.25168434, z: 4.4805994}
  123. m_LocalScale: {x: 1, y: 1, z: 1}
  124. m_Children: []
  125. m_Father: {fileID: 4048332410202056}
  126. m_RootOrder: 0
  127. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  128. --- !u!4 &4940747308743254
  129. Transform:
  130. m_ObjectHideFlags: 1
  131. m_PrefabParentObject: {fileID: 0}
  132. m_PrefabInternal: {fileID: 100100000}
  133. m_GameObject: {fileID: 1505297201169936}
  134. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  135. m_LocalPosition: {x: -5.4441867, y: 0.23286277, z: -4.9242516}
  136. m_LocalScale: {x: 1, y: 1, z: 1}
  137. m_Children: []
  138. m_Father: {fileID: 4048332410202056}
  139. m_RootOrder: 2
  140. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  141. --- !u!23 &23428272230670534
  142. MeshRenderer:
  143. m_ObjectHideFlags: 1
  144. m_PrefabParentObject: {fileID: 0}
  145. m_PrefabInternal: {fileID: 100100000}
  146. m_GameObject: {fileID: 1767746906731792}
  147. m_Enabled: 1
  148. m_CastShadows: 1
  149. m_ReceiveShadows: 1
  150. m_DynamicOccludee: 1
  151. m_MotionVectors: 1
  152. m_LightProbeUsage: 1
  153. m_ReflectionProbeUsage: 1
  154. m_Materials:
  155. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  156. - {fileID: 2100000, guid: a42d40093a06b634cb49e6bfda441946, type: 2}
  157. m_StaticBatchInfo:
  158. firstSubMesh: 0
  159. subMeshCount: 0
  160. m_StaticBatchRoot: {fileID: 0}
  161. m_ProbeAnchor: {fileID: 0}
  162. m_LightProbeVolumeOverride: {fileID: 0}
  163. m_ScaleInLightmap: 1
  164. m_PreserveUVs: 0
  165. m_IgnoreNormalsForChartDetection: 0
  166. m_ImportantGI: 0
  167. m_StitchLightmapSeams: 0
  168. m_SelectedEditorRenderState: 3
  169. m_MinimumChartSize: 4
  170. m_AutoUVMaxDistance: 0.5
  171. m_AutoUVMaxAngle: 89
  172. m_LightmapParameters: {fileID: 0}
  173. m_SortingLayerID: 0
  174. m_SortingLayer: 0
  175. m_SortingOrder: 0
  176. --- !u!23 &23741075292998350
  177. MeshRenderer:
  178. m_ObjectHideFlags: 1
  179. m_PrefabParentObject: {fileID: 0}
  180. m_PrefabInternal: {fileID: 100100000}
  181. m_GameObject: {fileID: 1505297201169936}
  182. m_Enabled: 1
  183. m_CastShadows: 1
  184. m_ReceiveShadows: 1
  185. m_DynamicOccludee: 1
  186. m_MotionVectors: 1
  187. m_LightProbeUsage: 1
  188. m_ReflectionProbeUsage: 1
  189. m_Materials:
  190. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  191. m_StaticBatchInfo:
  192. firstSubMesh: 0
  193. subMeshCount: 0
  194. m_StaticBatchRoot: {fileID: 0}
  195. m_ProbeAnchor: {fileID: 0}
  196. m_LightProbeVolumeOverride: {fileID: 0}
  197. m_ScaleInLightmap: 1
  198. m_PreserveUVs: 0
  199. m_IgnoreNormalsForChartDetection: 0
  200. m_ImportantGI: 0
  201. m_StitchLightmapSeams: 0
  202. m_SelectedEditorRenderState: 3
  203. m_MinimumChartSize: 4
  204. m_AutoUVMaxDistance: 0.5
  205. m_AutoUVMaxAngle: 89
  206. m_LightmapParameters: {fileID: 0}
  207. m_SortingLayerID: 0
  208. m_SortingLayer: 0
  209. m_SortingOrder: 0
  210. --- !u!23 &23937923954030572
  211. MeshRenderer:
  212. m_ObjectHideFlags: 1
  213. m_PrefabParentObject: {fileID: 0}
  214. m_PrefabInternal: {fileID: 100100000}
  215. m_GameObject: {fileID: 1479735946079136}
  216. m_Enabled: 1
  217. m_CastShadows: 1
  218. m_ReceiveShadows: 1
  219. m_DynamicOccludee: 1
  220. m_MotionVectors: 1
  221. m_LightProbeUsage: 1
  222. m_ReflectionProbeUsage: 1
  223. m_Materials:
  224. - {fileID: 2100000, guid: a42d40093a06b634cb49e6bfda441946, type: 2}
  225. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  226. m_StaticBatchInfo:
  227. firstSubMesh: 0
  228. subMeshCount: 0
  229. m_StaticBatchRoot: {fileID: 0}
  230. m_ProbeAnchor: {fileID: 0}
  231. m_LightProbeVolumeOverride: {fileID: 0}
  232. m_ScaleInLightmap: 1
  233. m_PreserveUVs: 0
  234. m_IgnoreNormalsForChartDetection: 0
  235. m_ImportantGI: 0
  236. m_StitchLightmapSeams: 0
  237. m_SelectedEditorRenderState: 3
  238. m_MinimumChartSize: 4
  239. m_AutoUVMaxDistance: 0.5
  240. m_AutoUVMaxAngle: 89
  241. m_LightmapParameters: {fileID: 0}
  242. m_SortingLayerID: 0
  243. m_SortingLayer: 0
  244. m_SortingOrder: 0
  245. --- !u!23 &23999732263835396
  246. MeshRenderer:
  247. m_ObjectHideFlags: 1
  248. m_PrefabParentObject: {fileID: 0}
  249. m_PrefabInternal: {fileID: 100100000}
  250. m_GameObject: {fileID: 1662917476775690}
  251. m_Enabled: 1
  252. m_CastShadows: 1
  253. m_ReceiveShadows: 1
  254. m_DynamicOccludee: 1
  255. m_MotionVectors: 1
  256. m_LightProbeUsage: 1
  257. m_ReflectionProbeUsage: 1
  258. m_Materials:
  259. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  260. - {fileID: 2100000, guid: a42d40093a06b634cb49e6bfda441946, type: 2}
  261. m_StaticBatchInfo:
  262. firstSubMesh: 0
  263. subMeshCount: 0
  264. m_StaticBatchRoot: {fileID: 0}
  265. m_ProbeAnchor: {fileID: 0}
  266. m_LightProbeVolumeOverride: {fileID: 0}
  267. m_ScaleInLightmap: 1
  268. m_PreserveUVs: 0
  269. m_IgnoreNormalsForChartDetection: 0
  270. m_ImportantGI: 0
  271. m_StitchLightmapSeams: 0
  272. m_SelectedEditorRenderState: 3
  273. m_MinimumChartSize: 4
  274. m_AutoUVMaxDistance: 0.5
  275. m_AutoUVMaxAngle: 89
  276. m_LightmapParameters: {fileID: 0}
  277. m_SortingLayerID: 0
  278. m_SortingLayer: 0
  279. m_SortingOrder: 0
  280. --- !u!33 &33438099621190542
  281. MeshFilter:
  282. m_ObjectHideFlags: 1
  283. m_PrefabParentObject: {fileID: 0}
  284. m_PrefabInternal: {fileID: 100100000}
  285. m_GameObject: {fileID: 1479735946079136}
  286. m_Mesh: {fileID: 4300002, guid: bff4cb6dbee29954e9d6d8e86b35da6b, type: 3}
  287. --- !u!33 &33674829398500272
  288. MeshFilter:
  289. m_ObjectHideFlags: 1
  290. m_PrefabParentObject: {fileID: 0}
  291. m_PrefabInternal: {fileID: 100100000}
  292. m_GameObject: {fileID: 1662917476775690}
  293. m_Mesh: {fileID: 4300004, guid: bff4cb6dbee29954e9d6d8e86b35da6b, type: 3}
  294. --- !u!33 &33703504790602092
  295. MeshFilter:
  296. m_ObjectHideFlags: 1
  297. m_PrefabParentObject: {fileID: 0}
  298. m_PrefabInternal: {fileID: 100100000}
  299. m_GameObject: {fileID: 1767746906731792}
  300. m_Mesh: {fileID: 4300000, guid: bff4cb6dbee29954e9d6d8e86b35da6b, type: 3}
  301. --- !u!33 &33777100396436710
  302. MeshFilter:
  303. m_ObjectHideFlags: 1
  304. m_PrefabParentObject: {fileID: 0}
  305. m_PrefabInternal: {fileID: 100100000}
  306. m_GameObject: {fileID: 1505297201169936}
  307. m_Mesh: {fileID: 4300006, guid: bff4cb6dbee29954e9d6d8e86b35da6b, type: 3}
  308. --- !u!64 &64962579740469432
  309. MeshCollider:
  310. m_ObjectHideFlags: 1
  311. m_PrefabParentObject: {fileID: 0}
  312. m_PrefabInternal: {fileID: 100100000}
  313. m_GameObject: {fileID: 1767746906731792}
  314. m_Material: {fileID: 0}
  315. m_IsTrigger: 0
  316. m_Enabled: 1
  317. serializedVersion: 3
  318. m_Convex: 0
  319. m_CookingOptions: 14
  320. m_SkinWidth: 0.01
  321. m_Mesh: {fileID: 4300000, guid: b67c8d89725aec041afa93c4294e2284, type: 3}
  322. --- !u!65 &65044751117473082
  323. BoxCollider:
  324. m_ObjectHideFlags: 1
  325. m_PrefabParentObject: {fileID: 0}
  326. m_PrefabInternal: {fileID: 100100000}
  327. m_GameObject: {fileID: 1662917476775690}
  328. m_Material: {fileID: 0}
  329. m_IsTrigger: 0
  330. m_Enabled: 1
  331. serializedVersion: 2
  332. m_Size: {x: 1.1756176, y: 2.2474434, z: 0.104321286}
  333. m_Center: {x: 0.58780915, y: 1.1237217, z: -0.00000008568168}
  334. --- !u!65 &65224021325473446
  335. BoxCollider:
  336. m_ObjectHideFlags: 1
  337. m_PrefabParentObject: {fileID: 0}
  338. m_PrefabInternal: {fileID: 100100000}
  339. m_GameObject: {fileID: 1505297201169936}
  340. m_Material: {fileID: 0}
  341. m_IsTrigger: 0
  342. m_Enabled: 1
  343. serializedVersion: 2
  344. m_Size: {x: 1.0319269, y: 2.2243476, z: 0.33102295}
  345. m_Center: {x: -0.5159631, y: 1.1121738, z: -0.057838228}
  346. --- !u!65 &65707437749623064
  347. BoxCollider:
  348. m_ObjectHideFlags: 1
  349. m_PrefabParentObject: {fileID: 0}
  350. m_PrefabInternal: {fileID: 100100000}
  351. m_GameObject: {fileID: 1479735946079136}
  352. m_Material: {fileID: 0}
  353. m_IsTrigger: 0
  354. m_Enabled: 1
  355. serializedVersion: 2
  356. m_Size: {x: 1.1756202, y: 2.2474434, z: 0.104321286}
  357. m_Center: {x: -0.58780974, y: 1.1237217, z: -0.00000008568168}