SM_Prop_Mirror_01.fbx.meta 2.1 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. fileFormatVersion: 2
  2. guid: 9fa808030eac99646b436e58c4c7af58
  3. timeCreated: 1531884276
  4. licenseType: Store
  5. ModelImporter:
  6. serializedVersion: 19
  7. fileIDToRecycleName:
  8. 100000: //RootNode
  9. 100002: SM_Prop_Mirror_01_Glass
  10. 400000: //RootNode
  11. 400002: SM_Prop_Mirror_01_Glass
  12. 2300000: //RootNode
  13. 2300002: SM_Prop_Mirror_01_Glass
  14. 3300000: //RootNode
  15. 3300002: SM_Prop_Mirror_01_Glass
  16. 4300000: SM_Prop_Mirror_01
  17. 4300002: SM_Prop_Mirror_01_Glass
  18. 9500000: //RootNode
  19. materials:
  20. importMaterials: 0
  21. materialName: 0
  22. materialSearch: 1
  23. animations:
  24. legacyGenerateAnimations: 4
  25. bakeSimulation: 0
  26. resampleCurves: 1
  27. optimizeGameObjects: 0
  28. motionNodeName:
  29. rigImportErrors:
  30. rigImportWarnings:
  31. animationImportErrors:
  32. animationImportWarnings:
  33. animationRetargetingWarnings:
  34. animationDoRetargetingWarnings: 0
  35. animationCompression: 1
  36. animationRotationError: 0.5
  37. animationPositionError: 0.5
  38. animationScaleError: 0.5
  39. animationWrapMode: 0
  40. extraExposedTransformPaths: []
  41. clipAnimations: []
  42. isReadable: 0
  43. meshes:
  44. lODScreenPercentages: []
  45. globalScale: 1
  46. meshCompression: 0
  47. addColliders: 0
  48. importBlendShapes: 0
  49. swapUVChannels: 0
  50. generateSecondaryUV: 0
  51. useFileUnits: 1
  52. optimizeMeshForGPU: 1
  53. keepQuads: 0
  54. weldVertices: 0
  55. secondaryUVAngleDistortion: 8
  56. secondaryUVAreaDistortion: 15.000001
  57. secondaryUVHardAngle: 88
  58. secondaryUVPackMargin: 4
  59. useFileScale: 1
  60. tangentSpace:
  61. normalSmoothAngle: 5
  62. normalImportMode: 1
  63. tangentImportMode: 3
  64. importAnimation: 0
  65. copyAvatar: 0
  66. humanDescription:
  67. serializedVersion: 2
  68. human: []
  69. skeleton: []
  70. armTwist: 0.5
  71. foreArmTwist: 0.5
  72. upperLegTwist: 0.5
  73. legTwist: 0.5
  74. armStretch: 0.05
  75. legStretch: 0.05
  76. feetSpacing: 0
  77. rootMotionBoneName:
  78. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  79. hasTranslationDoF: 0
  80. hasExtraRoot: 0
  81. skeletonHasParents: 1
  82. lastHumanDescriptionAvatarSource: {instanceID: 0}
  83. animationType: 0
  84. humanoidOversampling: 1
  85. additionalBone: 0
  86. userData:
  87. assetBundleName:
  88. assetBundleVariant: