SM_Bld_Apartment_Stairs_03.prefab 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &130316
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 471776}
  11. - component: {fileID: 3332870}
  12. - component: {fileID: 2346690}
  13. - component: {fileID: 64622761241714796}
  14. - component: {fileID: 64599718429480082}
  15. - component: {fileID: 64026464148138246}
  16. - component: {fileID: 64828182711944432}
  17. - component: {fileID: 64754157045316476}
  18. - component: {fileID: 64749177479057314}
  19. - component: {fileID: 64111614885720738}
  20. - component: {fileID: 64833306655788988}
  21. - component: {fileID: 64682083406530566}
  22. m_Layer: 0
  23. m_Name: SM_Bld_Apartment_Stairs_03
  24. m_TagString: Untagged
  25. m_Icon: {fileID: 0}
  26. m_NavMeshLayer: 0
  27. m_StaticEditorFlags: 0
  28. m_IsActive: 1
  29. --- !u!4 &471776
  30. Transform:
  31. m_ObjectHideFlags: 1
  32. m_PrefabParentObject: {fileID: 0}
  33. m_PrefabInternal: {fileID: 100100000}
  34. m_GameObject: {fileID: 130316}
  35. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  36. m_LocalPosition: {x: 0, y: 0, z: 0}
  37. m_LocalScale: {x: 1, y: 1, z: 1}
  38. m_Children: []
  39. m_Father: {fileID: 0}
  40. m_RootOrder: 0
  41. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  42. --- !u!23 &2346690
  43. MeshRenderer:
  44. m_ObjectHideFlags: 1
  45. m_PrefabParentObject: {fileID: 0}
  46. m_PrefabInternal: {fileID: 100100000}
  47. m_GameObject: {fileID: 130316}
  48. m_Enabled: 1
  49. m_CastShadows: 1
  50. m_ReceiveShadows: 1
  51. m_MotionVectors: 1
  52. m_LightProbeUsage: 1
  53. m_ReflectionProbeUsage: 1
  54. m_Materials:
  55. - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
  56. m_StaticBatchInfo:
  57. firstSubMesh: 0
  58. subMeshCount: 0
  59. m_StaticBatchRoot: {fileID: 0}
  60. m_ProbeAnchor: {fileID: 0}
  61. m_LightProbeVolumeOverride: {fileID: 0}
  62. m_ScaleInLightmap: 1
  63. m_PreserveUVs: 0
  64. m_IgnoreNormalsForChartDetection: 0
  65. m_ImportantGI: 0
  66. m_SelectedEditorRenderState: 3
  67. m_MinimumChartSize: 4
  68. m_AutoUVMaxDistance: 0.5
  69. m_AutoUVMaxAngle: 89
  70. m_LightmapParameters: {fileID: 0}
  71. m_SortingLayerID: 0
  72. m_SortingLayer: 0
  73. m_SortingOrder: 0
  74. --- !u!33 &3332870
  75. MeshFilter:
  76. m_ObjectHideFlags: 1
  77. m_PrefabParentObject: {fileID: 0}
  78. m_PrefabInternal: {fileID: 100100000}
  79. m_GameObject: {fileID: 130316}
  80. m_Mesh: {fileID: 4300000, guid: 8ed874164139d9e44b53c643fb440d7b, type: 3}
  81. --- !u!1001 &100100000
  82. Prefab:
  83. m_ObjectHideFlags: 1
  84. serializedVersion: 2
  85. m_Modification:
  86. m_TransformParent: {fileID: 0}
  87. m_Modifications: []
  88. m_RemovedComponents: []
  89. m_ParentPrefab: {fileID: 0}
  90. m_RootGameObject: {fileID: 130316}
  91. m_IsPrefabParent: 1
  92. --- !u!64 &64026464148138246
  93. MeshCollider:
  94. m_ObjectHideFlags: 1
  95. m_PrefabParentObject: {fileID: 0}
  96. m_PrefabInternal: {fileID: 100100000}
  97. m_GameObject: {fileID: 130316}
  98. m_Material: {fileID: 0}
  99. m_IsTrigger: 0
  100. m_Enabled: 1
  101. serializedVersion: 2
  102. m_Convex: 1
  103. m_InflateMesh: 0
  104. m_SkinWidth: 0.01
  105. m_Mesh: {fileID: 43501546485198536, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  106. --- !u!64 &64111614885720738
  107. MeshCollider:
  108. m_ObjectHideFlags: 1
  109. m_PrefabParentObject: {fileID: 0}
  110. m_PrefabInternal: {fileID: 100100000}
  111. m_GameObject: {fileID: 130316}
  112. m_Material: {fileID: 0}
  113. m_IsTrigger: 0
  114. m_Enabled: 1
  115. serializedVersion: 2
  116. m_Convex: 1
  117. m_InflateMesh: 0
  118. m_SkinWidth: 0.01
  119. m_Mesh: {fileID: 43553213698017876, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  120. --- !u!64 &64599718429480082
  121. MeshCollider:
  122. m_ObjectHideFlags: 1
  123. m_PrefabParentObject: {fileID: 0}
  124. m_PrefabInternal: {fileID: 100100000}
  125. m_GameObject: {fileID: 130316}
  126. m_Material: {fileID: 0}
  127. m_IsTrigger: 0
  128. m_Enabled: 1
  129. serializedVersion: 2
  130. m_Convex: 1
  131. m_InflateMesh: 0
  132. m_SkinWidth: 0.01
  133. m_Mesh: {fileID: 43936821598188904, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  134. --- !u!64 &64622761241714796
  135. MeshCollider:
  136. m_ObjectHideFlags: 1
  137. m_PrefabParentObject: {fileID: 0}
  138. m_PrefabInternal: {fileID: 100100000}
  139. m_GameObject: {fileID: 130316}
  140. m_Material: {fileID: 0}
  141. m_IsTrigger: 0
  142. m_Enabled: 1
  143. serializedVersion: 2
  144. m_Convex: 1
  145. m_InflateMesh: 0
  146. m_SkinWidth: 0.01
  147. m_Mesh: {fileID: 43356834551784760, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  148. --- !u!64 &64682083406530566
  149. MeshCollider:
  150. m_ObjectHideFlags: 1
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. m_GameObject: {fileID: 130316}
  154. m_Material: {fileID: 0}
  155. m_IsTrigger: 0
  156. m_Enabled: 1
  157. serializedVersion: 2
  158. m_Convex: 1
  159. m_InflateMesh: 0
  160. m_SkinWidth: 0.01
  161. m_Mesh: {fileID: 43620573760680752, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  162. --- !u!64 &64749177479057314
  163. MeshCollider:
  164. m_ObjectHideFlags: 1
  165. m_PrefabParentObject: {fileID: 0}
  166. m_PrefabInternal: {fileID: 100100000}
  167. m_GameObject: {fileID: 130316}
  168. m_Material: {fileID: 0}
  169. m_IsTrigger: 0
  170. m_Enabled: 1
  171. serializedVersion: 2
  172. m_Convex: 1
  173. m_InflateMesh: 0
  174. m_SkinWidth: 0.01
  175. m_Mesh: {fileID: 43037252905332714, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  176. --- !u!64 &64754157045316476
  177. MeshCollider:
  178. m_ObjectHideFlags: 1
  179. m_PrefabParentObject: {fileID: 0}
  180. m_PrefabInternal: {fileID: 100100000}
  181. m_GameObject: {fileID: 130316}
  182. m_Material: {fileID: 0}
  183. m_IsTrigger: 0
  184. m_Enabled: 1
  185. serializedVersion: 2
  186. m_Convex: 1
  187. m_InflateMesh: 0
  188. m_SkinWidth: 0.01
  189. m_Mesh: {fileID: 43267830365344372, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  190. --- !u!64 &64828182711944432
  191. MeshCollider:
  192. m_ObjectHideFlags: 1
  193. m_PrefabParentObject: {fileID: 0}
  194. m_PrefabInternal: {fileID: 100100000}
  195. m_GameObject: {fileID: 130316}
  196. m_Material: {fileID: 0}
  197. m_IsTrigger: 0
  198. m_Enabled: 1
  199. serializedVersion: 2
  200. m_Convex: 1
  201. m_InflateMesh: 0
  202. m_SkinWidth: 0.01
  203. m_Mesh: {fileID: 43221174098431112, guid: e55e9db328382ae44a063314822ccdf5, type: 2}
  204. --- !u!64 &64833306655788988
  205. MeshCollider:
  206. m_ObjectHideFlags: 1
  207. m_PrefabParentObject: {fileID: 0}
  208. m_PrefabInternal: {fileID: 100100000}
  209. m_GameObject: {fileID: 130316}
  210. m_Material: {fileID: 0}
  211. m_IsTrigger: 0
  212. m_Enabled: 1
  213. serializedVersion: 2
  214. m_Convex: 1
  215. m_InflateMesh: 0
  216. m_SkinWidth: 0.01
  217. m_Mesh: {fileID: 43152125291549918, guid: e55e9db328382ae44a063314822ccdf5, type: 2}