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- // Cristian Pop - https://boxophobic.com/
- using UnityEngine;
- using UnityEditor;
- namespace Boxophobic.StyledGUI
- {
- [CustomPropertyDrawer(typeof(StyledMessage))]
- public class StyledMessageAttributeDrawer : PropertyDrawer
- {
- StyledMessage a;
- bool show;
- MessageType messageType;
- public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
- {
- show = property.boolValue;
- if (show)
- {
- a = (StyledMessage)attribute;
- if (a.Type == "None")
- {
- messageType = MessageType.None;
- }
- else if (a.Type == "Info")
- {
- messageType = MessageType.Info;
- }
- else if (a.Type == "Warning")
- {
- messageType = MessageType.Warning;
- }
- else if (a.Type == "Error")
- {
- messageType = MessageType.Error;
- }
- GUILayout.Space(a.Top);
- EditorGUILayout.HelpBox(a.Message, messageType);
- GUILayout.Space(a.Down);
- }
- }
- public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
- {
- return -2;
- }
- }
- }
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