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YieldInstructionCache.cs 293 B

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  1. using UnityEngine;
  2. namespace UniRx
  3. {
  4. internal static class YieldInstructionCache
  5. {
  6. public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();
  7. public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
  8. }
  9. }