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- using System;
- namespace UniRx
- {
- [Serializable]
- public struct Unit : IEquatable<Unit>
- {
- static readonly Unit @default = new Unit();
- public static Unit Default { get { return @default; } }
- public static bool operator ==(Unit first, Unit second)
- {
- return true;
- }
- public static bool operator !=(Unit first, Unit second)
- {
- return false;
- }
- public bool Equals(Unit other)
- {
- return true;
- }
- public override bool Equals(object obj)
- {
- return obj is Unit;
- }
- public override int GetHashCode()
- {
- return 0;
- }
- public override string ToString()
- {
- return "()";
- }
- }
- }
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