ICurvesOwnerInspectorWrapper.cs 346 B

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  1. using UnityEngine.Timeline;
  2. namespace UnityEditor.Timeline
  3. {
  4. interface ICurvesOwnerInspectorWrapper
  5. {
  6. ICurvesOwner curvesOwner { get; }
  7. SerializedObject serializedPlayableAsset { get; }
  8. int lastCurveVersion { get; set; }
  9. double lastEvalTime { get; set; }
  10. double ToLocalTime(double time);
  11. }
  12. }