IEditorCompilationInterfaceProxy.cs 281 B

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  1. using UnityEditor.Scripting.ScriptCompilation;
  2. namespace UnityEditor.TestTools.TestRunner
  3. {
  4. internal interface IEditorCompilationInterfaceProxy
  5. {
  6. ScriptAssembly[] GetAllEditorScriptAssemblies();
  7. PrecompiledAssembly[] GetAllPrecompiledAssemblies();
  8. }
  9. }