EditorCompilationInterfaceProxy.cs 609 B

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  1. using UnityEditor.Scripting.ScriptCompilation;
  2. namespace UnityEditor.TestTools.TestRunner
  3. {
  4. internal class EditorCompilationInterfaceProxy : IEditorCompilationInterfaceProxy
  5. {
  6. public ScriptAssembly[] GetAllEditorScriptAssemblies()
  7. {
  8. return EditorCompilationInterface.Instance.GetAllEditorScriptAssemblies(EditorCompilationInterface.GetAdditionalEditorScriptCompilationOptions());
  9. }
  10. public PrecompiledAssembly[] GetAllPrecompiledAssemblies()
  11. {
  12. return EditorCompilationInterface.Instance.GetAllPrecompiledAssemblies();
  13. }
  14. }
  15. }