EditorAssemblyWrapper.cs 487 B

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  1. using System.Reflection;
  2. using UnityEngine.TestTools.Utils;
  3. namespace UnityEditor.TestTools.TestRunner
  4. {
  5. internal class EditorAssemblyWrapper : AssemblyWrapper
  6. {
  7. public EditorAssemblyWrapper(Assembly assembly)
  8. : base(assembly) {}
  9. public override AssemblyName[] GetReferencedAssemblies()
  10. {
  11. return Assembly.GetReferencedAssemblies();
  12. }
  13. public override string Location { get { return Assembly.Location; } }
  14. }
  15. }