- using System.Linq;
- using UnityEngine.TestTools.Utils;
- namespace UnityEditor.TestTools.TestRunner
- {
- internal class EditorAssembliesProxy : IEditorAssembliesProxy
- {
- public IAssemblyWrapper[] loadedAssemblies
- {
- get { return EditorAssemblies.loadedAssemblies.OrderBy(a => a.FullName).Select(x => new EditorAssemblyWrapper(x)).ToArray(); }
- }
- }
- }
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