EditorAssembliesProxy.cs 390 B

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  1. using System.Linq;
  2. using UnityEngine.TestTools.Utils;
  3. namespace UnityEditor.TestTools.TestRunner
  4. {
  5. internal class EditorAssembliesProxy : IEditorAssembliesProxy
  6. {
  7. public IAssemblyWrapper[] loadedAssemblies
  8. {
  9. get { return EditorAssemblies.loadedAssemblies.OrderBy(a => a.FullName).Select(x => new EditorAssemblyWrapper(x)).ToArray(); }
  10. }
  11. }
  12. }