ScreenPositionSlotControlView.cs 1.1 KB

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  1. using System;
  2. using UnityEditor.Graphing;
  3. using UnityEditor.UIElements;
  4. using UnityEngine;
  5. using UnityEngine.UIElements;
  6. namespace UnityEditor.ShaderGraph.Drawing.Slots
  7. {
  8. class ScreenPositionSlotControlView : VisualElement
  9. {
  10. ScreenPositionMaterialSlot m_Slot;
  11. public ScreenPositionSlotControlView(ScreenPositionMaterialSlot slot)
  12. {
  13. styleSheets.Add(Resources.Load<StyleSheet>("Styles/Controls/ScreenPositionSlotControlView"));
  14. m_Slot = slot;
  15. var enumField = new EnumField(slot.screenSpaceType);
  16. enumField.RegisterValueChangedCallback(OnValueChanged);
  17. Add(enumField);
  18. }
  19. void OnValueChanged(ChangeEvent<Enum> evt)
  20. {
  21. var screenSpaceType = (ScreenSpaceType)evt.newValue;
  22. if (screenSpaceType != m_Slot.screenSpaceType)
  23. {
  24. m_Slot.owner.owner.owner.RegisterCompleteObjectUndo("Change Screen Space Type");
  25. m_Slot.screenSpaceType = screenSpaceType;
  26. m_Slot.owner.Dirty(ModificationScope.Graph);
  27. }
  28. }
  29. }
  30. }