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- using System;
- using UnityEngine;
- namespace UnityEditor.Graphing
- {
- class ConsoleLogHandler : ILogHandler
- {
- public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args)
- {
- var formatted = string.Format(format, args);
- Console.WriteLine("{0}:{1} - {2}", logType, context, formatted);
- }
- public void LogException(Exception exception, UnityEngine.Object context)
- {
- Console.WriteLine("{0} - {1}", context, exception);
- }
- }
- }
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