12345678910111213141516171819202122232425262728293031323334353637 |
- using System.Reflection;
- using UnityEngine;
- namespace UnityEditor.ShaderGraph
- {
- [Title("Utility", "Logic", "Not")]
- class NotNode : CodeFunctionNode
- {
- public NotNode()
- {
- name = "Not";
- }
- public override bool hasPreview
- {
- get { return false; }
- }
- protected override MethodInfo GetFunctionToConvert()
- {
- return GetType().GetMethod("Unity_Not", BindingFlags.Static | BindingFlags.NonPublic);
- }
- static string Unity_Not(
- [Slot(0, Binding.None)] Boolean In,
- [Slot(1, Binding.None)] out Boolean Out)
- {
- return
- @"
- {
- Out = !In;
- }
- ";
- }
- }
- }
|