- using System;
- namespace UnityEditor.ShaderGraph
- {
- [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method | AttributeTargets.Class | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue)]
- class TitleAttribute : Attribute
- {
- public string[] title;
- public TitleAttribute(params string[] title) { this.title = title; }
- }
- }
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