GraphDrawingData.cs 954 B

1234567891011121314151617181920212223242526272829303132333435363738
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using UnityEngine;
  5. namespace UnityEditor.Graphing
  6. {
  7. [Serializable]
  8. class GraphDrawingData : ISerializationCallbackReceiver
  9. {
  10. [SerializeField]
  11. private List<string> m_SerializableSelection = new List<string>();
  12. [NonSerialized]
  13. private List<Guid> m_Selection = new List<Guid>();
  14. public IEnumerable<Guid> selection
  15. {
  16. get { return m_Selection; }
  17. set
  18. {
  19. m_Selection.Clear();
  20. m_Selection.AddRange(value);
  21. }
  22. }
  23. public void OnBeforeSerialize()
  24. {
  25. m_SerializableSelection.Clear();
  26. m_SerializableSelection.AddRange(m_Selection.Select(x => x.ToString()));
  27. }
  28. public void OnAfterDeserialize()
  29. {
  30. selection = m_SerializableSelection.Select(x => new Guid(x));
  31. }
  32. }
  33. }