ParentGroupChange.cs 222 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityEditor.ShaderGraph
  4. {
  5. struct ParentGroupChange
  6. {
  7. public IGroupItem groupItem;
  8. public Guid oldGroupGuid;
  9. public Guid newGroupGuid;
  10. }
  11. }