- using System.Runtime.CompilerServices;
- [assembly: InternalsVisibleTo("UniversalGraphicsTests")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
- [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")]
|