FbxPropertyFlags.cs 1.6 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated />
  3. //
  4. // This file was automatically generated by SWIG (http://www.swig.org).
  5. // Version 3.0.12
  6. //
  7. // Do not make changes to this file unless you know what you are doing--modify
  8. // the SWIG interface file instead.
  9. //------------------------------------------------------------------------------
  10. namespace Autodesk.Fbx {
  11. public static class FbxPropertyFlags {
  12. // virtual void Dispose() { }
  13. public enum EInheritType {
  14. eOverride,
  15. eInherit,
  16. eDeleted
  17. }
  18. public enum EFlags {
  19. eNone = 0,
  20. eStatic = 1 << 0,
  21. eAnimatable = 1 << 1,
  22. eAnimated = 1 << 2,
  23. eImported = 1 << 3,
  24. eUserDefined = 1 << 4,
  25. eHidden = 1 << 5,
  26. eNotSavable = 1 << 6,
  27. eLockedMember0 = 1 << 7,
  28. eLockedMember1 = 1 << 8,
  29. eLockedMember2 = 1 << 9,
  30. eLockedMember3 = 1 << 10,
  31. eLockedAll = eLockedMember0|eLockedMember1|eLockedMember2|eLockedMember3,
  32. eMutedMember0 = 1 << 11,
  33. eMutedMember1 = 1 << 12,
  34. eMutedMember2 = 1 << 13,
  35. eMutedMember3 = 1 << 14,
  36. eMutedAll = eMutedMember0|eMutedMember1|eMutedMember2|eMutedMember3,
  37. eUIDisabled = 1 << 15,
  38. eUIGroup = 1 << 16,
  39. eUIBoolGroup = 1 << 17,
  40. eUIExpanded = 1 << 18,
  41. eUINoCaption = 1 << 19,
  42. eUIPanel = 1 << 20,
  43. eUILeftLabel = 1 << 21,
  44. eUIHidden = 1 << 22,
  45. eCtrlFlags = eStatic|eAnimatable|eAnimated|eImported|eUserDefined|eHidden|eNotSavable|eLockedAll|eMutedAll,
  46. eUIFlags = eUIDisabled|eUIGroup|eUIBoolGroup|eUIExpanded|eUINoCaption|eUIPanel|eUILeftLabel|eUIHidden,
  47. eAllFlags = eCtrlFlags|eUIFlags,
  48. eFlagCount = 23
  49. }
  50. }
  51. }