2
0

SM_Prop_BusStop_01.prefab 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &126518
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 445514}
  11. - component: {fileID: 3399104}
  12. - component: {fileID: 2336126}
  13. m_Layer: 0
  14. m_Name: SM_Prop_BusStop_01_Glass
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!1 &194934
  21. GameObject:
  22. m_ObjectHideFlags: 0
  23. m_PrefabParentObject: {fileID: 0}
  24. m_PrefabInternal: {fileID: 100100000}
  25. serializedVersion: 5
  26. m_Component:
  27. - component: {fileID: 416874}
  28. - component: {fileID: 3375696}
  29. - component: {fileID: 2321158}
  30. - component: {fileID: 64487217997239770}
  31. - component: {fileID: 64251002291232034}
  32. m_Layer: 0
  33. m_Name: SM_Prop_BusStop_01
  34. m_TagString: Untagged
  35. m_Icon: {fileID: 0}
  36. m_NavMeshLayer: 0
  37. m_StaticEditorFlags: 0
  38. m_IsActive: 1
  39. --- !u!4 &416874
  40. Transform:
  41. m_ObjectHideFlags: 1
  42. m_PrefabParentObject: {fileID: 0}
  43. m_PrefabInternal: {fileID: 100100000}
  44. m_GameObject: {fileID: 194934}
  45. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  46. m_LocalPosition: {x: 0, y: 0, z: 0}
  47. m_LocalScale: {x: 1, y: 1, z: 1}
  48. m_Children:
  49. - {fileID: 445514}
  50. m_Father: {fileID: 0}
  51. m_RootOrder: 0
  52. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  53. --- !u!4 &445514
  54. Transform:
  55. m_ObjectHideFlags: 1
  56. m_PrefabParentObject: {fileID: 0}
  57. m_PrefabInternal: {fileID: 100100000}
  58. m_GameObject: {fileID: 126518}
  59. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  60. m_LocalPosition: {x: 0.0014572943, y: 0, z: 0}
  61. m_LocalScale: {x: 1, y: 1, z: 1}
  62. m_Children: []
  63. m_Father: {fileID: 416874}
  64. m_RootOrder: 0
  65. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  66. --- !u!23 &2321158
  67. MeshRenderer:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. m_GameObject: {fileID: 194934}
  72. m_Enabled: 1
  73. m_CastShadows: 1
  74. m_ReceiveShadows: 1
  75. m_MotionVectors: 1
  76. m_LightProbeUsage: 1
  77. m_ReflectionProbeUsage: 1
  78. m_Materials:
  79. - {fileID: 2100000, guid: 62e25ef75a2216f418d06453c9ad15cb, type: 2}
  80. m_StaticBatchInfo:
  81. firstSubMesh: 0
  82. subMeshCount: 0
  83. m_StaticBatchRoot: {fileID: 0}
  84. m_ProbeAnchor: {fileID: 0}
  85. m_LightProbeVolumeOverride: {fileID: 0}
  86. m_ScaleInLightmap: 1
  87. m_PreserveUVs: 0
  88. m_IgnoreNormalsForChartDetection: 0
  89. m_ImportantGI: 0
  90. m_SelectedEditorRenderState: 3
  91. m_MinimumChartSize: 4
  92. m_AutoUVMaxDistance: 0.5
  93. m_AutoUVMaxAngle: 89
  94. m_LightmapParameters: {fileID: 0}
  95. m_SortingLayerID: 0
  96. m_SortingLayer: 0
  97. m_SortingOrder: 0
  98. --- !u!23 &2336126
  99. MeshRenderer:
  100. m_ObjectHideFlags: 1
  101. m_PrefabParentObject: {fileID: 0}
  102. m_PrefabInternal: {fileID: 100100000}
  103. m_GameObject: {fileID: 126518}
  104. m_Enabled: 1
  105. m_CastShadows: 1
  106. m_ReceiveShadows: 1
  107. m_MotionVectors: 1
  108. m_LightProbeUsage: 1
  109. m_ReflectionProbeUsage: 1
  110. m_Materials:
  111. - {fileID: 2100000, guid: c29d9dff2056b1543bbb70ec32427a62, type: 2}
  112. m_StaticBatchInfo:
  113. firstSubMesh: 0
  114. subMeshCount: 0
  115. m_StaticBatchRoot: {fileID: 0}
  116. m_ProbeAnchor: {fileID: 0}
  117. m_LightProbeVolumeOverride: {fileID: 0}
  118. m_ScaleInLightmap: 1
  119. m_PreserveUVs: 0
  120. m_IgnoreNormalsForChartDetection: 0
  121. m_ImportantGI: 0
  122. m_SelectedEditorRenderState: 3
  123. m_MinimumChartSize: 4
  124. m_AutoUVMaxDistance: 0.5
  125. m_AutoUVMaxAngle: 89
  126. m_LightmapParameters: {fileID: 0}
  127. m_SortingLayerID: 0
  128. m_SortingLayer: 0
  129. m_SortingOrder: 0
  130. --- !u!33 &3375696
  131. MeshFilter:
  132. m_ObjectHideFlags: 1
  133. m_PrefabParentObject: {fileID: 0}
  134. m_PrefabInternal: {fileID: 100100000}
  135. m_GameObject: {fileID: 194934}
  136. m_Mesh: {fileID: 4300000, guid: 1beca94c7e191af4da3b42a4db6c20ae, type: 3}
  137. --- !u!33 &3399104
  138. MeshFilter:
  139. m_ObjectHideFlags: 1
  140. m_PrefabParentObject: {fileID: 0}
  141. m_PrefabInternal: {fileID: 100100000}
  142. m_GameObject: {fileID: 126518}
  143. m_Mesh: {fileID: 4300002, guid: 1beca94c7e191af4da3b42a4db6c20ae, type: 3}
  144. --- !u!1001 &100100000
  145. Prefab:
  146. m_ObjectHideFlags: 1
  147. serializedVersion: 2
  148. m_Modification:
  149. m_TransformParent: {fileID: 0}
  150. m_Modifications: []
  151. m_RemovedComponents: []
  152. m_ParentPrefab: {fileID: 0}
  153. m_RootGameObject: {fileID: 194934}
  154. m_IsPrefabParent: 1
  155. --- !u!64 &64251002291232034
  156. MeshCollider:
  157. m_ObjectHideFlags: 1
  158. m_PrefabParentObject: {fileID: 0}
  159. m_PrefabInternal: {fileID: 100100000}
  160. m_GameObject: {fileID: 194934}
  161. m_Material: {fileID: 0}
  162. m_IsTrigger: 0
  163. m_Enabled: 1
  164. serializedVersion: 2
  165. m_Convex: 1
  166. m_InflateMesh: 0
  167. m_SkinWidth: 0.01
  168. m_Mesh: {fileID: 43379027713151126, guid: b6790cc5d28edd94a965e002d8422428, type: 2}
  169. --- !u!64 &64487217997239770
  170. MeshCollider:
  171. m_ObjectHideFlags: 1
  172. m_PrefabParentObject: {fileID: 0}
  173. m_PrefabInternal: {fileID: 100100000}
  174. m_GameObject: {fileID: 194934}
  175. m_Material: {fileID: 0}
  176. m_IsTrigger: 0
  177. m_Enabled: 1
  178. serializedVersion: 2
  179. m_Convex: 1
  180. m_InflateMesh: 0
  181. m_SkinWidth: 0.01
  182. m_Mesh: {fileID: 43257271686295472, guid: b6790cc5d28edd94a965e002d8422428, type: 2}