BlendMode.cs 473 B

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  1. namespace UnityEditor.ShaderGraph
  2. {
  3. enum BlendMode
  4. {
  5. Burn,
  6. Darken,
  7. Difference,
  8. Dodge,
  9. Divide,
  10. Exclusion,
  11. HardLight,
  12. HardMix,
  13. Lighten,
  14. LinearBurn,
  15. LinearDodge,
  16. LinearLight,
  17. LinearLightAddSub,
  18. Multiply,
  19. Negation,
  20. Overlay,
  21. PinLight,
  22. Screen,
  23. SoftLight,
  24. Subtract,
  25. VividLight,
  26. Overwrite
  27. }
  28. }