Marcel Zickler 480a15ba3c Speed and SteerAngle for Dynamic Vignetting 3 years ago
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Bikes eeca6745e4 Cleaning up prefabs 3 years ago
Buildings 310eaa5d4a Routes and Routes Editors 3 years ago
Player 9532fa2518 Fixed routes 3 years ago
Roads bf3a5b34a1 Slope stuff 3 years ago
Routes 35c175c205 Start + Finish Line 3 years ago
Bikes.meta eeca6745e4 Cleaning up prefabs 3 years ago
Buildings.meta eeca6745e4 Cleaning up prefabs 3 years ago
GameObject.prefab 480a15ba3c Speed and SteerAngle for Dynamic Vignetting 3 years ago
GameObject.prefab.meta 480a15ba3c Speed and SteerAngle for Dynamic Vignetting 3 years ago
Player.meta eeca6745e4 Cleaning up prefabs 3 years ago
Post-process Volume.prefab 54af3f8e34 Post Processing 3 years ago
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Roads.meta eeca6745e4 Cleaning up prefabs 3 years ago
Routes.meta 310eaa5d4a Routes and Routes Editors 3 years ago
coin.prefab 310eaa5d4a Routes and Routes Editors 3 years ago
coin.prefab.meta 310eaa5d4a Routes and Routes Editors 3 years ago
eesffd.asset 7787daefcd Finally figured out how to use render passes 3 years ago
eesffd.asset.meta 7787daefcd Finally figured out how to use render passes 3 years ago
sdg.asset 7787daefcd Finally figured out how to use render passes 3 years ago
sdg.asset.meta 7787daefcd Finally figured out how to use render passes 3 years ago