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- // This code is borrwed from Rx Official and some modified.
- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
- using System;
- using System.Collections.Generic;
- using System.Text;
- using System.Threading;
- namespace UniRx
- {
- /// <summary>
- /// Represents a disposable resource that only disposes its underlying disposable resource when all <see cref="GetDisposable">dependent disposable objects</see> have been disposed.
- /// </summary>
- public sealed class RefCountDisposable : ICancelable
- {
- private readonly object _gate = new object();
- private IDisposable _disposable;
- private bool _isPrimaryDisposed;
- private int _count;
- /// <summary>
- /// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.RefCountDisposable"/> class with the specified disposable.
- /// </summary>
- /// <param name="disposable">Underlying disposable.</param>
- /// <exception cref="ArgumentNullException"><paramref name="disposable"/> is null.</exception>
- public RefCountDisposable(IDisposable disposable)
- {
- if (disposable == null)
- throw new ArgumentNullException("disposable");
- _disposable = disposable;
- _isPrimaryDisposed = false;
- _count = 0;
- }
- /// <summary>
- /// Gets a value that indicates whether the object is disposed.
- /// </summary>
- public bool IsDisposed
- {
- get { return _disposable == null; }
- }
- /// <summary>
- /// Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable.
- /// </summary>
- /// <returns>A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime.</returns>
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate", Justification = "Backward compat + non-trivial work for a property getter.")]
- public IDisposable GetDisposable()
- {
- lock (_gate)
- {
- if (_disposable == null)
- {
- return Disposable.Empty;
- }
- else
- {
- _count++;
- return new InnerDisposable(this);
- }
- }
- }
- /// <summary>
- /// Disposes the underlying disposable only when all dependent disposables have been disposed.
- /// </summary>
- public void Dispose()
- {
- var disposable = default(IDisposable);
- lock (_gate)
- {
- if (_disposable != null)
- {
- if (!_isPrimaryDisposed)
- {
- _isPrimaryDisposed = true;
- if (_count == 0)
- {
- disposable = _disposable;
- _disposable = null;
- }
- }
- }
- }
- if (disposable != null)
- disposable.Dispose();
- }
- private void Release()
- {
- var disposable = default(IDisposable);
- lock (_gate)
- {
- if (_disposable != null)
- {
- _count--;
- if (_isPrimaryDisposed)
- {
- if (_count == 0)
- {
- disposable = _disposable;
- _disposable = null;
- }
- }
- }
- }
- if (disposable != null)
- disposable.Dispose();
- }
- sealed class InnerDisposable : IDisposable
- {
- private RefCountDisposable _parent;
- object parentLock = new object();
- public InnerDisposable(RefCountDisposable parent)
- {
- _parent = parent;
- }
- public void Dispose()
- {
- RefCountDisposable parent;
- lock (parentLock)
- {
- parent = _parent;
- _parent = null;
- }
- if (parent != null)
- parent.Release();
- }
- }
- }
- public partial class Observable
- {
- static IObservable<T> AddRef<T>(IObservable<T> xs, RefCountDisposable r)
- {
- return Observable.Create<T>((IObserver<T> observer) => new CompositeDisposable(new IDisposable[]
- {
- r.GetDisposable(),
- xs.Subscribe(observer)
- }));
- }
- }
- }
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