The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.
URP is supported on the following platforms:
Note: Projects made using URP are not compatible with the High Definition Render Pipeline (HDRP) or the Built-in Render Pipeline. Before you start development, you must decide which render pipeline to use in your Project. For information on choosing a render pipeline, see the Render Pipelines section of the Unity Manual.
For information on what's new in the latest version of URP, see the Changelog.
For information on starting a new URP Project from scratch, or about installing URP in an existing Unity Project, see Getting started.
For information on upgrading from a previous version of URP to the current version, or for information about upgrading from the Lightweight Render Pipeline (LWRP) to URP, see Upgrade guides.