CHANGELOG.md 2.4 KB

Changes in FBX SDK C# Bindings

[3.1.0-preview.2] - 2020-07-21

CHANGES

  • ERRATA: The "Upgraded to FBX SDK 2020.0" entry in the previous version should have been "Upgraded to FBX SDK 2020.1".

[3.1.0-preview.1] - 2020-07-17

CHANGES

  • Upgraded to FBX SDK 2020.0

[3.0.1-preview.1] - 2020-03-31

BUGFIXES

  • Fix incorrect DLL path used when calling functions, giving DLL not found errors.

[3.0.0-preview.1] - 2019-12-03

CHANGES

  • Upgraded to FBX SDK 2020.0
  • Added bindings for FbxAnimCurve::KeySetTangents and FbxAnimCurve::KeyGetTangents
  • Added bindings for FbxAnimCurveKey methods to set and get tangent mode and data
  • Added bindings for FbxAxisSystem::DeepConvertScene

BUGFIXES

  • The FBX SDK C# Bindings package now supports the IL2CPP backend.

KNOW ISSUES

  • For Linux support use Ubuntu 18.04 (Bionic Beaver). The FBX SDK C# Bindings package is not compatible with CentOS 7.

[2.0.0-preview.3] - 2018-12-03

CHANGES

  • Updated documentation

[2.0.0-preview.2] - 2018-11-13

CHANGES

  • Removed version number from documentation (already available in changelog)
  • Added missing .meta files
  • Corrected asmdef name and platform settings
  • Corrected plugin .meta file platform settings
  • Experimental Linux support

[2.0.0-preview.1] - 2018-10-25

CHANGES

  • Updated documentation to conform to package validation requirements

[2.0.0-preview] - 2018-06-22

NEW FEATURES

  • The C# Bindings package has been renamed to com.autodesk.fbx
  • The Autodesk.Fbx assembly can now be used in standalone builds (runtime)
  • Added support for physical camera attributes
  • Added support for constraints: FbxConstraint, FbxConstraintParent, FbxConstraintAim, and related methods
  • Updated to FBX SDK 2018.1

KNOWN ISSUES

  • The FBX SDK C# Bindings package is not supported if you build using the IL2CPP backend.

[1.3.0f1] - 2018-04-17

NEW FEATURES

  • Added bindings for FbxAnimCurveFilterUnroll
  • Added binding for FbxGlobalSettings SetTimeMode to set frame rate
  • Exposed bindings to set FbxNode's transformation inherit type
  • Added binding for FbxCamera's FieldOfView property
  • Added FbxObject::GetScene
  • Added bindings for FbxIOFileHeaderInfo.
  • Exposed mCreator and mFileVersion as read-only attributes.

FIXES

  • Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
  • Enforced FbxSdk DLL only works with Unity 2017.1+