Changes in FBX SDK C# Bindings
[3.1.0-preview.2] - 2020-07-21
CHANGES
- ERRATA: The "Upgraded to FBX SDK 2020.0" entry in the previous version should have been "Upgraded to FBX SDK 2020.1".
[3.1.0-preview.1] - 2020-07-17
CHANGES
- Upgraded to FBX SDK 2020.0
[3.0.1-preview.1] - 2020-03-31
BUGFIXES
- Fix incorrect DLL path used when calling functions, giving DLL not found errors.
[3.0.0-preview.1] - 2019-12-03
CHANGES
- Upgraded to FBX SDK 2020.0
- Added bindings for FbxAnimCurve::KeySetTangents and FbxAnimCurve::KeyGetTangents
- Added bindings for FbxAnimCurveKey methods to set and get tangent mode and data
- Added bindings for FbxAxisSystem::DeepConvertScene
BUGFIXES
- The FBX SDK C# Bindings package now supports the IL2CPP backend.
KNOW ISSUES
- For Linux support use Ubuntu 18.04 (Bionic Beaver). The FBX SDK C# Bindings package is not compatible with CentOS 7.
[2.0.0-preview.3] - 2018-12-03
CHANGES
[2.0.0-preview.2] - 2018-11-13
CHANGES
- Removed version number from documentation (already available in changelog)
- Added missing .meta files
- Corrected asmdef name and platform settings
- Corrected plugin .meta file platform settings
- Experimental Linux support
[2.0.0-preview.1] - 2018-10-25
CHANGES
- Updated documentation to conform to package validation requirements
[2.0.0-preview] - 2018-06-22
NEW FEATURES
- The C# Bindings package has been renamed to com.autodesk.fbx
- The Autodesk.Fbx assembly can now be used in standalone builds (runtime)
- Added support for physical camera attributes
- Added support for constraints: FbxConstraint, FbxConstraintParent, FbxConstraintAim, and related methods
- Updated to FBX SDK 2018.1
KNOWN ISSUES
- The FBX SDK C# Bindings package is not supported if you build using the IL2CPP backend.
[1.3.0f1] - 2018-04-17
NEW FEATURES
- Added bindings for FbxAnimCurveFilterUnroll
- Added binding for FbxGlobalSettings SetTimeMode to set frame rate
- Exposed bindings to set FbxNode's transformation inherit type
- Added binding for FbxCamera's FieldOfView property
- Added FbxObject::GetScene
- Added bindings for FbxIOFileHeaderInfo.
- Exposed mCreator and mFileVersion as read-only attributes.
FIXES
- Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
- Enforced FbxSdk DLL only works with Unity 2017.1+