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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PlayerStats : MonoBehaviour
- {
- public int collisionCounter;
- public int coinCounter;
- // Start is called before the first frame update
- void Start()
- {
- collisionCounter = 0;
- coinCounter = 0;
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- public void IncreaseCollisionCounter()
- {
- collisionCounter += 1;
- }
- public void IncreaseCoinCounter()
- {
- coinCounter += 1;
- }
- }
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