InclCaptureOptionsTargetedCamera.md 1.7 KB

Targeted Camera capture properties

These options appear when you set Capture to Targeted Camera.

|Property:||Function:| |-|-|-| | Source ||Specifies which camera the Recorder uses to capture the recording.

Note: some options may not appear if you're using certain render pipelines (for example HDRP).| | | ActiveCamera | The Camera that is active when you launch the recording. | | | Main Camera | The Camera tagged with the MainCamera Tag. | | | Tagged Camera | A camera tagged with a specific Tag. | |Tag | | When you set Source to Tagged Camera, specifies which Tag to look for.| | Output Resolution ||The dimensions of the recording.| | | Match Window Size | Matches the current monitor resolution. | | | [PRESET RESOLUTIONS] | Choose from several standard video resolutions such as 1080p and 4K. | | | Custom | Uses custom width and height values that you supply. | | Aspect Ratio ||These options only appear when you set Output Resolution to Custom. | | | W/H | Control the recording's width and height.| | Include UI ||When you enable this option, the recording includes UI GameObjects.

This option only appears when you set Source to ActiveCamera.| | Flip Vertical ||When you enable this option, the Recorder flips the output image vertically.

This is useful to correct for systems that output video upside down.|