SM_Prop_Kitchen_Fridge_02.prefab 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1693644164599690}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1035704752839520
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4336262001060578}
  22. - component: {fileID: 33335413959413780}
  23. - component: {fileID: 23725361140588866}
  24. m_Layer: 0
  25. m_Name: SM_Prop_Kitchen_Fridge_02_Door_01
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1634197279534114
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4487683149216620}
  39. - component: {fileID: 33382256020592120}
  40. - component: {fileID: 23916000692354548}
  41. m_Layer: 0
  42. m_Name: SM_Prop_Kitchen_Fridge_02_Door_03
  43. m_TagString: Untagged
  44. m_Icon: {fileID: 0}
  45. m_NavMeshLayer: 0
  46. m_StaticEditorFlags: 0
  47. m_IsActive: 1
  48. --- !u!1 &1679035102577038
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. serializedVersion: 5
  54. m_Component:
  55. - component: {fileID: 4085775992608928}
  56. - component: {fileID: 33228757839058280}
  57. - component: {fileID: 23203984432344896}
  58. m_Layer: 0
  59. m_Name: SM_Prop_Kitchen_Fridge_02_Door_02
  60. m_TagString: Untagged
  61. m_Icon: {fileID: 0}
  62. m_NavMeshLayer: 0
  63. m_StaticEditorFlags: 0
  64. m_IsActive: 1
  65. --- !u!1 &1693644164599690
  66. GameObject:
  67. m_ObjectHideFlags: 0
  68. m_PrefabParentObject: {fileID: 0}
  69. m_PrefabInternal: {fileID: 100100000}
  70. serializedVersion: 5
  71. m_Component:
  72. - component: {fileID: 4030193938996324}
  73. - component: {fileID: 33240587409052266}
  74. - component: {fileID: 23079052078811302}
  75. - component: {fileID: 64026777783832070}
  76. m_Layer: 0
  77. m_Name: SM_Prop_Kitchen_Fridge_02
  78. m_TagString: Untagged
  79. m_Icon: {fileID: 0}
  80. m_NavMeshLayer: 0
  81. m_StaticEditorFlags: 0
  82. m_IsActive: 1
  83. --- !u!4 &4030193938996324
  84. Transform:
  85. m_ObjectHideFlags: 1
  86. m_PrefabParentObject: {fileID: 0}
  87. m_PrefabInternal: {fileID: 100100000}
  88. m_GameObject: {fileID: 1693644164599690}
  89. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  90. m_LocalPosition: {x: 0, y: 0, z: 0}
  91. m_LocalScale: {x: 1, y: 1, z: 1}
  92. m_Children:
  93. - {fileID: 4336262001060578}
  94. - {fileID: 4085775992608928}
  95. - {fileID: 4487683149216620}
  96. m_Father: {fileID: 0}
  97. m_RootOrder: 0
  98. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  99. --- !u!4 &4085775992608928
  100. Transform:
  101. m_ObjectHideFlags: 1
  102. m_PrefabParentObject: {fileID: 0}
  103. m_PrefabInternal: {fileID: 100100000}
  104. m_GameObject: {fileID: 1679035102577038}
  105. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  106. m_LocalPosition: {x: -0.5000012, y: 0.6898516, z: 0.37500122}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_Children: []
  109. m_Father: {fileID: 4030193938996324}
  110. m_RootOrder: 1
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. --- !u!4 &4336262001060578
  113. Transform:
  114. m_ObjectHideFlags: 1
  115. m_PrefabParentObject: {fileID: 0}
  116. m_PrefabInternal: {fileID: 100100000}
  117. m_GameObject: {fileID: 1035704752839520}
  118. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  119. m_LocalPosition: {x: 0.49999878, y: 0.6898516, z: 0.37500122}
  120. m_LocalScale: {x: 1, y: 1, z: 1}
  121. m_Children: []
  122. m_Father: {fileID: 4030193938996324}
  123. m_RootOrder: 0
  124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  125. --- !u!4 &4487683149216620
  126. Transform:
  127. m_ObjectHideFlags: 1
  128. m_PrefabParentObject: {fileID: 0}
  129. m_PrefabInternal: {fileID: 100100000}
  130. m_GameObject: {fileID: 1634197279534114}
  131. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  132. m_LocalPosition: {x: -0.0000012207031, y: -2.03347e-15, z: 0.105889134}
  133. m_LocalScale: {x: 1, y: 1, z: 1}
  134. m_Children: []
  135. m_Father: {fileID: 4030193938996324}
  136. m_RootOrder: 2
  137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  138. --- !u!23 &23079052078811302
  139. MeshRenderer:
  140. m_ObjectHideFlags: 1
  141. m_PrefabParentObject: {fileID: 0}
  142. m_PrefabInternal: {fileID: 100100000}
  143. m_GameObject: {fileID: 1693644164599690}
  144. m_Enabled: 1
  145. m_CastShadows: 1
  146. m_ReceiveShadows: 1
  147. m_DynamicOccludee: 1
  148. m_MotionVectors: 1
  149. m_LightProbeUsage: 1
  150. m_ReflectionProbeUsage: 1
  151. m_Materials:
  152. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  153. m_StaticBatchInfo:
  154. firstSubMesh: 0
  155. subMeshCount: 0
  156. m_StaticBatchRoot: {fileID: 0}
  157. m_ProbeAnchor: {fileID: 0}
  158. m_LightProbeVolumeOverride: {fileID: 0}
  159. m_ScaleInLightmap: 1
  160. m_PreserveUVs: 0
  161. m_IgnoreNormalsForChartDetection: 0
  162. m_ImportantGI: 0
  163. m_StitchLightmapSeams: 0
  164. m_SelectedEditorRenderState: 3
  165. m_MinimumChartSize: 4
  166. m_AutoUVMaxDistance: 0.5
  167. m_AutoUVMaxAngle: 89
  168. m_LightmapParameters: {fileID: 0}
  169. m_SortingLayerID: 0
  170. m_SortingLayer: 0
  171. m_SortingOrder: 0
  172. --- !u!23 &23203984432344896
  173. MeshRenderer:
  174. m_ObjectHideFlags: 1
  175. m_PrefabParentObject: {fileID: 0}
  176. m_PrefabInternal: {fileID: 100100000}
  177. m_GameObject: {fileID: 1679035102577038}
  178. m_Enabled: 1
  179. m_CastShadows: 1
  180. m_ReceiveShadows: 1
  181. m_DynamicOccludee: 1
  182. m_MotionVectors: 1
  183. m_LightProbeUsage: 1
  184. m_ReflectionProbeUsage: 1
  185. m_Materials:
  186. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  187. m_StaticBatchInfo:
  188. firstSubMesh: 0
  189. subMeshCount: 0
  190. m_StaticBatchRoot: {fileID: 0}
  191. m_ProbeAnchor: {fileID: 0}
  192. m_LightProbeVolumeOverride: {fileID: 0}
  193. m_ScaleInLightmap: 1
  194. m_PreserveUVs: 0
  195. m_IgnoreNormalsForChartDetection: 0
  196. m_ImportantGI: 0
  197. m_StitchLightmapSeams: 0
  198. m_SelectedEditorRenderState: 3
  199. m_MinimumChartSize: 4
  200. m_AutoUVMaxDistance: 0.5
  201. m_AutoUVMaxAngle: 89
  202. m_LightmapParameters: {fileID: 0}
  203. m_SortingLayerID: 0
  204. m_SortingLayer: 0
  205. m_SortingOrder: 0
  206. --- !u!23 &23725361140588866
  207. MeshRenderer:
  208. m_ObjectHideFlags: 1
  209. m_PrefabParentObject: {fileID: 0}
  210. m_PrefabInternal: {fileID: 100100000}
  211. m_GameObject: {fileID: 1035704752839520}
  212. m_Enabled: 1
  213. m_CastShadows: 1
  214. m_ReceiveShadows: 1
  215. m_DynamicOccludee: 1
  216. m_MotionVectors: 1
  217. m_LightProbeUsage: 1
  218. m_ReflectionProbeUsage: 1
  219. m_Materials:
  220. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  221. m_StaticBatchInfo:
  222. firstSubMesh: 0
  223. subMeshCount: 0
  224. m_StaticBatchRoot: {fileID: 0}
  225. m_ProbeAnchor: {fileID: 0}
  226. m_LightProbeVolumeOverride: {fileID: 0}
  227. m_ScaleInLightmap: 1
  228. m_PreserveUVs: 0
  229. m_IgnoreNormalsForChartDetection: 0
  230. m_ImportantGI: 0
  231. m_StitchLightmapSeams: 0
  232. m_SelectedEditorRenderState: 3
  233. m_MinimumChartSize: 4
  234. m_AutoUVMaxDistance: 0.5
  235. m_AutoUVMaxAngle: 89
  236. m_LightmapParameters: {fileID: 0}
  237. m_SortingLayerID: 0
  238. m_SortingLayer: 0
  239. m_SortingOrder: 0
  240. --- !u!23 &23916000692354548
  241. MeshRenderer:
  242. m_ObjectHideFlags: 1
  243. m_PrefabParentObject: {fileID: 0}
  244. m_PrefabInternal: {fileID: 100100000}
  245. m_GameObject: {fileID: 1634197279534114}
  246. m_Enabled: 1
  247. m_CastShadows: 1
  248. m_ReceiveShadows: 1
  249. m_DynamicOccludee: 1
  250. m_MotionVectors: 1
  251. m_LightProbeUsage: 1
  252. m_ReflectionProbeUsage: 1
  253. m_Materials:
  254. - {fileID: 2100000, guid: 28646867ddcf90a4989276acd313ea43, type: 2}
  255. m_StaticBatchInfo:
  256. firstSubMesh: 0
  257. subMeshCount: 0
  258. m_StaticBatchRoot: {fileID: 0}
  259. m_ProbeAnchor: {fileID: 0}
  260. m_LightProbeVolumeOverride: {fileID: 0}
  261. m_ScaleInLightmap: 1
  262. m_PreserveUVs: 0
  263. m_IgnoreNormalsForChartDetection: 0
  264. m_ImportantGI: 0
  265. m_StitchLightmapSeams: 0
  266. m_SelectedEditorRenderState: 3
  267. m_MinimumChartSize: 4
  268. m_AutoUVMaxDistance: 0.5
  269. m_AutoUVMaxAngle: 89
  270. m_LightmapParameters: {fileID: 0}
  271. m_SortingLayerID: 0
  272. m_SortingLayer: 0
  273. m_SortingOrder: 0
  274. --- !u!33 &33228757839058280
  275. MeshFilter:
  276. m_ObjectHideFlags: 1
  277. m_PrefabParentObject: {fileID: 0}
  278. m_PrefabInternal: {fileID: 100100000}
  279. m_GameObject: {fileID: 1679035102577038}
  280. m_Mesh: {fileID: 4300004, guid: b1659edee467ff14fa4876a47866d5ee, type: 3}
  281. --- !u!33 &33240587409052266
  282. MeshFilter:
  283. m_ObjectHideFlags: 1
  284. m_PrefabParentObject: {fileID: 0}
  285. m_PrefabInternal: {fileID: 100100000}
  286. m_GameObject: {fileID: 1693644164599690}
  287. m_Mesh: {fileID: 4300000, guid: b1659edee467ff14fa4876a47866d5ee, type: 3}
  288. --- !u!33 &33335413959413780
  289. MeshFilter:
  290. m_ObjectHideFlags: 1
  291. m_PrefabParentObject: {fileID: 0}
  292. m_PrefabInternal: {fileID: 100100000}
  293. m_GameObject: {fileID: 1035704752839520}
  294. m_Mesh: {fileID: 4300002, guid: b1659edee467ff14fa4876a47866d5ee, type: 3}
  295. --- !u!33 &33382256020592120
  296. MeshFilter:
  297. m_ObjectHideFlags: 1
  298. m_PrefabParentObject: {fileID: 0}
  299. m_PrefabInternal: {fileID: 100100000}
  300. m_GameObject: {fileID: 1634197279534114}
  301. m_Mesh: {fileID: 4300006, guid: b1659edee467ff14fa4876a47866d5ee, type: 3}
  302. --- !u!64 &64026777783832070
  303. MeshCollider:
  304. m_ObjectHideFlags: 1
  305. m_PrefabParentObject: {fileID: 0}
  306. m_PrefabInternal: {fileID: 100100000}
  307. m_GameObject: {fileID: 1693644164599690}
  308. m_Material: {fileID: 0}
  309. m_IsTrigger: 0
  310. m_Enabled: 1
  311. serializedVersion: 3
  312. m_Convex: 1
  313. m_CookingOptions: 14
  314. m_SkinWidth: 0.01
  315. m_Mesh: {fileID: 43649837349548332, guid: d275e9fb25f46a9439f4acfd4e6e7f21, type: 2}