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FbxExportSettings.asset 1.5 KB

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  1. {
  2. "MonoBehaviour": {
  3. "m_Enabled": true,
  4. "m_EditorHideFlags": 0,
  5. "m_Name": "",
  6. "m_EditorClassIdentifier": "Unity.Formats.Fbx.Editor:UnityEditor.Formats.Fbx.Exporter:ExportSettings",
  7. "ExportOutsideProject": false,
  8. "Verbose": false,
  9. "launchAfterInstallation": true,
  10. "HideSendToUnityMenu": true,
  11. "BakeAnimation": true,
  12. "showConvertToPrefabDialog": true,
  13. "integrationSavePath": "C:/Unity Projects/VR Cycling",
  14. "selectedDCCApp": 0,
  15. "prefabSavePaths": [
  16. "Prefabs/Routes",
  17. "Prefabs",
  18. "."
  19. ],
  20. "fbxSavePaths": [
  21. "PolygonCity/Models",
  22. "Models/Route",
  23. "Prefabs/Routes",
  24. "Models",
  25. "Prefabs"
  26. ],
  27. "selectedFbxPath": 0,
  28. "selectedPrefabPath": 1,
  29. "dccOptionNames": [
  30. "Maya 2020"
  31. ],
  32. "dccOptionPaths": [
  33. "C:/Program Files/Autodesk/Maya2020/bin/maya.exe"
  34. ],
  35. "exportModelSettingsSerialize": {
  36. "exportFormat": 0,
  37. "animatedSkinnedMesh": false,
  38. "mayaCompatibleNaming": true,
  39. "include": 2,
  40. "lodLevel": 0,
  41. "objectPosition": 0,
  42. "exportUnrendered": true
  43. },
  44. "convertToPrefabSettingsSerialize": {
  45. "exportFormat": 0,
  46. "animatedSkinnedMesh": false,
  47. "mayaCompatibleNaming": false
  48. }
  49. }
  50. }