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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Sends UnityEvents for basic hand interactions
- //
- //=============================================================================
- using UnityEngine;
- using UnityEngine.Events;
- using System.Collections;
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- [RequireComponent( typeof( Interactable ) )]
- public class InteractableHoverEvents : MonoBehaviour
- {
- public UnityEvent onHandHoverBegin;
- public UnityEvent onHandHoverEnd;
- public UnityEvent onAttachedToHand;
- public UnityEvent onDetachedFromHand;
- //-------------------------------------------------
- private void OnHandHoverBegin()
- {
- onHandHoverBegin.Invoke();
- }
- //-------------------------------------------------
- private void OnHandHoverEnd()
- {
- onHandHoverEnd.Invoke();
- }
- //-------------------------------------------------
- private void OnAttachedToHand( Hand hand )
- {
- onAttachedToHand.Invoke();
- }
- //-------------------------------------------------
- private void OnDetachedFromHand( Hand hand )
- {
- onDetachedFromHand.Invoke();
- }
- }
- }
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