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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Custom Unity Events that take in additional parameters
- //
- //=============================================================================
- using UnityEngine.Events;
- using System;
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- public static class CustomEvents
- {
- //-------------------------------------------------
- [System.Serializable]
- public class UnityEventSingleFloat : UnityEvent<float>
- {
- }
- //-------------------------------------------------
- [System.Serializable]
- public class UnityEventHand : UnityEvent<Hand>
- {
- }
- }
- }
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