2
0

SteamVR_Windows_EditorHelper.csproj 48 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LangVersion>latest</LangVersion>
  5. <CscToolPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
  6. <CscToolExe>unity_csc.bat</CscToolExe>
  7. </PropertyGroup>
  8. <PropertyGroup>
  9. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  10. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  11. <ProductVersion>10.0.20506</ProductVersion>
  12. <SchemaVersion>2.0</SchemaVersion>
  13. <RootNamespace></RootNamespace>
  14. <ProjectGuid>{970121C3-07CA-2724-63BC-BDBADFD319A4}</ProjectGuid>
  15. <OutputType>Library</OutputType>
  16. <AppDesignerFolder>Properties</AppDesignerFolder>
  17. <AssemblyName>SteamVR_Windows_EditorHelper</AssemblyName>
  18. <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
  19. <FileAlignment>512</FileAlignment>
  20. <BaseDirectory>.</BaseDirectory>
  21. </PropertyGroup>
  22. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  23. <DebugSymbols>true</DebugSymbols>
  24. <DebugType>full</DebugType>
  25. <Optimize>false</Optimize>
  26. <OutputPath>Temp\bin\Debug\</OutputPath>
  27. <DefineConstants>DEBUG;TRACE;UNITY_2020_1_12;UNITY_2020_1;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <NoWarn>0169</NoWarn>
  31. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  34. <DebugType>pdbonly</DebugType>
  35. <Optimize>true</Optimize>
  36. <OutputPath>Temp\bin\Release\</OutputPath>
  37. <ErrorReport>prompt</ErrorReport>
  38. <WarningLevel>4</WarningLevel>
  39. <NoWarn>0169</NoWarn>
  40. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  41. </PropertyGroup>
  42. <PropertyGroup>
  43. <NoConfig>true</NoConfig>
  44. <NoStdLib>true</NoStdLib>
  45. <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  46. <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
  47. <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  48. </PropertyGroup>
  49. <ItemGroup>
  50. <Reference Include="UnityEngine">
  51. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
  52. </Reference>
  53. <Reference Include="UnityEditor">
  54. <HintPath>C:\Program Files\Unity\Hub\Editor\2020.1.12f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
  55. </Reference>
  56. </ItemGroup>
  57. <ItemGroup>
  58. <Compile Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_Editor_Helper.cs" />
  59. <None Include="Assets\SteamVR\WindowsHelper\SteamVR_Windows_EditorHelper.asmdef" />
  60. <Reference Include="UnityEditor.UI">
  61. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
  62. </Reference>
  63. <Reference Include="UnityEngine.UI">
  64. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
  65. </Reference>
  66. <Reference Include="UnityEditor.TestRunner">
  67. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
  68. </Reference>
  69. <Reference Include="UnityEngine.TestRunner">
  70. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
  71. </Reference>
  72. <Reference Include="UnityEngine.AIModule">
  73. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
  74. </Reference>
  75. <Reference Include="UnityEngine.ARModule">
  76. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
  77. </Reference>
  78. <Reference Include="UnityEngine.AccessibilityModule">
  79. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
  80. </Reference>
  81. <Reference Include="UnityEngine.AndroidJNIModule">
  82. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
  83. </Reference>
  84. <Reference Include="UnityEngine.AnimationModule">
  85. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
  86. </Reference>
  87. <Reference Include="UnityEngine.AssetBundleModule">
  88. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
  89. </Reference>
  90. <Reference Include="UnityEngine.AudioModule">
  91. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
  92. </Reference>
  93. <Reference Include="UnityEngine.ClothModule">
  94. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
  95. </Reference>
  96. <Reference Include="UnityEngine.ClusterInputModule">
  97. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
  98. </Reference>
  99. <Reference Include="UnityEngine.ClusterRendererModule">
  100. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
  101. </Reference>
  102. <Reference Include="UnityEngine.CoreModule">
  103. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  104. </Reference>
  105. <Reference Include="UnityEngine.CrashReportingModule">
  106. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
  107. </Reference>
  108. <Reference Include="UnityEngine.DSPGraphModule">
  109. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
  110. </Reference>
  111. <Reference Include="UnityEngine.DirectorModule">
  112. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
  113. </Reference>
  114. <Reference Include="UnityEngine.GameCenterModule">
  115. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
  116. </Reference>
  117. <Reference Include="UnityEngine.GridModule">
  118. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
  119. </Reference>
  120. <Reference Include="UnityEngine.HotReloadModule">
  121. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
  122. </Reference>
  123. <Reference Include="UnityEngine.IMGUIModule">
  124. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
  125. </Reference>
  126. <Reference Include="UnityEngine.ImageConversionModule">
  127. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
  128. </Reference>
  129. <Reference Include="UnityEngine.InputModule">
  130. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
  131. </Reference>
  132. <Reference Include="UnityEngine.InputLegacyModule">
  133. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
  134. </Reference>
  135. <Reference Include="UnityEngine.JSONSerializeModule">
  136. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
  137. </Reference>
  138. <Reference Include="UnityEngine.LocalizationModule">
  139. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
  140. </Reference>
  141. <Reference Include="UnityEngine.ParticleSystemModule">
  142. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
  143. </Reference>
  144. <Reference Include="UnityEngine.PerformanceReportingModule">
  145. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
  146. </Reference>
  147. <Reference Include="UnityEngine.PhysicsModule">
  148. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
  149. </Reference>
  150. <Reference Include="UnityEngine.Physics2DModule">
  151. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
  152. </Reference>
  153. <Reference Include="UnityEngine.ProfilerModule">
  154. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
  155. </Reference>
  156. <Reference Include="UnityEngine.ScreenCaptureModule">
  157. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
  158. </Reference>
  159. <Reference Include="UnityEngine.SharedInternalsModule">
  160. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
  161. </Reference>
  162. <Reference Include="UnityEngine.SpriteMaskModule">
  163. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
  164. </Reference>
  165. <Reference Include="UnityEngine.SpriteShapeModule">
  166. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
  167. </Reference>
  168. <Reference Include="UnityEngine.StreamingModule">
  169. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
  170. </Reference>
  171. <Reference Include="UnityEngine.SubstanceModule">
  172. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
  173. </Reference>
  174. <Reference Include="UnityEngine.SubsystemsModule">
  175. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
  176. </Reference>
  177. <Reference Include="UnityEngine.TLSModule">
  178. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
  179. </Reference>
  180. <Reference Include="UnityEngine.TerrainModule">
  181. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
  182. </Reference>
  183. <Reference Include="UnityEngine.TerrainPhysicsModule">
  184. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
  185. </Reference>
  186. <Reference Include="UnityEngine.TextCoreModule">
  187. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
  188. </Reference>
  189. <Reference Include="UnityEngine.TextRenderingModule">
  190. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
  191. </Reference>
  192. <Reference Include="UnityEngine.TilemapModule">
  193. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
  194. </Reference>
  195. <Reference Include="UnityEngine.UIModule">
  196. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
  197. </Reference>
  198. <Reference Include="UnityEngine.UIElementsModule">
  199. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
  200. </Reference>
  201. <Reference Include="UnityEngine.UIElementsNativeModule">
  202. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
  203. </Reference>
  204. <Reference Include="UnityEngine.UNETModule">
  205. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
  206. </Reference>
  207. <Reference Include="UnityEngine.UmbraModule">
  208. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
  209. </Reference>
  210. <Reference Include="UnityEngine.UnityAnalyticsModule">
  211. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
  212. </Reference>
  213. <Reference Include="UnityEngine.UnityConnectModule">
  214. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
  215. </Reference>
  216. <Reference Include="UnityEngine.UnityTestProtocolModule">
  217. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
  218. </Reference>
  219. <Reference Include="UnityEngine.UnityWebRequestModule">
  220. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
  221. </Reference>
  222. <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
  223. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
  224. </Reference>
  225. <Reference Include="UnityEngine.UnityWebRequestAudioModule">
  226. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
  227. </Reference>
  228. <Reference Include="UnityEngine.UnityWebRequestTextureModule">
  229. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
  230. </Reference>
  231. <Reference Include="UnityEngine.UnityWebRequestWWWModule">
  232. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
  233. </Reference>
  234. <Reference Include="UnityEngine.VFXModule">
  235. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
  236. </Reference>
  237. <Reference Include="UnityEngine.VRModule">
  238. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
  239. </Reference>
  240. <Reference Include="UnityEngine.VehiclesModule">
  241. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
  242. </Reference>
  243. <Reference Include="UnityEngine.VideoModule">
  244. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
  245. </Reference>
  246. <Reference Include="UnityEngine.VirtualTexturingModule">
  247. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
  248. </Reference>
  249. <Reference Include="UnityEngine.WindModule">
  250. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
  251. </Reference>
  252. <Reference Include="UnityEngine.XRModule">
  253. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
  254. </Reference>
  255. <Reference Include="UnityEditor.Graphs">
  256. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
  257. </Reference>
  258. <Reference Include="UnityEditor.WindowsStandalone.Extensions">
  259. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
  260. </Reference>
  261. <Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
  262. <HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/16.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
  263. </Reference>
  264. <Reference Include="DotNetZip">
  265. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/NuGet/Editor/DotNetZip.dll</HintPath>
  266. </Reference>
  267. <Reference Include="NugetForUnity">
  268. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/NuGet/Editor/NugetForUnity.dll</HintPath>
  269. </Reference>
  270. <Reference Include="Common.Logging">
  271. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/Common.Logging.3.4.1/lib/net40/Common.Logging.dll</HintPath>
  272. </Reference>
  273. <Reference Include="Common.Logging.Core">
  274. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/Common.Logging.Core.3.4.1/lib/net40/Common.Logging.Core.dll</HintPath>
  275. </Reference>
  276. <Reference Include="System.Net.IPNetwork">
  277. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/IPNetwork2.2.1.2/lib/net46/System.Net.IPNetwork.dll</HintPath>
  278. </Reference>
  279. <Reference Include="Makaretu.Dns">
  280. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/Makaretu.Dns.2.0.1/lib/net45/Makaretu.Dns.dll</HintPath>
  281. </Reference>
  282. <Reference Include="Makaretu.Dns.Multicast">
  283. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/Makaretu.Dns.Multicast.0.27.0/lib/net461/Makaretu.Dns.Multicast.dll</HintPath>
  284. </Reference>
  285. <Reference Include="MQTTnet">
  286. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/MQTTnet.3.0.13/lib/net461/MQTTnet.dll</HintPath>
  287. </Reference>
  288. <Reference Include="SimpleBase">
  289. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/SimpleBase.1.3.1/lib/net45/SimpleBase.dll</HintPath>
  290. </Reference>
  291. <Reference Include="System.Net.Security">
  292. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Net.Security.4.3.2/lib/net46/System.Net.Security.dll</HintPath>
  293. </Reference>
  294. <Reference Include="System.Net.WebSockets">
  295. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Net.WebSockets.4.3.0/lib/net46/System.Net.WebSockets.dll</HintPath>
  296. </Reference>
  297. <Reference Include="System.Net.WebSockets.Client">
  298. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Net.WebSockets.Client.4.3.2/lib/net46/System.Net.WebSockets.Client.dll</HintPath>
  299. </Reference>
  300. <Reference Include="System.Security.Cryptography.Algorithms">
  301. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Security.Cryptography.Algorithms.4.3.0/lib/net461/System.Security.Cryptography.Algorithms.dll</HintPath>
  302. </Reference>
  303. <Reference Include="System.Security.Cryptography.Encoding">
  304. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Security.Cryptography.Encoding.4.3.0/lib/net46/System.Security.Cryptography.Encoding.dll</HintPath>
  305. </Reference>
  306. <Reference Include="System.Security.Cryptography.Primitives">
  307. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Security.Cryptography.Primitives.4.3.0/lib/net46/System.Security.Cryptography.Primitives.dll</HintPath>
  308. </Reference>
  309. <Reference Include="System.Security.Cryptography.X509Certificates">
  310. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/Packages/System.Security.Cryptography.X509Certificates.4.3.0/lib/net461/System.Security.Cryptography.X509Certificates.dll</HintPath>
  311. </Reference>
  312. <Reference Include="Valve.Newtonsoft.Json">
  313. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Assets/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll</HintPath>
  314. </Reference>
  315. <Reference Include="ICSharpCode.NRefactory">
  316. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Editor/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
  317. </Reference>
  318. <Reference Include="nunit.framework">
  319. <HintPath>C:/Users/student/Documents/hohci-bikesteering/HoHCI-BikeSteering-alt/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
  320. </Reference>
  321. <Reference Include="mscorlib">
  322. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
  323. </Reference>
  324. <Reference Include="System">
  325. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
  326. </Reference>
  327. <Reference Include="System.Core">
  328. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
  329. </Reference>
  330. <Reference Include="System.Runtime.Serialization">
  331. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
  332. </Reference>
  333. <Reference Include="System.Xml">
  334. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
  335. </Reference>
  336. <Reference Include="System.Xml.Linq">
  337. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
  338. </Reference>
  339. <Reference Include="System.Numerics">
  340. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
  341. </Reference>
  342. <Reference Include="System.Numerics.Vectors">
  343. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
  344. </Reference>
  345. <Reference Include="System.Net.Http">
  346. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
  347. </Reference>
  348. <Reference Include="Microsoft.CSharp">
  349. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
  350. </Reference>
  351. <Reference Include="System.Data">
  352. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
  353. </Reference>
  354. <Reference Include="Microsoft.Win32.Primitives">
  355. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
  356. </Reference>
  357. <Reference Include="netstandard">
  358. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
  359. </Reference>
  360. <Reference Include="System.AppContext">
  361. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
  362. </Reference>
  363. <Reference Include="System.Collections.Concurrent">
  364. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
  365. </Reference>
  366. <Reference Include="System.Collections">
  367. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
  368. </Reference>
  369. <Reference Include="System.Collections.NonGeneric">
  370. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
  371. </Reference>
  372. <Reference Include="System.Collections.Specialized">
  373. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
  374. </Reference>
  375. <Reference Include="System.ComponentModel.Annotations">
  376. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
  377. </Reference>
  378. <Reference Include="System.ComponentModel">
  379. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
  380. </Reference>
  381. <Reference Include="System.ComponentModel.EventBasedAsync">
  382. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
  383. </Reference>
  384. <Reference Include="System.ComponentModel.Primitives">
  385. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
  386. </Reference>
  387. <Reference Include="System.ComponentModel.TypeConverter">
  388. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
  389. </Reference>
  390. <Reference Include="System.Console">
  391. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
  392. </Reference>
  393. <Reference Include="System.Data.Common">
  394. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
  395. </Reference>
  396. <Reference Include="System.Diagnostics.Contracts">
  397. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
  398. </Reference>
  399. <Reference Include="System.Diagnostics.Debug">
  400. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
  401. </Reference>
  402. <Reference Include="System.Diagnostics.FileVersionInfo">
  403. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
  404. </Reference>
  405. <Reference Include="System.Diagnostics.Process">
  406. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
  407. </Reference>
  408. <Reference Include="System.Diagnostics.StackTrace">
  409. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
  410. </Reference>
  411. <Reference Include="System.Diagnostics.TextWriterTraceListener">
  412. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
  413. </Reference>
  414. <Reference Include="System.Diagnostics.Tools">
  415. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
  416. </Reference>
  417. <Reference Include="System.Diagnostics.TraceSource">
  418. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
  419. </Reference>
  420. <Reference Include="System.Drawing.Primitives">
  421. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
  422. </Reference>
  423. <Reference Include="System.Dynamic.Runtime">
  424. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
  425. </Reference>
  426. <Reference Include="System.Globalization.Calendars">
  427. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
  428. </Reference>
  429. <Reference Include="System.Globalization">
  430. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
  431. </Reference>
  432. <Reference Include="System.Globalization.Extensions">
  433. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
  434. </Reference>
  435. <Reference Include="System.IO.Compression.ZipFile">
  436. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
  437. </Reference>
  438. <Reference Include="System.IO">
  439. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
  440. </Reference>
  441. <Reference Include="System.IO.FileSystem">
  442. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
  443. </Reference>
  444. <Reference Include="System.IO.FileSystem.DriveInfo">
  445. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
  446. </Reference>
  447. <Reference Include="System.IO.FileSystem.Primitives">
  448. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
  449. </Reference>
  450. <Reference Include="System.IO.FileSystem.Watcher">
  451. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
  452. </Reference>
  453. <Reference Include="System.IO.IsolatedStorage">
  454. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
  455. </Reference>
  456. <Reference Include="System.IO.MemoryMappedFiles">
  457. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
  458. </Reference>
  459. <Reference Include="System.IO.Pipes">
  460. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
  461. </Reference>
  462. <Reference Include="System.IO.UnmanagedMemoryStream">
  463. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
  464. </Reference>
  465. <Reference Include="System.Linq">
  466. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
  467. </Reference>
  468. <Reference Include="System.Linq.Expressions">
  469. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
  470. </Reference>
  471. <Reference Include="System.Linq.Parallel">
  472. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
  473. </Reference>
  474. <Reference Include="System.Linq.Queryable">
  475. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
  476. </Reference>
  477. <Reference Include="System.Net.Http.Rtc">
  478. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
  479. </Reference>
  480. <Reference Include="System.Net.NameResolution">
  481. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
  482. </Reference>
  483. <Reference Include="System.Net.NetworkInformation">
  484. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
  485. </Reference>
  486. <Reference Include="System.Net.Ping">
  487. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
  488. </Reference>
  489. <Reference Include="System.Net.Primitives">
  490. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
  491. </Reference>
  492. <Reference Include="System.Net.Requests">
  493. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
  494. </Reference>
  495. <Reference Include="System.Net.Security">
  496. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
  497. </Reference>
  498. <Reference Include="System.Net.Sockets">
  499. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
  500. </Reference>
  501. <Reference Include="System.Net.WebHeaderCollection">
  502. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
  503. </Reference>
  504. <Reference Include="System.Net.WebSockets.Client">
  505. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
  506. </Reference>
  507. <Reference Include="System.Net.WebSockets">
  508. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
  509. </Reference>
  510. <Reference Include="System.ObjectModel">
  511. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
  512. </Reference>
  513. <Reference Include="System.Reflection">
  514. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
  515. </Reference>
  516. <Reference Include="System.Reflection.Emit">
  517. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
  518. </Reference>
  519. <Reference Include="System.Reflection.Emit.ILGeneration">
  520. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
  521. </Reference>
  522. <Reference Include="System.Reflection.Emit.Lightweight">
  523. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
  524. </Reference>
  525. <Reference Include="System.Reflection.Extensions">
  526. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
  527. </Reference>
  528. <Reference Include="System.Reflection.Primitives">
  529. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
  530. </Reference>
  531. <Reference Include="System.Resources.Reader">
  532. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
  533. </Reference>
  534. <Reference Include="System.Resources.ResourceManager">
  535. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
  536. </Reference>
  537. <Reference Include="System.Resources.Writer">
  538. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
  539. </Reference>
  540. <Reference Include="System.Runtime.CompilerServices.VisualC">
  541. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
  542. </Reference>
  543. <Reference Include="System.Runtime">
  544. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
  545. </Reference>
  546. <Reference Include="System.Runtime.Extensions">
  547. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
  548. </Reference>
  549. <Reference Include="System.Runtime.Handles">
  550. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
  551. </Reference>
  552. <Reference Include="System.Runtime.InteropServices">
  553. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
  554. </Reference>
  555. <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
  556. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
  557. </Reference>
  558. <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
  559. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
  560. </Reference>
  561. <Reference Include="System.Runtime.Numerics">
  562. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
  563. </Reference>
  564. <Reference Include="System.Runtime.Serialization.Formatters">
  565. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
  566. </Reference>
  567. <Reference Include="System.Runtime.Serialization.Json">
  568. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
  569. </Reference>
  570. <Reference Include="System.Runtime.Serialization.Primitives">
  571. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
  572. </Reference>
  573. <Reference Include="System.Runtime.Serialization.Xml">
  574. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
  575. </Reference>
  576. <Reference Include="System.Security.Claims">
  577. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
  578. </Reference>
  579. <Reference Include="System.Security.Cryptography.Algorithms">
  580. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
  581. </Reference>
  582. <Reference Include="System.Security.Cryptography.Csp">
  583. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
  584. </Reference>
  585. <Reference Include="System.Security.Cryptography.Encoding">
  586. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
  587. </Reference>
  588. <Reference Include="System.Security.Cryptography.Primitives">
  589. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
  590. </Reference>
  591. <Reference Include="System.Security.Cryptography.X509Certificates">
  592. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
  593. </Reference>
  594. <Reference Include="System.Security.Principal">
  595. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
  596. </Reference>
  597. <Reference Include="System.Security.SecureString">
  598. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
  599. </Reference>
  600. <Reference Include="System.ServiceModel.Duplex">
  601. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
  602. </Reference>
  603. <Reference Include="System.ServiceModel.Http">
  604. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
  605. </Reference>
  606. <Reference Include="System.ServiceModel.NetTcp">
  607. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
  608. </Reference>
  609. <Reference Include="System.ServiceModel.Primitives">
  610. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
  611. </Reference>
  612. <Reference Include="System.ServiceModel.Security">
  613. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
  614. </Reference>
  615. <Reference Include="System.Text.Encoding">
  616. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
  617. </Reference>
  618. <Reference Include="System.Text.Encoding.Extensions">
  619. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
  620. </Reference>
  621. <Reference Include="System.Text.RegularExpressions">
  622. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
  623. </Reference>
  624. <Reference Include="System.Threading">
  625. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
  626. </Reference>
  627. <Reference Include="System.Threading.Overlapped">
  628. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
  629. </Reference>
  630. <Reference Include="System.Threading.Tasks">
  631. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
  632. </Reference>
  633. <Reference Include="System.Threading.Tasks.Parallel">
  634. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
  635. </Reference>
  636. <Reference Include="System.Threading.Thread">
  637. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
  638. </Reference>
  639. <Reference Include="System.Threading.ThreadPool">
  640. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
  641. </Reference>
  642. <Reference Include="System.Threading.Timer">
  643. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
  644. </Reference>
  645. <Reference Include="System.ValueTuple">
  646. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
  647. </Reference>
  648. <Reference Include="System.Xml.ReaderWriter">
  649. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
  650. </Reference>
  651. <Reference Include="System.Xml.XDocument">
  652. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
  653. </Reference>
  654. <Reference Include="System.Xml.XmlDocument">
  655. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
  656. </Reference>
  657. <Reference Include="System.Xml.XmlSerializer">
  658. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
  659. </Reference>
  660. <Reference Include="System.Xml.XPath">
  661. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
  662. </Reference>
  663. <Reference Include="System.Xml.XPath.XDocument">
  664. <HintPath>C:/Program Files/Unity/Hub/Editor/2020.1.12f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
  665. </Reference>
  666. </ItemGroup>
  667. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  668. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  669. Other similar extension points exist, see Microsoft.Common.targets.
  670. <Target Name="BeforeBuild">
  671. </Target>
  672. <Target Name="AfterBuild">
  673. </Target>
  674. -->
  675. </Project>