//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Valve.VR { using System; using UnityEngine; public partial class SteamVR_Actions { private static SteamVR_Input_ActionSet_default p__default; private static SteamVR_Input_ActionSet_platformer p_platformer; private static SteamVR_Input_ActionSet_buggy p_buggy; private static SteamVR_Input_ActionSet_mixedreality p_mixedreality; public static SteamVR_Input_ActionSet_default _default { get { return SteamVR_Actions.p__default.GetCopy(); } } public static SteamVR_Input_ActionSet_platformer platformer { get { return SteamVR_Actions.p_platformer.GetCopy(); } } public static SteamVR_Input_ActionSet_buggy buggy { get { return SteamVR_Actions.p_buggy.GetCopy(); } } public static SteamVR_Input_ActionSet_mixedreality mixedreality { get { return SteamVR_Actions.p_mixedreality.GetCopy(); } } private static void StartPreInitActionSets() { SteamVR_Actions.p__default = ((SteamVR_Input_ActionSet_default)(SteamVR_ActionSet.Create("/actions/default"))); SteamVR_Actions.p_platformer = ((SteamVR_Input_ActionSet_platformer)(SteamVR_ActionSet.Create("/actions/platformer"))); SteamVR_Actions.p_buggy = ((SteamVR_Input_ActionSet_buggy)(SteamVR_ActionSet.Create("/actions/buggy"))); SteamVR_Actions.p_mixedreality = ((SteamVR_Input_ActionSet_mixedreality)(SteamVR_ActionSet.Create("/actions/mixedreality"))); Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] { SteamVR_Actions._default, SteamVR_Actions.platformer, SteamVR_Actions.buggy, SteamVR_Actions.mixedreality}; } } }