using TMPro; using Tracking; using UnityEngine; namespace Display { public class ViveTrackerDebugDisplay : MonoBehaviour { public TextMeshProUGUI posText; public TextMeshProUGUI rotText; public FrontWheelTracker tracker; // Start is called before the first frame update private void Start() { } // Update is called once per frame private void Update() { posText.text = $"Pos: {tracker.Position.ToString()}"; rotText.text = $"Rot: {tracker.Rotation.ToString()}"; } } }