using System; using UnityEngine; namespace SchoenLogger.HOHCI { [Serializable] public class HOHCIEntry : LogEntry { [SerializeField] public float Time; [SerializeField] public string ParticipantID; [SerializeField] public int CoinCount; [SerializeField] public int CollisionCount; [SerializeField] public int ReachedFinish; [SerializeField] public int ReachedSlalom1; [SerializeField] public int ReachedSlalom2; } }