// for uGUI(from 4.6) #if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5) using System; // require keep for Windows Universal App using UnityEngine; using UnityEngine.EventSystems; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableBeginDragTrigger : ObservableTriggerBase, IEventSystemHandler, IBeginDragHandler { Subject onBeginDrag; void IBeginDragHandler.OnBeginDrag(PointerEventData eventData) { if (onBeginDrag != null) onBeginDrag.OnNext(eventData); } public IObservable OnBeginDragAsObservable() { return onBeginDrag ?? (onBeginDrag = new Subject()); } protected override void RaiseOnCompletedOnDestroy() { if (onBeginDrag != null) { onBeginDrag.OnCompleted(); } } } } #endif