* [Universal Render Pipeline](index.md) * [Features]() * [Feature Comparison with the Built-in Render Pipeline](universalrp-builtin-feature-comparison.md) * [Getting started](InstallingAndConfiguringURP.md) * [Create a Project from a Template](creating-a-new-project-with-urp.md) * [Install URP into an existing Project](InstallURPIntoAProject.md) * [The Universal Render Pipeline Asset](universalrp-asset.md) * [Upgrade guides](upgrade-guides.md) * [Upgrade to URP 7.2.0](upgrade-guide-7-2-0.md) * [Upgrade from LWRP to URP](upgrade-lwrp-to-urp.md) * [Rendering](rendering-in-universalrp.md) * [Lighting](lighting.md) * [Light component reference](light-component) * [The Universal Additional Light Data component](universal-additional-light-data.md) * [Cameras](cameras.md) * [The Universal Additional Camera Data component](universal-additional-camera-data.md) * [Render Type](camera-types-and-render-type.md) * [Working with multiple cameras](cameras-multiple.md) * [Camera Stacking](camera-stacking.md) * [Rendering from multiple Cameras to the same render target](rendering-to-the-same-render-target.md) * [Rendering to a Render Texture](rendering-to-a-render-texture.md) * [Clearing, rendering order and overdraw](cameras-advanced.md) * [Camera component reference](camera-component-reference.md) * [Post-processing](integration-with-post-processing.md) * [Volumes](Volumes.md) * [Volume Profile](VolumeProfile.md) * [Volume Overrides](VolumeOverrides.md) * [Effect List](EffectList.md) * [Bloom](post-processing-bloom.md) * [Channel Mixer](Post-Processing-Channel-Mixer.md) * [Chromatic Aberration](post-processing-chromatic-aberration.md) * [Color Adjustments](Post-Processing-Color-Adjustments.md) * [Color Curves](Post-Processing-Color-Curves.md) * [Depth of Field](post-processing-depth-of-field.md) * [Film Grain](Post-Processing-Film-Grain.md) * [Lens Distortion](Post-Processing-Lens-Distortion.md) * [Lift, Gamma, and Gain](Post-Processing-Lift-Gamma-Gain.md) * [Motion Blur](Post-Processing-Motion-Blur.md) * [Panini Projection](Post-Processing-Panini-Projection.md) * [Shadows Midtones Highlights](Post-Processing-Shadows-Midtones-Highlights.md) * [Split Toning](Post-Processing-Split-Toning.md) * [Tonemapping](post-processing-tonemapping.md) * [Vignette](post-processing-vignette.md) * [White Balance](Post-Processing-White-Balance.md) * [Shaders and Materials](shaders-in-universalrp.md) * [Shading Models](shading-model.md) * [Lit](lit-shader.md) * [Simple Lit](simple-lit-shader.md) * [Baked Lit](baked-lit-shader.md) * [Unlit](unlit-shader.md) * [Particles Lit](particles-lit-shader.md) * [Particles Simple Lit](particles-simple-lit-shader.md) * [Particles Unlit](particles-unlit-shader.md) * [Upgrading shaders from Built-in](upgrading-your-shaders.md) * [Shader stripping](shader-stripping.md) * [2D](2d-index.md) * [Introduction to Lights 2D](Lights-2D-intro.md) * [Requirements and setup](Setup.md) * [Preparing and upgrading](PrepShader.md) * [Normal map and mask Textures](SecondaryTextures.md) * [Lights 2D properties](2DLightProperties.md) * [Light types](LightTypes.md) * [Configuring the 2D Renderer Asset](2DRendererData_overview.md) * [HDR emulation scale](HDREmulationScale.md) * [Light Blend Styles](LightBlendStyles.md) * [2D Shadows](2DShadows.md) * [2D Renderer and Shader Graph](ShaderGraph.md) * [2D Pixel Perfect](2d-pixelperfect.md) * [Cinemachine Pixel Perfect extension](pixel-cinemachine.md) * [Building for consoles](Building-For-Consoles.md) * [Frequently asked questions (FAQ)](faq.md) * [Feature comparison with the Built-in Render Pipeline](universalrp-builtin-feature-comparison.md)