# Recording in Play mode This page explains how to set up and launch a recording from the Recorder window. If you want to record from a Timeline Track, see [Recording From a Timeline Track](RecordingTimelineTrack.md). ## Before you start a recording Before you record Play-mode data, make sure you do the following: - Set up your Scene for recording. - Created the Recorders you want to use to capture the Scene. See [Creating and managing Recorders](RecorderManage.md) for details. - Set the Recorder properties. See [Setting Recorder properties](RecorderProperties.md) for details. ## Setting up a recording Use the recording controls in the Recorder window to set up a recording. Use the **Frame Rate** properties to specify how to constrain the frame rate during recording. The frame rate affects the size and number of the files the Recorder outputs. ![](Images/RecordingControls.png) ### Recording controls |Property:||Function:| |:---|:---|:---| |![](Images/BtnRecord.png)
**[Record Button]** | |Starts and stops recording. Clicking this button also activates Play mode if it is not already active. | | **Start Recording**/
**Stop Recording** ||Starts and stops recording. Clicking **Start Recording** also activates Play mode if it is not already active.| |**Exit PlayMode** | |When this option is enabled, the Unity Recorder automatically exits Play mode when it finishes recording. | | **Record Mode** ||Specifies the frames or time interval to record.| ||_Manual_ |Start and stop recording when you manually click **Start Recording** and **Stop Recording**, respectively.| || _Single Frame_ |Record a single frame. Use the **Frame Number** property to specify this frame.| || _Frame Interval_ |Record a set of consecutive frames during Play mode. Use the **Start** and **End** properties to specify when to start and stop.| || _Time Interval_ |Record a specific duration, in seconds, during Play mode. Use the **Start** and **End** properties to specify when to start and stop.| | **Frame Number** ||Specifies the number of the frame to capture when in **Single Frame** mode.| | **Start**/
**End** ||• When in **Frame Interval** mode, specifies the range of frames to capture.
• When in **Time Interval** mode, specifies the time, in seconds, to start and stop recording.| ### Frame Rate properties |Property:||Function:| |:---|:---|:---| | **Playback** ||Specifies how to control the frame rate during recording.| || _Constant_ |Limit the Recorder to a specific frame rate. Use the **Target** property to specify this rate.| || _Variable_ |Use the application's frame rate. Specify the upper limit of the application's rate during recording with the **Max Frame Rate** property.

**Note:** The **Movie Recorder** does not support a variable frame rate.| | **Target** ||Sets the frame rate to capture the recording at. This property appears when you set **Playback** to **Constant**.

The Unity Recorder captures at this rate regardless of whether you run your application at a higher or lower frame rate. For example, if you set **Target** to a custom value of 30 fps but you run your application at 60 fps, the Recorder captures at 30 fps.| | **Max Frame Rate** ||Limit the rate of updates in Play mode . This property is available when you set **Playback** to **Variable**. To prevent your application from exceeding this frame rate, the Unity Recorder inserts delays during playback. Use this property to reduce the size of the output.| | **Cap Frame Rate** ||Enable this property when the frame rate of your application is faster than the **Target** frame rate. This property is available when **Playback** is **Constant**.| ## Starting and stopping a recording When you start a recording, the Unity Recorder activates Play mode (if it is not already active) and starts to capture Play-mode data using all active Recorders. **To start recording:** - Do one of the following: - In the Recorder window, click the Record button or the **START RECORDING** button. - Press **F10**/**fn+F10**. - From the main menu, select **Window > General > Recorder > Quick Recording**. > [!NOTE] > During recording, you cannot modify the properties in the Recorder window. Most **Recording Mode** settings stop the recording automatically. If you set **Recording Mode** to **Manual**, you must stop the recording yourself. When a recording stops the Editor remains in Play mode unless: - You enable the **Exit PlayMode** property in the [recording controls](#setting-up-a-recording). - You stop the recording by exiting Play mode). **To stop recording:** - Do one of the following: - In the Recorder window, click the Record button or the **START RECORDING** button. - Use the **F10**/**fn+F10** shortcut. - Close the Recorder window. - Exit Play mode.