// *********************************************************************** // Copyright (c) 2017 Unity Technologies. All rights reserved. // // Licensed under the ##LICENSENAME##. // See LICENSE.md file in the project root for full license information. // *********************************************************************** using NUnit.Framework; using System.Collections; using Autodesk.Fbx; namespace Autodesk.Fbx.UnitTests { public class FbxIOBaseTest : Base where T: FbxIOBase { [Test] public virtual void TestBasics() { using (var iobase = CreateObject()) { iobase.Initialize("/no/such/file.fbx"); } using (var iobase = CreateObject()) { iobase.Initialize("/no/such/file.fbx", -1); } using (var iobase = CreateObject()) { iobase.Initialize("/no/such/file.fbx", -1, FbxIOSettings.Create(Manager, "")); } using (var iobase = CreateObject()) { iobase.Initialize("/no/such/file.fbx", -1, null); } using (var iobase = CreateObject()) { Assert.IsFalse(iobase.GetStatus().Error()); iobase.Initialize("/no/such/file.fbx"); Assert.AreEqual("/no/such/file.fbx", iobase.GetFileName()); } } } public class FbxIOBaseTestClass : FbxIOBaseTest { } }