using System; using UnityEditor; using UnityEngine; namespace Tracking { public class FrontWheelTracker : CalibratableTracker { protected override string KeyPrefix => "fw"; public float trackerDistanceToWheelCenterPoint; public KineticLegTracker legTracker; public float SteerRotation { get { //legTracker position is added to compensate movements of the whole installation Vector3 legTrackerPos = Vector3.zero; if (legTracker.isActiveAndEnabled) { legTrackerPos = legTracker.RelativePosition; } var posOnBikePlane = Vector3.ProjectOnPlane(RelativePosition + legTrackerPos, bicycleTransform.up); Debug.Log("LegTrackerPos = "+legTrackerPos); Debug.Log("RelitvePos = "+ RelativePosition); Debug.Log("PosOnBikePlane.x = "+posOnBikePlane.x); if (Mathf.Abs(posOnBikePlane.x / trackerDistanceToWheelCenterPoint) >= 1f) { Debug.LogError("Strange behaviour!"); //EditorApplication.isPaused = true; } var theta = Mathf.Acos(Mathf.Clamp(posOnBikePlane.x / trackerDistanceToWheelCenterPoint, -1f, 1f)); return 90f - theta * Mathf.Rad2Deg; } } } }