%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5884147157807079305 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3468699766908347416} - component: {fileID: 5455163940094617371} - component: {fileID: 4770821892383493313} - component: {fileID: 1793357946857341301} m_Layer: 14 m_Name: combinedSession_SM_Prop_Roof_Aircon_05 (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &3468699766908347416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5884147157807079305} m_LocalRotation: {x: -0, y: -1, z: -0, w: 0.0000029802316} m_LocalPosition: {x: 334.9819, y: 12.498321, z: 408.77213} m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -270, z: 0} --- !u!33 &5455163940094617371 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5884147157807079305} m_Mesh: {fileID: 4300000, guid: 8782b7fa29133ce459443c66fb13663c, type: 2} --- !u!23 &4770821892383493313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5884147157807079305} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1a33b3b7e9253a840887859a72bd3dc2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &1793357946857341301 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5884147157807079305} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 43831825413147158, guid: 758011d699ca9c143b6154ffffc02910, type: 2}