using System; using System.Collections; using System.Collections.Generic; namespace UniRx.Operators { internal class RepeatSafeObservable : OperatorObservableBase { readonly IEnumerable> sources; public RepeatSafeObservable(IEnumerable> sources, bool isRequiredSubscribeOnCurrentThread) : base(isRequiredSubscribeOnCurrentThread) { this.sources = sources; } protected override IDisposable SubscribeCore(IObserver observer, IDisposable cancel) { return new RepeatSafe(this, observer, cancel).Run(); } class RepeatSafe : OperatorObserverBase { readonly RepeatSafeObservable parent; readonly object gate = new object(); IEnumerator> e; SerialDisposable subscription; Action nextSelf; bool isDisposed; bool isRunNext; public RepeatSafe(RepeatSafeObservable parent, IObserver observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; } public IDisposable Run() { isDisposed = false; isRunNext = false; e = parent.sources.GetEnumerator(); subscription = new SerialDisposable(); var schedule = Scheduler.DefaultSchedulers.TailRecursion.Schedule(RecursiveRun); return StableCompositeDisposable.Create(schedule, subscription, Disposable.Create(() => { lock (gate) { isDisposed = true; e.Dispose(); } })); } void RecursiveRun(Action self) { lock (gate) { this.nextSelf = self; if (isDisposed) return; var current = default(IObservable); var hasNext = false; var ex = default(Exception); try { hasNext = e.MoveNext(); if (hasNext) { current = e.Current; if (current == null) throw new InvalidOperationException("sequence is null."); } else { e.Dispose(); } } catch (Exception exception) { ex = exception; e.Dispose(); } if (ex != null) { try { observer.OnError(ex); } finally { Dispose(); } return; } if (!hasNext) { try { observer.OnCompleted(); } finally { Dispose(); } return; } var source = e.Current; var d = new SingleAssignmentDisposable(); subscription.Disposable = d; d.Disposable = source.Subscribe(this); } } public override void OnNext(T value) { isRunNext = true; base.observer.OnNext(value); } public override void OnError(Exception error) { try { observer.OnError(error); } finally { Dispose(); } } public override void OnCompleted() { if (isRunNext && !isDisposed) { isRunNext = false; this.nextSelf(); } else { e.Dispose(); if (!isDisposed) { try { observer.OnCompleted(); } finally { Dispose(); } } } } } } }